Heh, here we go again. Nerd essay incoming.
I feel like, for the last few seasons, there's been a plea at the start from Killing for people to keep playing in ESEA. For the first time ever, though, it's because of competition, and not just an ESEA fuck up.
Before I go on, I want to make something clear: if you're going to play in ESEA, by all means, do so. However, consider also playing in CEVO. At the same time, if you're in CEVO and looking for more action, these incentives to play in ESEA are a pretty good way to make the cost more reasonable.
With that out of the way, I'd like to bring up the fact that ESEA has done a lot of talking in the past; as I said above, one of these posts comes along every season. They usually only act on it when they're backed against a wall. For as long as I've been playing, we've been asking for pre-game DM. We've been asking for better server locations, since the most popular servers and times get filled up quickly. We've been asking for a usable PUG system since we're paying for it. We've been asking for better looking and more in-depth stats, or at the very least, log downloads.
These have all been either ignored or half-assed: they started working with Cinq on a better PUG system, but it's still sub-par compared to IRC (which, in my opinion, isn't great to begin with). I believe they finally added damage stats about two seasons after TF2Logs came around. We still have server locations that go largely unused while Chicago fills up in minutes, and we still don't have pre-game DM. These aren't huge things we're asking for (I suppose servers are a bit of work to switch over, but SOAP DM has been around for years).
Now, Killing has made two threads (I'm countin this once) asking for suggestions/requests for changes. He's done these before, and we've asked for the same things (I'm probably missing one or two). Lange has held two public community meetings where he and Pipher (of CEVO) have answered questions, and we've gotten plenty of things we've asked for: before the season started, CEVO had no stats, no servers, and no prize pot. They've since added all of those things, as well as the ability to easily pay for your teammates (or anybody in the league), and are looking to modify the map list to match what the community wants.
My question is, why does it take CEVO, in the span of a few short months, to accomplish all of these when ESEA has been pestered for years? I find it hard to believe that lpkane came to Killing asking to add a Main division when he's publicly put down TF2 (and we've been asking Killing for Main for way before it happened as well), essentially perma-ban players who just wanted answers, and is just an all-around shady figure. I really don't think he cares; if TF2 really doesn't make money for ESEA (I'm sure they at least make something; the spreadsheet makes a strong case to the contrary, but we don't have all of the numbers) then why are they so desperate to keep it? I just don't see "the community's best interests" in their minds when they just let one of the most disappointing Invite seasons happen because of a technicality.
tl;dr: If you're going to play in ESEA, that's cool. If you're going to play in CEVO, that's cool. If you play in both, even better.[/b] I'm not really trying to persuade anybody because I think it's great that we finally have two options for leagues, instead of one monopolizing one. Maybe this season is finally the one that lights a fire under ESEA and we get to see more improvements made; I hope that's the case. Just don't blindly go to one league or the other because that's the current popular opinion, do it because it offers the features you want.