Um is actually about to be class restricted from everything in 2 seasons
um, known invite scout, was last seen running from the cops in advanced (they can't catch him)
especially when there is no issue getting invite teams having class restrictions is so fucking dumb. all ur doing is making whichever team you underestimate have an easier time winning the div but in the process you lower the skill level overall and get worse teams going into invite
crackbabydumpsterespecially when there is no issue getting invite teams having class restrictions is so fucking dumb. all ur doing is making whichever team you underestimate have an easier time winning the div but in the process you lower the skill level overall and get worse teams going into invite
yeah can we talk about this
imagine you're a low invite/top advanced level player, you can't find an invite team, and now you can't practice your main in the division directly below invite?? I don't know why "Advanced" has to be a safe space for newer players to have potential to win the div, this is RGL's Intermediate equivalent, it should be a place for potential to flourish, not be punished for being more skilled than the divisions average.
and don't get me wrong, I think anti sandbagging rules should be in place. But maybe something closer to "only 3 invite players on their main allowed per team" or something to that effect. Let people play their mains, it's literally the 2nd highest div.
yeah can we talk about this
imagine you're a low invite/top advanced level player, you can't find an invite team, and now you can't practice your main in the division directly below invite?? I don't know why "Advanced" has to be a safe space for newer players to have potential to win the div, this is RGL's Intermediate equivalent, it should be a place for potential to flourish, not be punished for being more skilled than the divisions average.
and don't get me wrong, I think anti sandbagging rules should be in place. But maybe something closer to "only 3 invite players on their main allowed per team" or something to that effect. Let people play their mains, it's literally the 2nd highest div.
wait so um is banned from scout but ed isnt????
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
inb4 ed gets banned from scout
edit:
how the fuck does rgl decide these class restrictions????
alan: 2nd on soldier in advanced s3
tony: 3rd/4th on scout in advanced s5
bumbo: 3rd/4th on soldier in advanced s5 (didnt play playoffs but got first regular season on soldier)
so does rgl just not follow their rules or do they just choose who to ban based off who they dont like lol
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
inb4 ed gets banned from scout
edit:
how the fuck does rgl decide these class restrictions????
alan: 2nd on soldier in advanced s3
tony: 3rd/4th on scout in advanced s5
bumbo: 3rd/4th on soldier in advanced s5 (didnt play playoffs but got first regular season on soldier)
so does rgl just not follow their rules or do they just choose who to ban based off who they dont like lol
Treshwait so um is banned from scout but ed isnt????
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite
I dunno just say fuck their class restrictions and everyone play what they want despite the ban threat?
there is no way rgl would actually ban half the division if everyone just said fuck it and played their main anyways. It would prolly get more attention then endlessly talking about it on the forums which they have clearly displayed they don’t give a shit about lmao
Be the change boys!
there is no way rgl would actually ban half the division if everyone just said fuck it and played their main anyways. It would prolly get more attention then endlessly talking about it on the forums which they have clearly displayed they don’t give a shit about lmao
Be the change boys!
lucrativeI dunno just say fuck their class restrictions and everyone play what they want despite the ban threat?
there is no way rgl would actually ban half the division if everyone just said fuck it and played their main anyways. It would prolly get more attention then endlessly talking about it on the forums which they have clearly displayed they don’t give a shit about lmao
Be the change boys!
lmao they ban people for literally nothing you think they wouldn't ban everyone?
there is no way rgl would actually ban half the division if everyone just said fuck it and played their main anyways. It would prolly get more attention then endlessly talking about it on the forums which they have clearly displayed they don’t give a shit about lmao
Be the change boys![/quote]
lmao they ban people for literally nothing you think they wouldn't ban everyone?
Treshwait so um is banned from scout but ed isnt????
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
inb4 ed gets banned from scout
edit:
how the fuck does rgl decide these class restrictions????
alan: 2nd on soldier in advanced s3
tony: 3rd/4th on scout in advanced s5
bumbo: 3rd/4th on soldier in advanced s5 (didnt play playoffs but got first regular season on soldier)
so does rgl just not follow their rules or do they just choose who to ban based off who they dont like lol
I mean they are letting 3 advance players play in Open...so this stuff isnt even the worst of it
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
inb4 ed gets banned from scout
edit:
how the fuck does rgl decide these class restrictions????
alan: 2nd on soldier in advanced s3
tony: 3rd/4th on scout in advanced s5
bumbo: 3rd/4th on soldier in advanced s5 (didnt play playoffs but got first regular season on soldier)
so does rgl just not follow their rules or do they just choose who to ban based off who they dont like lol[/quote]
I mean they are letting 3 advance players play in Open...so this stuff isnt even the worst of it
wishTreshwait so um is banned from scout but ed isnt????
