wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted November 14, 2024 at 5:55 PM
Posts 847 (0.2 per day)
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Monitor BenQ XL2430T
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#1 TF2 update for 12/17/21 (12/18/21 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Fixed Your Eternal Reward ragdolls not fading
- Fixed Wrap Assassin projectiles colliding with invisible map entities
- Fixed ConTracker counting kills twice
- Fixed Halloween: Exorcism spell not being triggered by feign deaths
- Updated schema drop_type for hats shipped in the last few updates
- Updated Spark of Smissmas Unusual effect
- Fixed some slight coloring issues
- Adjusted lifetime values
- Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues
- Updated the Steam Workshop dialog to support skipping several pages at once
- ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10.
- Supports wrapping around the beginning and end of the list
- Updated/Added some tournament medals
- Updated the localization files
- Updated ctf_doublecross_snowy
- Fixed missing texture
- Fixed a few minor visual issues
- Updated pl_breadspace
- Fixed some clipping around cliffs and BLU base
- Fixed a bug where players could get stuck behind a wall of computers near the final point
- Fixed location by BLU spawn where you can build under cliff
- Fixed an issue with sound in the final sequence
- Fixed decals
- Fixed missing Breadcrab animations
- Added updated drill model
- Added normal maps for the rock cliffs
- Added missing decals and logos
- Added bread chunks that fly when Big Mama explodes
- Optimized areas to reduce lag
- Updated backpack and matchmaking images

Rumor has it:

- The dash one would include when typing "Pom-Pom" but was missing from the name of the Professional's Pom Pom has been silently added

- drop_type controls whether a cosmetic will fall off when you die or if it'll remain stuck to your corpse. These are the items that will now come off in tonight's update:
- From Smissmas 2020: Jolly Jingler, Smissmas Sorcerer, Towering Pillar of Beanies, Professional's Pom-Pom, Reindoonibeanie, Towering Pile of Presents, Round-A-Bout, Blitzen Bowl, Elf Care Provider, SandMann's Brush, Killing Tree, and Helm Helm
- From the Summer 2021 Cosmetic Case: Ballooniphones, Brim of Fire, Reel Fly Hat, Snack Stack, Wild Brim Slouch, Fried Batter, Roaming Roman, Panisher, and Thousand-Yard Stare
- From Scream Fortress XIII: Spooky Head-Bouncers, Towering Patch of Pumpkins, Beanie The All-Gnawing, Second-head Headwear, Alakablamicon, Hat Outta Hell, and Bone Cone
- From Smissmas 2021: El Fiestibrero, Jolly Jester, Seasonal Spring, Giftcrafter, Merry Cone, Reindoonihorns, Cozy Catchers, Train Of Thought, Mooshanka, Elf Defense, and Hat Chocolate

- Tonight's tournament medal additions, all of which are for LBTF2, are as follows:
- LBTF2 6v6 Elite Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- LBTF2 6v6 Central Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- LBTF2 6v6 Access Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- LBTF2 6v6 Open Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- LBTF2 6v6 Beginner Season 18 (1st Place, 2nd Place, 3rd Place, Participant)

- Size is close to 45 MB

posted about 2 years ago
#1 CS:GO update for 12/10/21 (12/11/21 UTC, 1.38.1.2) in CS2 General Discussion

Via the CS:GO blog:

Valve[MISC]
– Integrated latest Steamworks SDK.
– Adjusted Flashbang Dance Music Kit MVP anthem.
– Fixed an exploit.
– Various adjustments to controller support.

[MAPS]
County
– Fixed issue where players would spawn outside of playable area on warmup
– Fixed floating barrel
– Added clip brushes to prevent players from getting stuck while jumping

Basalt
– Simplified the path from T spawn to Green House
– Fixed some clipping issues (thanks Fnugz and BARS)
– Removed hurt trigger from the out of bounds area to allow for a relaxing swim
– Fixed missing sides on wood beams on A site
– Updated guest book
– Fixed some of the Icelandic texts (thanks mckakali)

Rumor has it:

- There are scattered reports of macOS and Linux users being unable to start the game after this update, possibly due to undocumented changes mentioned below. If you're experiencing this, please leave a comment below and make mention of whether you see any specific error messages (and what they are if so) or if you don't at all
- This has been fixed in update #2, but at the current cost of breaking textures on player models

