the same as a good connection with low ping
Account Details | |
---|---|
SteamID64 | 76561198009358827 |
SteamID3 | [U:1:49093099] |
SteamID32 | STEAM_0:1:24546549 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 22, 2020 at 6:24 PM |
Posts | 2041 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 9 in./360 plus accel |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1680x1050 |
Refresh Rate |
250fps/60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Quickfire TK Green |
Mousepad | Generic |
Headphones | Generic |
Monitor | Generic |
Note that if you run buildcubemaps you will be unable to play the map on servers which haven't done so.
Yeah looks like prices did go up actually
51th Shipment costs 21M to me on the new version 1
they have patched things like this before
like *cough* the fact that jumping at all now makes your speed 120% its base at maximum so that you can't bunnyhop into forever
That's a very bad explanation of Downscale Resolution. It lowers the resolution of the stream in a high quality way, which does take a little bit of CPU power, but it's orders of magnitude less than it saves the encoder. It requires *less* work from the computer because you're encoding a *lower resolution video*.
Because Custom Resolution is capable of doing more things than Downscale Resolution. It's just that when you want to do what Downscale Resolution does, it's better.
Because Downscale Resolution is faster than Custom Resolution could possibly be, if they work the same way when doing the same thing.
It's useful if you're casting something with a weird resolution, or one different than your desktop. If you're playing an 800x600 game in windowed mode, you want your Custom Resolution to be set to 800x600. Or, if you want to upload at a very specific resolution that you can't get with the downscale.
Because with Downscale Resolution the application already knows the overlaps between pixels of the source video (if it's the same resolution as what the Downscale Resolution is downscaling from) and the (smaller) video to be encoded and sent out to streaming servers, instead of having to figure them out on the fly.
EDIT: Of course, if OBS doesn't resample sources when you resize them in the scene, I could be totally wrong (but then Downscale Resolution would still be "better" due to the image being "correct"). I just made so many posts because getting my point across was hard.
Hardcoding lookups for resampling instead of calculating them on the fly, mostly.
EDIT: It has to capture the whole game anyway to make an anti-aliased downsampling.
Resolution Downscale is either faster than Custom Resolution or just as fast as it, because potential optimizations that can't apply to Custom Resolution.
The fact that it's a separate option probably means that it's faster.
i stretch my left arm out in the table to the keyboard and put my mousepad in front of the right edge of my keyboard, with my forearm hanging down off the edge of my desk and i aim with my wrist
i wanted to try out russian style for a while though, i should check it when i get home
"everyone"
"I"
"simplifying"
"have to"
"just in case"
i think i responded already but fuck it
hockey, rugby/etc, lacrosse, aiming contests like sharpshooting ones and darts
https://dl.dropboxusercontent.com/u/1811521/ggweb/ss3big.png
health bars like this?