Demo Pipes have no damage fall off (stock>bombe)
I feel like Force-A-Nature could be strong if you got good enough utilising it properly
ShooshI feel like Force-A-Nature could be strong if you got good enough utilising it properly
[youtube]https://youtu.be/kLk5JVp2uaA[/youtube]
pyro does not have a specific gender, which means in the long run when all the other classes have been canceled, 6v6 will just be pyros
loch n load pipe fuse time is like infinity or something so can so can do silly csgo nade lineups across the map
quickiebomb = do constant damage pretty much anywhere on the map you can see very quickly + get rid of enemy demo sticks the moment they come into existence
ty asterisk
quickiebomb = do constant damage pretty much anywhere on the map you can see very quickly + [i]get rid of enemy demo sticks the moment they come into existence[/i]
ty asterisk
SpuSniper
for real, any sniper that can make quick pick play work on a hustle are so fucking scary, its such a flexible class and if not abused, can easily be not anticipated in a match.
for real, any sniper that can make quick pick play work on a hustle are so fucking scary, its such a flexible class and if not abused, can easily be not anticipated in a match.
Demo's stickies are actually absurd and slow down the game tremendously. It's one of the classes we genuinely needed to make a class limit of one and has hardly ever been rebalanced. It's also stupid good in pubs.
rocket at feet plus jump and crouch make soldier fly fast
FactsMachineDemo ... has hardly ever been rebalanced.
https://store.steampowered.com/oldnews/15351
https://www.teamfortress.tv/22266/the-demoman-nerf-a-semi-statistical-analysis
https://store.steampowered.com/oldnews/15351
https://www.teamfortress.tv/22266/the-demoman-nerf-a-semi-statistical-analysis
not only is scout the quickest he also has the smallest hit box
grammyloch n load pipe fuse time is like infinity or something so can so can do silly csgo nade lineups across the map
quickiebomb = do constant damage pretty much anywhere on the map you can see very quickly + get rid of enemy demo sticks the moment they come into existence
ty asterisk
There's a line on metalworks where you can hit players deep alley from your own side of mid.
quickiebomb = do constant damage pretty much anywhere on the map you can see very quickly + [i]get rid of enemy demo sticks the moment they come into existence[/i]
ty asterisk[/quote]
There's a line on metalworks where you can hit players deep alley from your own side of mid.