- Chat wheels, if you have them set up, have a new look, and new behavior to match. Here's what they looked like before this update, and here is what they look like now
- One of the main behavior changes you'll notice is that they now have animations. Additionally, chat wheels can now double as a ping key if you release your key/button quickly; danger ("!") pings also work the same way if you do that twice in quick succession. See a quick clip of them in action here:

https://www.youtube.com/watch?v=zHdf1b-fi_w

- For those of you that don't like chat wheels doubling as pings if released quickly, there currently isn't a way to switch that new behavior off

- Redesigned chat wheels aren't the only new circular thing you'll see. Also contained in this update are 3 new radial menus that share a similar look & animations, which you can bind to a key through the console to try out:
- "+quickbuyradial", plus a weapon category (pistols, heavyweapons, smgs, rifles, gear, grenades), brings up a quick-buy menu:

https://i.imgur.com/6Bd0vep.png

- "+quickgearradial" brings up a quick-switch menu for knives and the Zeus x27:

https://i.imgur.com/LDKqE68.png

- and "+quickgrenaderadial" brings up a quick-switch menu for equipped grenades:

https://i.imgur.com/EYPAY1S.png

- A few stray under-the-hood engine strings indicative of a rendering system selector hint that support for Vulkan could arrive sooner than later
- This would most likely be through the use of DXVK as was the case with Portal 2 when it had Vulkan support stapled on this way near the start of this year; and it appears that this will be the case again in CS:GO with the addition of a new .so library, "libdxvk_d3d9.so", for users running Linux
- Further evidence is in the form of a -vulkan launch option, which at the moment causes the game to silently crash to desktop when invoked (at least on Windows; if you're a Linux gamer, try it and see what happens)
- If you check on the window title of the game (through methods such as taskbar thumbnails/Aero Peek, Alt-Tab/Win-Tab, or Task Manager), you'll also see one of those three strings ("Direct3D 9", "OpenGL", "Vulkan") beside it for whichever rendering system the game is currently using (thanks to Killa on the SteamDB Discord instance for pointing this one out)

- Here's a peek at the controller-related additions/tweaks mentioned above (cough Steam Deck is coming, after all)

- Missions for the remaining weeks of Operation Riptide, those being weeks 13, 14, 15, and 16, have been configured, including strings, assorted bot logic, and the game's item schema

- Not to be outdone by all of the above, this update has also got localization file updates containing new and updated translations. These are made possible with the help of dedicated Translators Like You - Thank You

- Size is ~130 MB

posted about 2 years ago
#1 TF2 update for 12/8/21 in TF2 General Discussion

Via HLDS and the Steam store:

Valve- Updated the Smissmas Tree Unusual effect to improve performance
- Updated El Fiestibrero to fix clipping issues
- Updated The Giftcrafter to fix a problem with the materials
- Updated the Unusual Cap to fix the rotation of the unusual attachment
- Updated the Ominous Offering to add the counts_as_assister attribute
- Updated The Argyle Ace with community Jarate fix from Andrés S. (rabscootle)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pl_coal_event
- Added a second route into C
- Detail fixes
- Optimization
- Updated pl_chilly
- Fixed few models not being solid
- Fixed few gift model collisions
- Fixed few spots where players were able to stand on in thin air
- Fixed hand truck from blocking players at the indoor area
- Fixed rare case of the payload cart not exploding when round ends at the pit
- Fixed being able to stand on the tip of the end rocket
- Fixed enemy being able to shoot at BLU 1st base spawn basement
- Minor visual fixes
- Improved clipping
- Updated ctf_doublecross_snowy
- Fixed a number of visual issues
- Fixed a number of clipping issues
- Added nobuild triggers to spawn doors
- Major reforestation initiative funded

Rumor has it:

- A bug with Taunt: The Shooter's Stake where Sniper wouldn't say "'Ere ya go" was also fixed. The cause? A missing ".mp3" extension in a script file for workshop taunts

- Tournament medal additions are as follows:

- Australian Hightower Highjinx 2022 (Royalty, Participant, Donor, Helper)
- TF2Maps Charitable Heart 2021
- TF2Maps 72hr TF2Jam Participant 2021

