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HUD editing: short questions, quick answers
posted in Customization
6601
#6601
0 Frags +

where is the item pickup text defined?

https://imgur.com/a/TDoVbFa

where is the item pickup text defined?

https://imgur.com/a/TDoVbFa
6602
#6602
0 Frags +

I'm trying to replace the build menu background, why is the texture bugging out? The texture itself is just a gray box with no transparency or animations.
https://files.catbox.moe/p04pd8.webm

I'm trying to replace the build menu background, why is the texture bugging out? The texture itself is just a gray box with no transparency or animations.
https://files.catbox.moe/p04pd8.webm
6603
#6603
0 Frags +
sixtenwhere is the item pickup text defined?

https://imgur.com/a/TDoVbFa

hudplayerclass.res
CarryingWeapon

[quote=sixten]where is the item pickup text defined?

https://imgur.com/a/TDoVbFa[/quote]
hudplayerclass.res
CarryingWeapon
6604
#6604
0 Frags +

what am i supposed to edit to revert the chat of the hud i use to the default tf2 hud's chat
(im using arekkhud)

what am i supposed to edit to revert the chat of the hud i use to the default tf2 hud's chat
(im using arekkhud)
6605
#6605
1 Frags +
shinsowhat am i supposed to edit to revert the chat of the hud i use to the default tf2 hud's chat
(im using arekkhud)

HudChat in the hudlayout.res and/or the BaseChat

[quote=shinso]what am i supposed to edit to revert the chat of the hud i use to the default tf2 hud's chat
(im using arekkhud)[/quote]
HudChat in the hudlayout.res and/or the BaseChat
6606
#6606
0 Frags +

whats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev

whats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev
6607
#6607
0 Frags +
Yonaswhats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev

it's located in huddamageaccount.res, DamageAccountValue and DamageAccountValueShadow it control the damage done and medic regen

[quote=Yonas]whats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev[/quote]
it's located in huddamageaccount.res, DamageAccountValue and DamageAccountValueShadow it control the damage done and medic regen
6608
#6608
0 Frags +
JaxSkyany help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9

go to hudlayout.res search hudinspectpanel and replace it with the default values:

HudInspectPanel
	{
		"fieldName"				"HudInspectPanel"
		"visible"				"0"
		"enabled"				"1"
		"xpos"					"r200"
		"ypos"					"rs1"
		"zpos"					"10"
		"wide"					"190"
		"tall"					"f0"
	}
vaniHow would you go about to center information on medigun heal target, and preferably display only health?

Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png

I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud&section=target

go to targetid.res and change xpos and ypos values to 9999 for the following : TargetBGshade, TargetNameLabel, TargetNameLabelShadow, TargetDataLabel, AmmoIcon, KillAnchor and TargetIDBG_Spec_Blue TargetIDBG_Spec_Red if you don't want the red and blue bar when you spectate someone

[quote=JaxSky]any help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9[/quote]
go to hudlayout.res search hudinspectpanel and replace it with the default values:

[code]HudInspectPanel
{
"fieldName" "HudInspectPanel"
"visible" "0"
"enabled" "1"
"xpos" "r200"
"ypos" "rs1"
"zpos" "10"
"wide" "190"
"tall" "f0"
}[/code]

[quote=vani]How would you go about to center information on medigun heal target, and preferably display only health?

Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png

I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud&section=target[/quote]
go to targetid.res and change xpos and ypos values to 9999 for the following : TargetBGshade, TargetNameLabel, TargetNameLabelShadow, TargetDataLabel, AmmoIcon, KillAnchor and TargetIDBG_Spec_Blue TargetIDBG_Spec_Red if you don't want the red and blue bar when you spectate someone
6609
#6609
0 Frags +

how is the team status bar defined? is it in hudlayout.res?
this thing
https://cdn.discordapp.com/attachments/757248717433864282/793592710950289418/6362.PNG

edit: I found

how is the team status bar defined? is it in hudlayout.res?
this thing
https://cdn.discordapp.com/attachments/757248717433864282/793592710950289418/6362.PNG

edit: I found
6610
#6610
0 Frags +

is there a download anywhere for jay's edit of morehud black 2 from this vid?

https://www.youtube.com/watch?v=87eIaPNWZ8g

is there a download anywhere for jay's edit of morehud black 2 from this vid?
[youtube]https://www.youtube.com/watch?v=87eIaPNWZ8g[/youtube]
6611
#6611
0 Frags +

