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Playing tf2 on linux
1
#1
0 Frags +

Do any good players play tf2 on linux?

Do any good players play tf2 on linux?
2
#2
29 Frags +

I do but I may or not be good

I do but I may or not be good
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#3
0 Frags +

TF2's performance on linux is excellent, I'd say there is no reason linux would ever hold you back in TF2, if that's what you're interested in

TF2's performance on linux is excellent, I'd say there is no reason linux would ever hold you back in TF2, if that's what you're interested in
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#4
1 Frags +

is it convient tho for config edits/changing huds and this stuff?

is it convient tho for config edits/changing huds and this stuff?
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#5
11 Frags +
masterTF2is it convient tho for config edits/changing huds and this stuff?

it is the exact same as windows

[quote=masterTF2]is it convient tho for config edits/changing huds and this stuff?[/quote]
it is the exact same as windows
6
#6
2 Frags +
Legit_LurkkimasterTF2is it convient tho for config edits/changing huds and this stuff?it is the exact same as windows

no dxlevel tho

[quote=Legit_Lurkki][quote=masterTF2]is it convient tho for config edits/changing huds and this stuff?[/quote]
it is the exact same as windows[/quote]
no dxlevel tho
7
#7
14 Frags +

define "good", i have played div2 as roamer on linux and i know hp has played div1

Legit_LurkkimasterTF2is it convient tho for config edits/changing huds and this stuff?it is the exact same as windows

some built in fonts can be missing on linux but there are alternatives, you also need to halve your in game sensitivity to get the same cm/360 as on windows. other than that i have had no issues with config/huds

define "good", i have played div2 as roamer on linux and i know hp has played div1

[quote=Legit_Lurkki][quote=masterTF2]is it convient tho for config edits/changing huds and this stuff?[/quote]
it is the exact same as windows[/quote]
some built in fonts can be missing on linux but there are alternatives, you also need to halve your in game sensitivity to get the same cm/360 as on windows. other than that i have had no issues with config/huds
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#8
21 Frags +

i played a season of prem on linux, no difference to how it is on windows except that if you have m_rawinput 1 you have to halve your sens compared to windows. also the folders in custom are case sensitive, so just rename all folders to lowercase

i played a season of prem on linux, no difference to how it is on windows except that if you have m_rawinput 1 you have to halve your sens compared to windows. also the folders in custom are case sensitive, so just rename all folders to lowercase
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#9
tf2pickup.org
8 Frags +

I've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.

I've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.
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#10
3 Frags +

it plays so much smoother on linux for me, but that might be because my windows 10 is kinda bogged down by years of random programs/games.

Switched to my linux install, and it felt so much smoother best feeling.

it plays so much smoother on linux for me, but that might be because my windows 10 is kinda bogged down by years of random programs/games.

Switched to my linux install, and it felt so much smoother best feeling.
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#11
0 Frags +

don't know if it applies in TF2 but i know people in osu run on linux sometimes to try and cut down on input lag

don't know if it applies in TF2 but i know people in osu run on linux sometimes to try and cut down on input lag
12
#12
1 Frags +
malyI've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.

does tf2 on linux still work with vpks and mods like yttrium viewmodels?

[quote=maly]I've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.[/quote]


does tf2 on linux still work with vpks and mods like yttrium viewmodels?
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#13
0 Frags +
scarymalyI've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.

does tf2 on linux still work with vpks and mods like yttrium viewmodels?

yes

[quote=scary][quote=maly]I've been playing TF2 exclusively on Linux, although you need to define "good player" in order for me to tell whether I should have a part in this discussion or not.
Everything is smooth, you don't need dxlevel (because you're using OpenGL on Linux), raw input should be turned off (Linux has no delay when it comes to input, but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).
Also, no p-rec, but the built-in demo recorder does the job excellent.[/quote]


does tf2 on linux still work with vpks and mods like yttrium viewmodels?[/quote]

yes
14
#14
6 Frags +

My experience on Linux has been positive. It ran TF2 faster than Windows by a noticeable amount, and it felt smoother ingame also. I got 255FPS on Manjaro Linux, whilst Windows 10 got 234FPS. It feels much better than 20 more FPS in-game though.

I use Lutris and all I did was enable Feral Gamemode and ACO shaders for my AMD GPU and most games just work. Lutris is a must have for any Linux gamer in my view, and gets most games running with the best settings in 1 click. Games like Quake Live, Aim Trainers and general stuff like Microsoft Office ran perfectly using Lutris.

scarydoes tf2 on linux still work with vpks and mods like yttrium viewmodels?

Things that use DLLs I dont think will work, like P-REC. But custom HUDS, matercomfig have worked just fine for me, so presumably most other things will work.