- One change to existing TF2Maps Charitable Heart medals from 2017 is that it'll now have "2017" in its name

- Map entity lumps as well as tonight's dose of localization file updates can both be viewed here. Translations included in localization file updates are contributed with the help of dedicated Translators Like You - Thank You

- Size is ~60 MB

posted about 2 years ago
#1 TF2 update for 12/3/21 (12/4/21 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Updated the Festive Frames to add missing styles that don't hide the hat
- Fixed backpack image for the Winter 2021 Cosmetic Key
- Renamed Smissmas Swirl Unusual effect to Spiraling Lights
- Updated Polar Forecast, Spiraling Lights, and Twisting Lights Unusual effects
- Updated the Train of Thought
- Fixed model issues
- Added Genteel Smoke effect
- Updated cp_altitude
- Fixed a clipping exploit that allowed players to build out of bounds
- Fixed a clipping exploit that allowed players to stand above BLU's first spawn
- Fixed a rendering priority issue with a respawn visualizer in BLU's first spawn
- Updated pl_coal_event
- Fixed a clipping issue with a window
- Fixed a displacement

Rumor has it:

- For greater clarity, "Smissmas Swirl" is the unusual hat effect that was renamed to Spiraling Lights, almost certainly to avoid confusion with the similarly named "Smissmas Swirls" unusual taunt effect

- /u/_pont, the creator of both the Spiraling Lights/Twisting Lights hat effects, notes that this update fixes both effects failing to follow moving players correctly

- One very small bonus included in this update is the inclusion of exactly one additional string translated into German. Even though that's the extent of tonight's localization file update, it was still made possible with the help of Translators Like You - Thank You

- Size is close to 60 MB

posted about 2 years ago
#9 TF2 update for 12/2/21 (12/3/21 UT, Smissmas 2021) in TF2 General Discussion

The Smissmas cosmetic bits that wouldn't otherwise fit in RHI in the OP:

- Contents of the Winter 2021 Cosmetic Case are listed below, sorted by grade (clicking links will take you to each item's Steam Workshop page):
- El Fiestibrero (Mercenary Grade)
- Gnome Dome (with 4 styles: Smissmas, Yard, Classic, and Elf) (Mercenary Grade)
- The Giftcrafter (Mercenary Grade)
- Brain Cane (Mercenary Grade)
- Cozy Catchers (Mercenary Grade)
- Ominous Offering (Mercenary Grade)
- Festive Frames (with 2 styles: Festive and Festivized) (Mercenary Grade)
- Mooshanka (Mercenary Grade)
- Elf Defense (Mercenary Grade)
- Festive Cover-Up (Mercenary Grade)
- Seasonal Spring (Commando Grade)
- Reindoonihorns (Commando Grade)
- Elf Ignition (with 2 styles: Untucked and Tucked) (Commando Grade)
- Train Of Thought (with 2 styles: North Pole and Southern) (Commando Grade)
- Seasonal Employee (with 2 styles: North Pole and South Pole) (Commando Grade)
- Elf-Made Bandanna (Commando Grade)
- Jolly Jester (Assassin Grade)
- Merry Cone (Assassin Grade)
- Hat Chocolate (Assassin Grade)
- Oh Deer! (with 2 styles: Nose and Noseless) (Elite Grade)

- The names of the new Unusual hat effects are as follows (note: some effects were uploaded together in the same Steam Workshop entry):
- Smissmas Tree
- Hospitable Festivity
- Condescending Embrace
- Sparkling Spruce
- Glittering Juniper
- Prismatic Pine
- Smissmas Swirl
- Twisting Lights
- Stardust Pathway
- Flurry Rush
- Spark of Smissmas
- Polar Forecast
- Shining Stag
- Holiday Horns
- Ardent Antlers
- Festive Lights

- And the names for the Unusual taunt effects (note: some effects were uploaded together in the same Steam Workshop entry):
- Amethyst Winds
- Golden Gusts
- Smissmas Swirls
- Minty Cypress
- Pristine Pine
- Sparkly Spruce
- Festive Fever
- Golden Glimmer
- Frosty Silver
- Glamorous Dazzle
- Sublime Snowstorm

posted about 2 years ago
#1 TF2 update for 12/2/21 (12/3/21 UT, Smissmas 2021) in TF2 General Discussion