Was messing around Hypnotize m0rehud but couldn't figure out how to turn the pause menu transparent :(

Was messing around Hypnotize m0rehud but couldn't figure out how to turn the pause menu transparent :(
6612
#6612
0 Frags +
mmrarkteis there a download anywhere for jay's edit of morehud black 2 from this vid?
https://www.youtube.com/watch?v=87eIaPNWZ8g

https://www.mediafire.com/file/59d1lsp7rci8fl2/m0rehud-Black-2.0-swissolo.zip/file

[quote=mmrarkte]is there a download anywhere for jay's edit of morehud black 2 from this vid?
[youtube]https://www.youtube.com/watch?v=87eIaPNWZ8g[/youtube][/quote]
https://www.mediafire.com/file/59d1lsp7rci8fl2/m0rehud-Black-2.0-swissolo.zip/file
6613
#6613
0 Frags +

I'm trying to use the FlameHUD Tournament Spectator HUD with Flawhud, but simply pasting in the .res file doesn't work. Is there a quick and easy way to transfer the tournament hud over?

I'm trying to use the FlameHUD Tournament Spectator HUD with Flawhud, but simply pasting in the .res file doesn't work. Is there a quick and easy way to transfer the tournament hud over?
6614
#6614
whitelist.tf
0 Frags +
GeMI'm trying to use the FlameHUD Tournament Spectator HUD with Flawhud, but simply pasting in the .res file doesn't work. Is there a quick and easy way to transfer the tournament hud over?

Could be a bit more specific on the 'what does not work' part in your post. But first make sure it's even enabled in the first place:

cl_use_tournament_specgui 1
[quote=GeM]I'm trying to use the FlameHUD Tournament Spectator HUD with Flawhud, but simply pasting in the .res file doesn't work. Is there a quick and easy way to transfer the tournament hud over?[/quote]
Could be a bit more specific on the 'what does not work' part in your post. But first make sure it's even enabled in the first place:
[code]cl_use_tournament_specgui 1[/code]
6615
#6615
-2 Frags +

HOW DO I CHANGE THE COLORS OF THE DEFAULT HUD?I JUST WANT TO REPLACE THEM WITH MORE SOLID COLORS

HOW DO I CHANGE THE COLORS OF THE DEFAULT HUD?I JUST WANT TO REPLACE THEM WITH MORE SOLID COLORS
6616
#6616
-1 Frags +

Posting this for a friend that is paranoid about people knowing his identity.
He's having trouble getting the scoreboard to show all 12 players (he only plays casual, no competitive) with the m0rehud download from huds.tf. I suggested he replaces the scoreboard.res file with one from a HUD he liked the scoreboard from, so he used one from an old version of rayshud he was using - not sure what version. It works, however the player stats don't display. I'm not sure how to fix this myself or what could be causing it unless it's a font issue or something. Sorry if this has already been answered but I don't know how to search a thread.

https://imgur.com/a/ZTwwEV3

Posting this for a friend that is paranoid about people knowing his identity.
He's having trouble getting the scoreboard to show all 12 players (he only plays casual, no competitive) with the m0rehud download from huds.tf. I suggested he replaces the scoreboard.res file with one from a HUD he liked the scoreboard from, so he used one from an old version of rayshud he was using - not sure what version. It works, however the player stats don't display. I'm not sure how to fix this myself or what could be causing it unless it's a font issue or something. Sorry if this has already been answered but I don't know how to search a thread.

https://imgur.com/a/ZTwwEV3
6617
#6617
4 Frags +
DANNY1TDMHOW DO I CHANGE THE COLORS OF THE DEFAULT HUD?I JUST WANT TO REPLACE THEM WITH MORE SOLID COLORS

to make a hud mod you can extract any hud files you wish to modify from the (multipart) tf2_misc.vpk using either a tool like gcfscape or just valve's vpk binary that ships with tf2.

once you've extracted the files you wish to modify, you can place them inside a folder or vpk in tf/custom/ (in the same relative paths) and they will override the default tf2 files, so any modifications to them will take effect in game.

there are multiple files that control the colors of hud elements. resource/clientscheme.res is usually a good place to start for general color definitions, while the actual colors are usually set in each element's .res file in resource/ui/ or in scripts/hudanimations*.txt. if you're having trouble finding where the color of a specific element is set, just ask here and someone will tell you.

