I recently noticed there's a bug or another hidden downside to the cow mangler. With the normal rocket launcher, when you shoot a rocket, it comes out of the side of your screen your viewmodel is on. With the original, it basically comes out of your crosshair. All of the unlock rocket launchers for soldier also shoot rockets that come out the viewmodel side of your screen.
I noticed, however, that the cow mangler rockets come out way closer to your crosshair than stock rocket launcher/black box rockets do. The reason this needs to be fixed is that it messes with muscle memory, specifically when jumping. I haven't noticed an impact in combat but I wouldn't be surprised if there is one.
I noticed, however, that the cow mangler rockets come out way closer to your crosshair than stock rocket launcher/black box rockets do. The reason this needs to be fixed is that it messes with muscle memory, specifically when jumping. I haven't noticed an impact in combat but I wouldn't be surprised if there is one.
Proof: https://youtu.be/CaIe5d0Y0vg?t=70
It shouldn't be removed for this reason, it should be removed because the projectiles are hard to see/dodge.
AlfieIt shouldn't be removed for this reason, it should be removed because the projectiles are hard to see/dodge.
I won't comment on whether it should be in 6v6, I'm just reporting the bug.
I won't comment on whether it should be in 6v6, I'm just reporting the bug.
AlfieIt shouldn't be removed for this reason, it should be removed because the projectiles are hard to see/dodge.
??
It's a bright team-coloured plasma beam that's easy to see though???
??
It's a bright team-coloured plasma beam that's easy to see though???
[img]http://www.kappit.com/img/pics/201602_0305_cdega.jpg[/img]
DamnEasyHard to see? its damneasy to see lmao
fixed this for you. missed opportunity tbh.
fixed this for you. missed opportunity tbh.
They're easy to see but it's hard to judge their position when they're coming towards you.
wrechedddddDamnEasyHard to see? its damneasy to see lmao
fixed this for you. missed opportunity tbh.
Kinda weird using my own name to do it though
fixed this for you. missed opportunity tbh.[/quote]
Kinda weird using my own name to do it though
Geel9They're easy to see but it's hard to judge their position when they're coming towards you.
to specify even more, its VERY easy to see the whole particle but hard to judge just where the actual "rocket" of the projectile is from you
to specify even more, its VERY easy to see the whole particle but hard to judge just where the actual "rocket" of the projectile is from you
over time its probably something everyone will get the hang of judging.
Kavover time its probably something everyone will get the hang of judging.
and then fuck up again when they have to switch back to stock. this shit should just be consistent
and then fuck up again when they have to switch back to stock. this shit should just be consistent
What bugs me the most about the projectile is the actual explosion since the script that removes it doesnt work for cow mangler. You eat a direct and you get fladhbanged for a second it's awful.
MenachemKavover time its probably something everyone will get the hang of judging.and then fuck up again when they have to switch back to stock. this shit should just be consistent
I think he was talking about judging where the projectile is going
and then fuck up again when they have to switch back to stock. this shit should just be consistent[/quote]
I think he was talking about judging where the projectile is going