Via HLDS and the Steam store:

ValveHappy Smissmas 2021!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 6 new community maps: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
- Added the Winter 2021 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Doctor's Defibrillators
- Taunt: Shooter's Stakeout
- Taunt: The Hot Wheeler
- Added 27 new community-created Unusual effects
- 16 new effects for Unusual hats
- 11 new effects for Unusual taunts
- All cosmetic and taunt cases will grant Smissmas 2021 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2022

General
- Fixed Engineer losing metal when hitting damaged buildings while they are being re-deployed after pick-up
- Fixed Wrap Assassin projectiles colliding with other projectiles and func_lod entities
- Fixed Halloween: Voices From Below spell not working correctly with more taunts and the Ready voice lines
- Updated soundlevels for some competitive mode sounds
- Updated the description for the Blutsauger to clarify its attributes
- Updated sound channels for some voice lines
- Updated hurtme command to allow negative health values when using sv_cheats
- Updated koth_probed to fix an error model
- Updated/Added some tournament medals
- Updated the localization files

Rumor has it:

- To make this section fit here within TFTV's character limit, bullets related to Smissmas cosmetics have been offloaded into a separate post - click here if you'd like to see them

- Tournament medal additions are as follows:
- South American Vanilla Fortress Highlander Invite Season 3 (First Place, Second Place, Third Place, Participant)
- South American Vanilla Fortress Highlander Intermediate Season 3 (First Place, Second Place, Third Place, Participant)
- South American Vanilla Fortress Highlander Open Season 3 (First Place, Second Place, Third Place, Participant)
- South American Vanilla Fortress Highlander Supporter Season 3

- A bit more Steam Datagram system plumbing has been put into place in the form of protobuf changes and other under-the-hood changes

- Size is ~260 MB

posted about 2 years ago
#1 TF2 update for 11/15/21 (11/16/21 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Fixed Dragon's Fury projectiles colliding with other projectiles
- Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
- Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
- Fixed an exploit related to opening the ConTracker while the taunt menu is open
- Fixed an issue with props and team colors when taunting with Australium weapons
- Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
- Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
- Fixed large bundle descriptions being clipped in the Mann Co. Store
- Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
- Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
- Fixed players receiving knockback from enemy weapons during a truce
- Updated Mann vs. Machine mode
- Fixed an infinite health exploit for Snipers using The Razorback
- Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
- Updated the Strange ranks for the Razorback to be similar to the Manntreads
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
- Updated/Added some tournament medals
- Updated the localization files
- Updated koth_synthetic_event
- Fixed some prop pop in
- Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
- Increased volume of toastmaster summon sounds to make it more obvious when he spawns
- Updated pd_farmageddon
- Updated scarecrow logic to make damaging them more consistent
- Fixed incorrect farmer line playing sometimes when the cap opens
- Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
- Fixed some floating props and beams
- Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
- Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
- Blocked off sentry spot under the ramps at mid because it was too advantageous
- Community request
- Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator

Rumor has it:

- For greater clarity, the change to Strange Razorbacks only affects the amount of blocked backstabs needed to progress between ranks (rank names have NOT changed). New criteria are below (refer to the Team Fortress Wiki for info on standard Strange rank progression):
- Strange: 0 ---> 0
- Unremarkable: 10 ---> 1
- Scarcely Lethal: 25 ---> 3
- Mildly Menacing: 45 ---> 5
- Somewhat Threatening: 70 ---> 7
- Uncharitable: 100 ---> 10
- Notably Dangerous: 135 ---> 14
- Sufficiently Lethal: 175 ---> 18
- Truly Feared: 225 ---> 23
- Spectacularly Lethal: 275 ---> 28
- Gore-Spattered: 350 ---> 35
- Wicked Nasty: 500 ---> 50
- Positively Inhumane: 750 ---> 75
- Totally Ordinary: 999 ---> 99
- Face-Melting: 1000 ---> 100
- Rage-Inducing: 1500 ---> 150
- Server-Clearing: 2500 ---> 250
- Epic: 5000 ---> 500
- Legendary: 7500 ---> 750
- Australian: 7616 ---> 784
- Hale's Own: 8500 ---> 850