ps. u can press the caps lock key to shut off caps lock

[quote=DANNY1TDM]HOW DO I CHANGE THE COLORS OF THE DEFAULT HUD?I JUST WANT TO REPLACE THEM WITH MORE SOLID COLORS[/quote]
to make a hud mod you can extract any hud files you wish to modify from the (multipart) tf2_misc.vpk using either a tool like [url=https://gamebanana.com/tools/26]gcfscape[/url] or just valve's vpk binary that ships with tf2.

once you've extracted the files you wish to modify, you can place them inside a folder or vpk in tf/custom/ (in the same relative paths) and they will override the default tf2 files, so any modifications to them will take effect in game.

there are multiple files that control the colors of hud elements. resource/clientscheme.res is usually a good place to start for general color definitions, while the actual colors are usually set in each element's .res file in resource/ui/ or in scripts/hudanimations*.txt. if you're having trouble finding where the color of a specific element is set, just ask here and someone will tell you.

ps. u can press the caps lock key to shut off caps lock
6618
#6618
1 Frags +
ScarthPosting this for a friend that is paranoid about people knowing his identity.
He's having trouble getting the scoreboard to show all 12 players (he only plays casual, no competitive) with the m0rehud download from huds.tf. I suggested he replaces the scoreboard.res file with one from a HUD he liked the scoreboard from, so he used one from an old version of rayshud he was using - not sure what version. It works, however the player stats don't display. I'm not sure how to fix this myself or what could be causing it unless it's a font issue or something. Sorry if this has already been answered but I don't know how to search a thread.

https://imgur.com/a/ZTwwEV3

The stats are missing because you are missinge the font for it so you might want to import it from the rayshud clientscheme to the m0rehud clientscheme.
But to be fair you can just turn off the minmode and the m0rehud scoreboard will fit 12+ players on each team.

[quote=Scarth]Posting this for a friend that is paranoid about people knowing his identity.
He's having trouble getting the scoreboard to show all 12 players (he only plays casual, no competitive) with the m0rehud download from huds.tf. I suggested he replaces the scoreboard.res file with one from a HUD he liked the scoreboard from, so he used one from an old version of rayshud he was using - not sure what version. It works, however the player stats don't display. I'm not sure how to fix this myself or what could be causing it unless it's a font issue or something. Sorry if this has already been answered but I don't know how to search a thread.

https://imgur.com/a/ZTwwEV3[/quote]

The stats are missing because you are missinge the font for it so you might want to import it from the rayshud clientscheme to the m0rehud clientscheme.
But to be fair you can just turn off the minmode and the m0rehud scoreboard will fit 12+ players on each team.
6619
#6619
1 Frags +
HypnotizeThe stats are missing because you are missinge the font for it so you might want to import it from the rayshud clientscheme to the m0rehud clientscheme.
But to be fair you can just turn off the minmode and the m0rehud scoreboard will fit 12+ players on each team.

Thanks for the quick reply - I figured it would be something font related or something in another file that would tell the game where to place the stats text, but I'm unfamiliar with HUD editing so I don't know where it could've been outside the scoreboard.res file. My friend claims he tried toggling minmode and it didn't do anything, but I just tested it in my game using m0rehud and it worked, so I'll keep using this. Thanks very much

[quote=Hypnotize]
The stats are missing because you are missinge the font for it so you might want to import it from the rayshud clientscheme to the m0rehud clientscheme.
But to be fair you can just turn off the minmode and the m0rehud scoreboard will fit 12+ players on each team.[/quote]
Thanks for the quick reply - I figured it would be something font related or something in another file that would tell the game where to place the stats text, but I'm unfamiliar with HUD editing so I don't know where it could've been outside the scoreboard.res file. My friend claims he tried toggling minmode and it didn't do anything, but I just tested it in my game using m0rehud and it worked, so I'll keep using this. Thanks very much
6620
#6620
-5 Frags +
turbochad69resource/clientscheme.res is usually a good place to start for general color definitions,

AND WHAT ARE THOSE?GOOGLE IS JUST GIVING ME THE DEFINITION OF COLOR.

[quote=turbochad69]resource/clientscheme.res is usually a good place to start for general color definitions,[/quote]
AND WHAT ARE THOSE?GOOGLE IS JUST GIVING ME [b]THE[/b] DEFINITION OF COLOR.
6621
#6621
3 Frags +

They're basically just like constants that store a color and can be used in place of that color in all the other hud files. For instance,

"TFOrange"			"145 73 59 255"

in clientscheme.res sets TFOrange to represent the rgba color 145 73 59 255, and then you can write TFOrange in place of 145 73 59 255 in other hud files. This has the advantage of allowing you to change many elements of a certain color by just editing one file instead of editing a bunch of files.

