If you make the textures I'll help you put it in your HUD. Just add me on steam whenever.
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SteamID64 | 76561198056222499 |
SteamID3 | [U:1:95956771] |
SteamID32 | STEAM_0:1:47978385 |
Country | Canada |
Signed Up | July 25, 2012 |
Last Posted | August 26, 2014 at 7:01 PM |
Posts | 339 (0.1 per day) |
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PacifistI use brosel xhair switcher, how would I incorporate this on classes such as soly with both hitscan and projectile weapons?
Weapon specific interp no longer works, only class specfic.
Your crosshair will stay visible if it's a HUD crosshair.
I've never seen anything like that.
I just installed synapse, changed my settings and uninstalled it. You don't need it if you're not changing anything.
narfI wish the mobile twitch apps supported basic functions like search and being able to see all the streams you follow.
iOS app used to have searching but they actually took it out in an update, and now you can only watch partnered streams which you can only find by having them followed.
extract it using 7zip/winrar
http://pastebin.com/ is also good for simple text files since people don't have to download the file, but if you try to copy/paste without opening the raw file the formatting might get messed up
Magikarptrognewer oneAh, I thought something was missing, my bookmarks got resetted, thanks!
image of tiers
Also why does it say /v/'s and links to esreality, who makes these lists anyway.
dunno lol
LKincheloetrogAlso have people tried playing lakeside or that asian looking one (koth_kong?) in 6s? I know lakeside is played in HL, although I haven't really played it so I don't know how good it is.
koth_king has a balance issue with several medpacks not synched in terms of size. It's also a very noisy environment, most of the buildings have a wacky set of clipping bits and heavily favors explosive classes for traps.
And Lakeside is a bit too open for 6s unfortunately.
Yeah lakeside seems pretty bad, but I didn't really see too much wrong with koth_king aside from the textures (which could be fixed in a pro version).
aporia...the issue here isn't arising from the fact that the game has variety, it's arising from the unwillingness of the leagues to listen to the community about which maps are best for competitive tf2.
In ESEA map changes are decided through a vote available to people with premium. The only thing ESEA decides is which maps you can vote in, but I think the list usually includes all the decent maps.
Also have people tried playing lakeside or that asian looking one (koth_kong?) in 6s? I know lakeside is played in HL, although I haven't really played it so I don't know how good it is.
The color field for imagepanels is called fillcolor, not fgcolor. You're animating the wrong thing.
I think the obvious solution here is to add so many a/d maps that people are forced to scrim them. You will learn to love gpit as your spectators do.