Wine+DXVK can run the Windows version of TF2, then I think stuff that uses DLLs, like P-REC, will work. But I witnessed a 10-20% performance hit, even in DX8 while Linux was in DX9. So I wouldnt bother with that and just use the ingame demo system.

maly but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).

I read somewhere (I think in the mastercomfig discord) that deleting the SDL. so file in the TF2 folders fixes the double mouse input problem with raw input. Seemed to work for me.

iredon't know if it applies in TF2 but i know people in osu run on linux sometimes to try and cut down on input lag

TF2 definitely feels better in Linux, but I cant measure the inpug lag differences. People online claim Linux has lower input lag, but not sure how trustworthy those posts are.

You can disable the compositor in Linux, which is basically like Windows Classic theme, and that removes vsync that you cant disable in Windows 10 anymore. Borderless-windowed gaming has similar input lag to fullscreen mode, it's great.

My experience on Linux has been positive. It ran TF2 faster than Windows by a noticeable amount, and it felt smoother ingame also. I got [b]255FPS[/b] on Manjaro Linux, whilst Windows 10 got [b]234FPS[/b]. It feels much better than 20 more FPS in-game though.

I use [url=https://lutris.net/]Lutris[/url] and all I did was enable Feral Gamemode and ACO shaders for my AMD GPU and most games just work. Lutris is a must have for any Linux gamer in my view, and gets most games running with the best settings in 1 click. Games like Quake Live, Aim Trainers and general stuff like Microsoft Office ran perfectly using Lutris.

[quote=scary]
does tf2 on linux still work with vpks and mods like yttrium viewmodels?[/quote]
Things that use DLLs I dont think will work, like P-REC. But custom HUDS, matercomfig have worked just fine for me, so presumably most other things will work.

Wine+DXVK can run the Windows version of TF2, then I think stuff that uses DLLs, like P-REC, will work. But I witnessed a 10-20% performance hit, even in DX8 while Linux was in DX9. So I wouldnt bother with that and just use the ingame demo system.

[quote=maly] but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).[/quote]
I read somewhere (I think in the mastercomfig discord) that deleting the SDL. so file in the TF2 folders fixes the double mouse input problem with raw input. Seemed to work for me.

[quote=ire]don't know if it applies in TF2 but i know people in osu run on linux sometimes to try and cut down on input lag[/quote]
TF2 definitely feels better in Linux, but I cant measure the inpug lag differences. People online claim Linux has lower input lag, but not sure how trustworthy those posts are.

You can disable the compositor in Linux, which is basically like Windows Classic theme, and that removes vsync that you cant disable in Windows 10 anymore. Borderless-windowed gaming has similar input lag to fullscreen mode, it's great.
15
#15
1 Frags +

what about nvidia lod tweak? Is it possible on linux?

what about nvidia lod tweak? Is it possible on linux?
16
#16
tf2pickup.org
0 Frags +
Fakemaly but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).I read somewhere (I think in the mastercomfig discord) that deleting the SDL. so file in the TF2 folders fixes the double mouse input problem with raw input. Seemed to work for me.

This is because by deleting SDL.so file you make TF2 load system version of SDL rather than the one that is shipped with Steam itself. SDL fixed the double sensitivity issue long ago, but Steam version is still not bumped.

[quote=Fake]
[quote=maly] but SDL can't handle some fast mouse flicks in newer kernels properly, so raw input screws it up).[/quote]
I read somewhere (I think in the mastercomfig discord) that deleting the SDL. so file in the TF2 folders fixes the double mouse input problem with raw input. Seemed to work for me.
[/quote]

This is because by deleting SDL.so file you make TF2 load system version of SDL rather than the one that is shipped with Steam itself. SDL fixed the double sensitivity issue long ago, but Steam version is still not bumped.
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#17
2 Frags +
masterTF2what about nvidia lod tweak? Is it possible on linux?

you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen

[quote=masterTF2]what about nvidia lod tweak? Is it possible on linux?[/quote]

you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen
18
#18
6 Frags +
malyThis is because by deleting SDL.so file you make TF2 load system version of SDL rather than the one that is shipped with Steam itself. SDL fixed the double sensitivity issue long ago, but Steam version is still not bumped.

You don't even have to delete the it, just preload your system's .so by setting your launch options like this (replace -novid -nojoy with your current lanch options):

LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy

Another issue the outdated SDL can cause is mousewheel being registered as m4 and m5 (which was the case for me).