- Tournament medal additions are as follows:
- Binary Blackout 2021 (Golden Great, Silver Soldier, Bronze Beginner, Juvenile's Jade, Marvellous Moonstone)
- Auspicious Automaton Assembler's Accolade 2022
- Brazil Fortress Halloween Haunted Group 2021 (First, Second, Third, Participant)
- Brazil Fortress Halloween Ghastly Group 2021 (First, Second, Third, Participant)
- Respawn League AUS/NZ BBall Main Season 1 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League AUS/NZ BBall Intermediate Season 1 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League AUS/NZ BBall Premier Season 1 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League Asia BBall Main Season 1 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League Asia BBall Premier Season 1 (1st Place, 2nd Place, 3rd Place, Participant)
- ozfortress Premier Season 32 (1st Place, 2nd Place, 3rd Place, Participant)
- ozfortress High Season 32 (1st Place, 2nd Place, 3rd Place, Participant)
- ozfortress Intermediate Season 32 (1st Place, 2nd Place, 3rd Place, Participant)
- ozfortress Main Season 32 (1st Place, 2nd Place, 3rd Place, Participant)
- ozfortress Open Season 32 (1st Place, 2nd Place, 3rd Place, Participant)
- AsiaFortress Cup Division 1 Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- AsiaFortress Cup Division 2 Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- AsiaFortress Cup Division 3 Season 18 (1st Place, 2nd Place, 3rd Place, Participant)
- AsiaFortress Cup Division 4 Season 18 (1st Place, 2nd Place, 3rd Place, Participant)

- Localization file updates and other bits like some additions and removals to Steam Datagram system plumbing can be viewed here, the former of which is made possible through the collective efforts of Translators Like You - Thank You

- Size is ~40 MB

posted about 3 years ago
#1 CS:GO update for 11/9/21 (11/10/21 UTC, 1.38.0.8) in CS2 General Discussion

Via the CS:GO blog:

Valve[STOCKHOLM 2021]
– Stockholm 2021 Autograph Capsules for Champions and Finalists are now available for purchase. 50% of the proceeds go to the players and organizations.

[MUSIC]
– A new music kit “Flashbang Dance” by The Verkkars & n0thing is now available for purchase in-game.

[MISC]
– Smoke grenades will ignore players when detonating over burning fires and tracing to ground.
– Stability fixes.

[MAPS]
Insertion II
– Tweaked hostage rescue zone making it smaller around the back side
– Fixed issue behind pizza where weapons fell through the ground
– Added one extra cubicle and desk in orange office
– Fixed so you can fit inside the top of the slide in playground
– Removed glass from the salad bar prop in Pizza that was unbreakable
– Various graphical, clipping and collision issues fixed

Extraction
– Upgrades to middle, visually and to the gameplay
– Fixed loud door sound
– Added a powerful selfboost at the T side of middle
– Cubby at middle is now deeper
– Added a new piece of cover in the wine room hallway
– Windows at middle are now broken into pieces due to a classic smoke grenade issue. Before, players were visible inside the smoke when close to the breakable windows (Thanks Dapplication)
– Removed raised planters at CT spawn and middle
– Changed some building architecture
– More glass is now breakable
– Removed clipping atop the coushin boxes at T main allowing for a new boost spot (Thanks Quoting)
– Replaced nodraw on rooftops with roof textures
– Lowered volume of the helicopter
– Small tweaks to clipping around the map
– Updated radar image
posted about 3 years ago
#4 TF2 update for 10/28/21 in TF2 General Discussion

Sorry it's taken so long to get RHI going, literally right after I came back from the toilet this update had already waltzed out the door, and then Marci in Dota 2 was about to probably literally kick some doors down. Marci's splash ad was a bit of a mini-fiasco holding things up because not only did my first attempt to slap it on my YouTube channel for posterity suffer from dropped frames (which made HandBrake eat the audio from them to compensate), only after did I get attempt #2 up did Valve realize they made a string typo. I was tempted to not fix it because my poor 3570K had been through enough already at that point but I figured I might as well do the effort now instead of later.