They're basically just like constants that store a color and can be used in place of that color in all the other hud files. For instance, [code]"TFOrange" "145 73 59 255"[/code] in clientscheme.res sets TFOrange to represent the rgba color 145 73 59 255, and then you can write TFOrange in place of 145 73 59 255 in other hud files. This has the advantage of allowing you to change many elements of a certain color by just editing one file instead of editing a bunch of files.
6622
#6622
0 Frags +

Is there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png

Is there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png
6623
#6623
0 Frags +

How am I supposed to edit the colors of the player names, score, and ping on the scoreboard? I've gone to m0re colors.res and changed both the red and blue team colors, as well as changing the colors in scoreboard.res titled "BluePlayerList" and "RedPlayerList". It doesnt change the color of the names and numbers, but rather only the borders (or boxes depending on the hud) above the list of players on each team.

How am I supposed to edit the colors of the player names, score, and ping on the scoreboard? I've gone to m0re colors.res and changed both the red and blue team colors, as well as changing the colors in scoreboard.res titled "BluePlayerList" and "RedPlayerList". It doesnt change the color of the names and numbers, but rather only the borders (or boxes depending on the hud) above the list of players on each team.
6624
#6624
0 Frags +

Is it possible to move the consoles default position?

Is it possible to move the consoles default position?
6625
#6625
0 Frags +
SkemeIs it possible to move the consoles default position?

It is not

[quote=Skeme]Is it possible to move the consoles default position?[/quote]

It is not
6626
#6626
0 Frags +

How do i edit the background color for this

https://i.imgur.com/icLVvOH.png

and this
https://i.imgur.com/8nwYn34.png

How do i edit the background color for this

https://i.imgur.com/icLVvOH.png

and this
https://i.imgur.com/8nwYn34.png
6627
#6627
0 Frags +

some reason, when I edited rayshud, I got these backrounds

https://imgur.com/a/yzsHVTD

https://imgur.com/a/tZsejcC

https://imgur.com/a/CniP2wo

anyone know how to change the color for them?

some reason, when I edited rayshud, I got these backrounds


https://imgur.com/a/yzsHVTD


https://imgur.com/a/tZsejcC


https://imgur.com/a/CniP2wo

anyone know how to change the color for them?
6628
#6628
0 Frags +
DivineATIs there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png

go to targetid.res , TargetNameLabel decrease wide value

[quote=DivineAT]Is there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png[/quote]
go to targetid.res , TargetNameLabel decrease wide value
6629
#6629
0 Frags +
Scoutmango to targetid.res , TargetNameLabel decrease wide value

I did end up finding the file responsible for it, but initially whenever I tried changing the wide value it wouldn't budge. I just rechecked and I saw

"auto_wide_tocontents"	"1"

in TargetNameLabel. I set it to 0 and now it works. The only issue is that the health number of my target doesn't change it's position normally which is towards the center. I ended up just moving my health and ammo down so it doesn't overlap, but if you have any idea how to fix it without moving anything down that would be great.

https://i.imgur.com/NPPaXOB.png

https://i.imgur.com/zRjQoPn.png

https://i.imgur.com/zWmE2RD.png

will overlap if I move health back to original position.

[quote=Scoutman]
go to targetid.res , TargetNameLabel decrease wide value[/quote]
I did end up finding the file responsible for it, but initially whenever I tried changing the wide value it wouldn't budge. I just rechecked and I saw
[code]"auto_wide_tocontents" "1"[/code]
in TargetNameLabel. I set it to 0 and now it works. The only issue is that the health number of my target doesn't change it's position normally which is towards the center. I ended up just moving my health and ammo down so it doesn't overlap, but if you have any idea how to fix it without moving anything down that would be great.

[img]https://i.imgur.com/NPPaXOB.png[/img]
[img]https://i.imgur.com/zRjQoPn.png[/img]
[img]https://i.imgur.com/zWmE2RD.png[/img]
[i]will overlap if I move health back to original position.[/i]
6630
#6630
0 Frags +

When I make an edit to the chat position in basechat.res it reverts back to the default chat position when I change classes. Is there a solution to this problem? Thanks in advance

image : https://imgur.com/a/6VMw5VC

When I make an edit to the chat position in basechat.res it reverts back to the default chat position when I change classes. Is there a solution to this problem? Thanks in advance

image : https://imgur.com/a/6VMw5VC
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