[quote=maly]
This is because by deleting SDL.so file you make TF2 load system version of SDL rather than the one that is shipped with Steam itself. SDL fixed the double sensitivity issue long ago, but Steam version is still not bumped.[/quote]
You don't even have to delete the it, just preload your system's .so by setting your launch options like this (replace -novid -nojoy with your current lanch options):
[code]LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy[/code]
Another issue the outdated SDL can cause is [url=https://github.com/ValveSoftware/halflife/issues/1686]mousewheel being registered as m4 and m5[/url] (which was the case for me).
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#19
7 Frags +

if you play faceit and your account gets flagged for anticheat, you can't run it on linux afaik

if you play faceit and your account gets flagged for anticheat, you can't run it on linux afaik
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#20
4 Frags +

note that if valve was competent you would get vac banned for loading a different sdl2 library than the copy that comes with tf2

note that if valve was competent you would get vac banned for loading a different sdl2 library than the copy that comes with tf2
21
#21
0 Frags +

zesty plays on linux

zesty plays on linux
22
#22
0 Frags +
hpqoeumasterTF2what about nvidia lod tweak? Is it possible on linux?
you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen

A bit of OT, but can do you actually use it?
I am now trying it out (picmip 16, the maximum) and it seems some blue players are a little harder to notice. Do you have a preferred level of picmip?

[quote=hpqoeu][quote=masterTF2]what about nvidia lod tweak? Is it possible on linux?[/quote]

you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen[/quote]

A bit of OT, but can do you actually use it?
I am now trying it out (picmip 16, the maximum) and it seems some blue players are a little harder to notice. Do you have a preferred level of picmip?
23
#23
1 Frags +
bijlolyou also need to halve your in game sensitivity to get the same cm/360 as on windows.

oh shit is that what it is? i'd always had trouble with my sens when switching from windows to linux or vice versa

[quote=bijlol]you also need to halve your in game sensitivity to get the same cm/360 as on windows.[/quote]

oh shit is that what it is? i'd always had trouble with my sens when switching from windows to linux or vice versa
24
#24
2 Frags +
cirlohpqoeumasterTF2what about nvidia lod tweak? Is it possible on linux?
you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen

A bit of OT, but can do you actually use it?
I am now trying it out (picmip 16, the maximum) and it seems some blue players are a little harder to notice. Do you have a preferred level of picmip?

blu players turn more gray but i just used 15 when i was using it, stopped cause i switched to an nvidia card

[quote=cirlo][quote=hpqoeu][quote=masterTF2]what about nvidia lod tweak? Is it possible on linux?[/quote]

you can use libstrangle to fuck with LOD and get something like https://www.youtube.com/watch?v=Sf2K6o-bHZA, but it works much better with amd than it does with nvidia. on high LOD bias the sniper scope is gone on nvidia and you just end up with a really blurry filter on the whole screen[/quote]

A bit of OT, but can do you actually use it?
I am now trying it out (picmip 16, the maximum) and it seems some blue players are a little harder to notice. Do you have a preferred level of picmip?[/quote]

blu players turn more gray but i just used 15 when i was using it, stopped cause i switched to an nvidia card
25
#25
2 Frags +
scarydoes tf2 on linux still work with vpks and mods like yttrium viewmodels?

in my experience you need to have windows to generate the vpks (from the yttrium .exe) but the vpks work fine in your custom folder in linux. If you already have your vpks you shouldn't have any issues.

[quote=scary]
does tf2 on linux still work with vpks and mods like yttrium viewmodels?
[/quote]
in my experience you need to have windows to generate the vpks (from the yttrium .exe) but the vpks work fine in your custom folder in linux. If you already have your vpks you shouldn't have any issues.
26
#26
0 Frags +

are my launch options fine written like that?
gamemoderun %command% LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy -console

or did i make some mistakes?

are my launch options fine written like that?
gamemoderun %command% LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy -console

or did i make some mistakes?
27
#27
8 Frags +
masterTF2are my launch options fine written like that?
gamemoderun %command% LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy -console

or did i make some mistakes?

proper way would be
LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" gamemoderun %command% -novid -nojoy -console

[quote=masterTF2]are my launch options fine written like that?
gamemoderun %command% LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" %command% -novid -nojoy -console

or did i make some mistakes?[/quote]

proper way would be
LD_PRELOAD="/usr/lib32/libSDL2-2.0.so.0" gamemoderun %command% -novid -nojoy -console
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#28
5 Frags +

ur response was so fast i almost pissed my pants. Thank you hp.

ur response was so fast i almost pissed my pants. Thank you hp.
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#29
0 Frags +

weird that i install my fonts with fontmanager but they dont seem to work ingame.

weird that i install my fonts with fontmanager but they dont seem to work ingame.
30
#30
0 Frags +

if it's bitmaps you probably nneed to enable the config for it
otherwise you can just try copying the ttf files into ~/.fonts
then run fc-cache -fv in a terminal

if it's bitmaps you probably nneed to enable the config for it
otherwise you can just try copying the ttf files into ~/.fonts
then run fc-cache -fv in a terminal
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