In any case, should be pretty much caught up now. For the most part it's one of those WYSIWYG sorts of light updates when you go have a look at the GameTracking diff for this one.

posted about 3 years ago
#1 TF2 update for 10/28/21 in TF2 General Discussion

Via the Steam store:

Valve- Fixed a client crash related to right-clicking an input field to open the context menu
- Updated Taunt: The Dueling Banjo to add a missing sound file
- Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
- Updated contributors display list for Los Muertos to add a missing contributor
- Updated Megalo map stamp to fix incorrect image
- Updated border color for Unusual items in the loadout menu
- Updated the localization files
- Updated cp_ambush_event
- Fixed building inside wall exploit
- Fixed some lamps that were hovering in the air
- Fixed a few misaligned textures
- Improved clipping
- Updated pd_farmageddon
- Underworld hurt trigger now works as last update explained
- Fixed visable nodraw entity
- Updated arena_lumberyard_event
- Fixed a missing material in RED spawn
- Changed the ghost particles in the 3d skybox
- The team-colored ghosts that appear on round win now last longer and are more plentiful
- The constant, purple-colored ghosts are now less abundant
- Added various clipping improvements around the map
- Added smoke to the chimneys
- Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
- Removed the Observer

Rumor has it:

- The description for the Wiki Cap has updated the Team Fortress Wiki's URL to reflect a switch to serving content over HTTPS

- Another place where the HTTPS switch was reflected in the game's English strings is the Steam Community profile link examples after selecting Steam Profile while initiating a trade request through the Trading button in Items

- Yes, there were indeed localization file updates, but this time it's not as wide of a swath as recent updates, with just Bulgarian, Hungarian, Polish, and Swedish translations making their way into this update

- Nonetheless, these are made possible with the regular contributions from Translators Like You - Thank You

posted about 3 years ago
#1 TF2 update for 10/27/21 (10/28/21 UTC) in TF2 General Discussion

Via HLDS:

Valve- Bug fixes to Steam Datagram Relay (SDR) support. This is currently in limited testing. We will have more info about this when it rolls out more broadly.

Rumor has it:

- As described above, a fair bit of Steam Datagram system piping has been buried into the game, including the "sdr" console command suite from Dota 2
- The system is currently actively used in both Dota 2 and Counter-Strike: Global Offensive for connections to Valve's server infrastructure, and is also available for 3rd-party game developers to implement too
- If you're itching to read a practical description of the key benefits of the Steam Datagram relay system in the meantime, see the "Improved Networking" section on the day 3 page of the Dota 2 Reborn reveal, or for a much more recent as well as technical write-up on its benefits (including if you're a 3rd-party game developer who might want to implement it in your own games), see the Steamworks Documentation page

- There's also an assortment of new and updated translations, which are made possible through the collective efforts of many Translators Like You - Thank You

- Size is ~5 MB

posted about 3 years ago
#1 TF2 update for 10/22/21 in TF2 General Discussion

Via the Steam Community:

Valve- Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
- Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
- Updated Mann vs. Machine
- Added checks to prevent loading an invalid .pop file
- Fixed several .pop file references from "Witch Hat" to "Point and Shoot"
- Updated cp_ambush_event
- Fixed an out of the map exploit
- RED team now respawns on stage 2 after the 1st point has been captured
- Improved clipping
- Nature & Wildlife preservation measures
- Updated koth_synthetic_event
- Fixed a location where teleporters could trap players outside of the map
- Minor lighting changes
- Detail changes to make things more cohesive
- Updated color on BLU barrels
- Fixed some console errors
- Updated pd_farmageddon
- Minor lighting changes to brighten up a few spots
- Updated .nav mesh to fix scarecrows not chasing players
- Minor detail changes
- Updated announcer lines so they are easier to hear
- Removed general damage in the capture area while the point is unlocked

Rumor has it:

- Size is close to 150 MB

posted about 3 years ago
#1 CS:GO update for 10/21/21 (10/22/21 UTC, 1.38.0.7) in CS2 General Discussion

Via the CS:GO blog:

Valve[STOCKHOLM 2021 CS:GO MAJOR CHAMPIONSHIP]
– The “Stockholm 2021 Viewer Pass” and the “Stockholm 2021 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the teams and organizations taking part in the PGL Stockholm 2021 CS:GO Major Championship.
– With a Viewer Pass, you’ll get:
— An upgradable Stockholm 2021 Event Coin.
— Access to the Stockholm Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
Steam.tv team flair.
— Access to Stockholm 2021 Souvenir Packages.
– Team stickers and patches are available for purchase.