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite
i mean it just makes just as little sense to say that um is too good at scout to play advanced but here we are
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite[/quote]
i mean it just makes just as little sense to say that um is too good at scout to play advanced but here we are
alright next season goblin zone 2 featuring muma and clock (and me on scout and tom/hedge to balance it out and make us not automatically quality) will tactically have saam high as balls for the invite qualifier and lose it, then RGL has to be consistent and let us all play in advanced
these rules are all so silly and inconsistent i dont understand, ive posted a million times about how adv shouldn't have restrictions, we should all legit reach out to whoever the admins are who evidently don't read these forums
these rules are all so silly and inconsistent i dont understand, ive posted a million times about how adv shouldn't have restrictions, we should all legit reach out to whoever the admins are who evidently don't read these forums
Advanced is supposed to be teams pressuring to get into invite right? Winners should get moved up and if there's more slots available, it'll be advanced teams getting them?
Why the fuck is there class restrictions if thats the case?
Why the fuck is there class restrictions if thats the case?
crackbabydumpsterwishTreshwait so um is banned from scout but ed isnt????
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite
i mean it just makes just as little sense to say that um is too good at scout to play advanced but here we are
I mean it kinda does make sense to class restricted me from scout after this scrim performance
https://logs.tf/2932021#76561198085447264
ed's team lost qualifiers, it would make no sense to class restrict him or his team because they failed to play in invite[/quote]
i mean it just makes just as little sense to say that um is too good at scout to play advanced but here we are[/quote]
I mean it kinda does make sense to class restricted me from scout after this scrim performance
https://logs.tf/2932021#76561198085447264
Hello everybody! Jemond and I are back again with the Third episode of the Couch Podcast. If you missed the Second episode, it was bit of a short one, head over to our website TheCouch or my Twitch Channel. On May 30th at 8 PM EST we shall be doing our third episode of the podcast. During this we shall be joined by the great W. "Gilbert" bacon with the power rankings of Advanced (Part 1) with the non-biased help from Je'mond. So tune in this Sunday to see what drama might be started by from these power rankings.
We are now live with the Third Installation of the Couch Podcast tonight we shall be joined by the Power Ranking GOD wbacon.
https://twitch.tv/alfredodan
RGL S6 Advanced Power Rankings, Pt. 1 of 3
5/31/2020
Roster Spreadsheet
Video Commentary with je'mond and alfredodan
The latest season of RGL is under way and while a few teams have risen to the top, no one has completely established themselves as unstoppable yet. The middle of the table is also ripe with talent vying for one of the spare playoff spots. It should be an interesting season as always.
_____
#1 Una limonda por favor (4-0)
The latest MILKIES spin-off sports another great scout duo with Saila/Dunker who have both placed well in Advanced/ESEA-IM, a sick demoman in Kobe1920, powerful soldiers in Damn/Slugmundo, and the rare example of a player who actually likes playing medic in Luddy (psychopath). I expected this team to dominate and while they're definitely at the top right now, I don't see them as being unbeatable looking at current results. I could see them making it through the regular season 16-0, but I could almost as easily see them not.
#2 GlobalClan Lightning (3-1)
The electric-type GlobalClan fell inches short of making it through the Invite qualifier and dropped to Advanced alongside the Portland Burnsiders. It's little surprise then that they've made quick work of most teams they've played since their roster is packed with recognizeable names who have proven themselves at a high advanced or better level. Metalworks wasn't their best week as they dropped a game to Anglerfish Holdings and gave away two rounds to the theoretically much weaker Chicago Kids. In the grand scheme of things, though, I doubt it's much of a hinderence and shouldn't stop them from finishing the regular season in the top 5.
#3 Lombre (2-2)
This team is a bit of an oddity as every name is recognizeable as a high advanced/Invite level/Invite champion player in 6s, Highlander, or both except for Caban who has only played a couple of ESEA matches and a season of Amateur. Having him rise to the occasion will be a big storyline for this team as if he can keep playing at a divison average level or better, they've got a serious chance of winning it all with all this talent conglomerated together. It's also important to note this team looks way different without Exile. Without him, they didn't look nearly as strong in their Week 2A match as they lost to THE GOBLIN ZONE 1-5.
#4 THE GOBLIN ZONE (4-0)
With the death of Lobsters.tf, THE GOBLIN ZONE is one of few teams left to have played every season of RGL (plus some time in ESEA)*. Bringing Magma and Bear (as scouts) into the zone has also been a more than adequate replacement for Bloompi and Waldo (with saam moving to medic). Really though, the story looks like the same as last season. They might not be the scariest team to scrim against, but time and time again, they've shown that they show up on match day as they're off to a 4-0 start, including a dominant win over Lombre (sans Exile, though).
*If you consider THE GOBLIN CONES as THE GOBLIN ZONE.
#5 RHDP (2-2)
Starting out 0-2 was shocking for this team considering they're coming in with a pretty stacked roster. Cirumstance wise, it's forgiveable as they had to play two great teams in the opening week and only lost by one round in both games. On top of that, one of the losses was in part caused by serious technical issues which have reportedly been resolved. With that in mind, I don't think this stumble out of the gate is going to hurt their final standing too much.
#6 Anglerfish Holdings (4-0) (Placed by je'mond and alfredodan)
My team, biased, no comment, etc.
#7 anilist.co (3-1)
Safrix and his disciples have had a tough strength of schedule so far and claimed wins over BLANC and RHDP already. Their first Metalworks match featured a series of unfortunate events that led to bleeding rounds. However, that appeared to be an off night and otherwise, they've looked sharp. The one risk seems to be that when Safrix isn't in the fight, the team's coordination takes a hit. The upside is that when he is, they can really shine.
#8 BLANC Esports (2-2)
At least on paper, this edition of BLANC looks to be one of the strongest ever. No player is an apparent weakness and even though this exact line-up is pretty new, most of the guys are at least acquainted with each other. The only real kicker keeping them from the top seems to be a lack of aggression, maybe it's a playstyle thing or a comms issue. All the pieces are in place - it feels like all they need is the right voice to activate them.
#9 Journey (2-2)
It's been a while since they took home the Season 3 Main Bronze. A year later, they're back with Cadet taking the reins at combo scout, freeing Souyant to make the big plays on the flank. In their second week, they've missed their first two chances to make noise and upset top level teams. Not a huge concern early in the season, especially since Metalworks is one of their weaker maps. However, I'm sure the chance will rise later in the season and they'll need to answer that call if they want to make their mark as contenders. It could be hard considering their low volume of scrims.
#10 TAINTED Gaming (3-1)
Last season this core group, formerly known as Abby Shapiro's Mommy Milkers, had a hot run at the end of the season to finish 8-8 and barely fall outside of the playoffs. This season kicked off with a fun rivalry match-up as they faced off with Cadet's new team (a 2-5 loss). Since then, they've got on another streak and ended week 2 with a promising 3-1 record albeit against mid tier competition. If they want to take it all the way to the post-season this time, they'll need to get the ball rolling early and start knocking off some other contenders. With Anglerfish Holdings and anilist.co coming up, they'll have that chance.
#11 GUTTER BAZOOKA: ONLINE (2-1)
Trux and Mak are a low-key powerful scout duo. The rest of the team ain't bad either. They've also proven that can take the pressure as they scraped a tight 4-3 win over Nazara's crew. I have yet to see them really have a coming out party against any of the playoff contenders, but I'd keep an eye on them as they could dominate the middle of the table and potential parlay that into a playoff seed with a touch of scheduling luck.
#12 Fresh Installs: Black (2-2)
The newest and crudest edition of The Notorious Segamw's FRESH INSTALLS (now sans Segamw) is coming off a Main championship, defeating the rival VideoGameHighSchoolDropouts to bring home gold. Most critically, they've added Jetz on scout to the roster who brings excellent comms, tons of meatshots, and high level experience to a still fairly raw team. His impact was shown in full display in the match versus watchThis as he took home 66 kills and top DPM in the server.
(Continued below due to char. limit)
[/b]5/31/2020[/i]
[url=https://docs.google.com/spreadsheets/d/1f2B-iRBUALd0RLRHb0cwVWMMwCSsyvvLjtn8UYus02M/edit?usp=sharing]Roster Spreadsheet[/url]
[url=https://www.twitch.tv/videos/1040806338?t=00h30m38s]
Video Commentary with je'mond and alfredodan[/url]
The latest season of RGL is under way and while a few teams have risen to the top, no one has completely established themselves as unstoppable yet. The middle of the table is also ripe with talent vying for one of the spare playoff spots. It should be an interesting season as always.
_____
[b]#1 Una limonda por favor (4-0)
[/b]
The latest MILKIES spin-off sports another great scout duo with Saila/Dunker who have both placed well in Advanced/ESEA-IM, a sick demoman in Kobe1920, powerful soldiers in Damn/Slugmundo, and the rare example of a player who actually likes playing medic in Luddy (psychopath). I expected this team to dominate and while they're definitely at the top right now, I don't see them as being unbeatable looking at current results. I could see them making it through the regular season 16-0, but I could almost as easily see them not.
[b]#2 GlobalClan Lightning (3-1)
[/b]
The electric-type GlobalClan fell inches short of making it through the Invite qualifier and dropped to Advanced alongside the Portland Burnsiders. It's little surprise then that they've made quick work of most teams they've played since their roster is packed with recognizeable names who have proven themselves at a high advanced or better level. Metalworks wasn't their best week as they dropped a game to Anglerfish Holdings and gave away two rounds to the theoretically much weaker Chicago Kids. In the grand scheme of things, though, I doubt it's much of a hinderence and shouldn't stop them from finishing the regular season in the top 5.