[MISC]
– Enabled grenade donation purchases from the buy wheel.
– Fixed a bug where spectators sometimes wouldn’t correctly see donated weapons.
– Fixed a bug where disconnected and reconnected players could exceed grenade purchase limits.

[AI – BEHAVIOR TREES]
– Added the following nodes: decorator_game_event, action_drop_active_weapon, action_inspect_current_weapon, action_standup, action_custom_buy.
– Added variables: BombIsBeingDefused, AccountBalance, IsBlind, BlindnessPercentage.
– Fixed a bug where node “condition_owns_item” wouldn’t work with “item_defuser” / “item_cutters”.
– Fixed a bug where bots would incorrectly include themselves when sensing other players.
– Added support for “team_filter” when sensing grenades.
– Node “action_wait” now supports “@convar” references.
posted about 3 years ago
#1 CS:GO update for 10/15/21 (1.38.0.6) in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Fixed a bug where water footstep sounds would emit from spectating players’ death locations. (thanks /u/birkir and others on reddit)
– Bots will be able to open more Danger Zone doors.
– Stability improvements.

[ MAPS ]
Ancient
– Fixed pixel gap through scaffolding near B

Basalt
– Fixed many clipping issues (thanks Luar)
– Fixed missing nav mesh in lower A
– Updated radar
– Made map playable again by changing the license plates
– Various visual tweaks

Rumor has it:

- This is a relatively light update otherwise, the only other significant thing of note that happened was another dose of translations, which as always are made possible with the help of Translators Like You - Thank You

- Size is ~180 MB

posted about 3 years ago
#1 TF2 update for 10/14/21 in TF2 General Discussion

Via the Steam Community and the Steam store:

Valve- Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
- Fixed clipping issue for the Taunt: The Profane Puppeteer
- Fixed some sounds for the Taunt: The Mannbulance!
- Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
- Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
- Updated the pickup/drop sounds for paintkits
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_ambush_event
- Fixed few exploits where players could get out of the map
- Fixed control point 2 base plate in stage 1 not turning blue upon capture
- Changed damage type from shock to bullet in underworld
- Improved clipping
- Updated pl_terror_event
- Fixed few exploits where players could get out of the map
- Increased spawn time interval of normal spellbooks
- Fixed visual issue during warmup period regarding track models floating in air
- Adjusted payload track select logic to fix rare issue with cart going off track
- Improved clipping
- Updated koth_los_muertos
- Fixed a respawn visualizer not showing up on the RED side
- Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
- Fixed being able to spam grenades and rockets through rooftops
- Updated arena_lumberyard_event
- Fixed missing beacon particle to signify rare spell spawn locations
- Fixed an issue with custom HUDs interfering with the map's own HUD
- Fixed middle doors shutting themselves when blocked by a player
- Fixed various props z-fighting inside of walls
- Fixed instances of the announcer lines playing over the Merasmus' announcer lines
- Fixed an issue that caused players to remain in third-person at the beginning of a new round
- Fixed spells dropped by the skeleton king persisting between rounds
- Fixed pumpkin bombs generated from spells persisting between rounds
- Fixed server lag caused by dynamic props
- Reworked various VO to use new soundscript entries
- Merasmus will now react to player deaths with varying degrees of sarcasm
- Pumpkin bombs will now all refresh simultaneously at the start of every round
- Added a "No entry" sign to the middle doors
- Smoothed surfaces around the map to ease flying around as a ghost
- Increased sound of the ghost dispenser to improve healing feedback
- Extended the warmup periods by 5 seconds (now 15 seconds)
- Nature & Wildlife preservation measures
- Removed the Observer

Rumor has it:

- The Corpse Carrier's item type name is now "Good Samaritan" (and here is the associated string addition to make that item schema tweak work)

- Tournament medal additions are as follows:
- MidNight Moon 2021 (Gold, Silver, Bronze, Participant, Staff)
- Newbie Highlander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)
- Newbie Prolander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)

- Map logic updates and localization file updates both can be viewed here, the latter of which in particular is made possible through the combined efforts of Translators Like You - Thank You

- Size is close to 150 MB

posted about 3 years ago
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