[b]#3 Lombre (2-2)
[/b]
This team is a bit of an oddity as every name is recognizeable as a high advanced/Invite level/Invite champion player in 6s, Highlander, or both except for Caban who has only played a couple of ESEA matches and a season of Amateur. Having him rise to the occasion will be a big storyline for this team as if he can keep playing at a divison average level or better, they've got a serious chance of winning it all with all this talent conglomerated together. It's also important to note this team looks way different without Exile. Without him, they didn't look nearly as strong in their Week 2A match as they lost to THE GOBLIN ZONE 1-5.
[b]#4 THE GOBLIN ZONE (4-0)
[/b]
With the death of Lobsters.tf, THE GOBLIN ZONE is one of few teams left to have played every season of RGL (plus some time in ESEA)*. Bringing Magma and Bear (as scouts) into the zone has also been a more than adequate replacement for Bloompi and Waldo (with saam moving to medic). Really though, the story looks like the same as last season. They might not be the scariest team to scrim against, but time and time again, they've shown that they show up on match day as they're off to a 4-0 start, including a dominant win over Lombre (sans Exile, though).
*If you consider THE GOBLIN CONES as THE GOBLIN ZONE.
[b]#5 RHDP (2-2)
[/b]
Starting out 0-2 was shocking for this team considering they're coming in with a pretty stacked roster. Cirumstance wise, it's forgiveable as they had to play two great teams in the opening week and only lost by one round in both games. On top of that, one of the losses was in part caused by serious technical issues which have reportedly been resolved. With that in mind, I don't think this stumble out of the gate is going to hurt their final standing too much.
[b]#6 Anglerfish Holdings (4-0) (Placed by je'mond and alfredodan)
[/b]
My team, biased, no comment, etc.
[b]#7 anilist.co (3-1)
[/b]
Safrix and his disciples have had a tough strength of schedule so far and claimed wins over BLANC and RHDP already. Their first Metalworks match featured a series of unfortunate events that led to bleeding rounds. However, that appeared to be an off night and otherwise, they've looked sharp. The one risk seems to be that when Safrix isn't in the fight, the team's coordination takes a hit. The upside is that when he is, they can really shine.
[b]#8 BLANC Esports (2-2)
[/b]
At least on paper, this edition of BLANC looks to be one of the strongest ever. No player is an apparent weakness and even though this exact line-up is pretty new, most of the guys are at least acquainted with each other. The only real kicker keeping them from the top seems to be a lack of aggression, maybe it's a playstyle thing or a comms issue. All the pieces are in place - it feels like all they need is the right voice to activate them.
[b]#9 Journey (2-2)
[/b]
It's been a while since they took home the Season 3 Main Bronze. A year later, they're back with Cadet taking the reins at combo scout, freeing Souyant to make the big plays on the flank. In their second week, they've missed their first two chances to make noise and upset top level teams. Not a huge concern early in the season, especially since Metalworks is one of their weaker maps. However, I'm sure the chance will rise later in the season and they'll need to answer that call if they want to make their mark as contenders. It could be hard considering their low volume of scrims.
[b]#10 TAINTED Gaming (3-1)
[/b]
Last season this core group, formerly known as Abby Shapiro's Mommy Milkers, had a hot run at the end of the season to finish 8-8 and barely fall outside of the playoffs. This season kicked off with a fun rivalry match-up as they faced off with Cadet's new team (a 2-5 loss). Since then, they've got on another streak and ended week 2 with a promising 3-1 record albeit against mid tier competition. If they want to take it all the way to the post-season this time, they'll need to get the ball rolling early and start knocking off some other contenders. With Anglerfish Holdings and anilist.co coming up, they'll have that chance.
[b]#11 GUTTER BAZOOKA: ONLINE (2-1)
[/b]
Trux and Mak are a low-key powerful scout duo. The rest of the team ain't bad either. They've also proven that can take the pressure as they scraped a tight 4-3 win over Nazara's crew. I have yet to see them really have a coming out party against any of the playoff contenders, but I'd keep an eye on them as they could dominate the middle of the table and potential parlay that into a playoff seed with a touch of scheduling luck.
[b]#12 Fresh Installs: Black (2-2)
[/b]
The newest and crudest edition of The Notorious Segamw's FRESH INSTALLS (now sans Segamw) is coming off a Main championship, defeating the rival VideoGameHighSchoolDropouts to bring home gold. Most critically, they've added Jetz on scout to the roster who brings excellent comms, tons of meatshots, and high level experience to a still fairly raw team. His impact was shown in full display in the match versus watchThis as he took home 66 kills and top DPM in the server.
[i](Continued below due to char. limit)[/i]
(Continued from above)
#13 watch This (wholesome arc) (2-2)
The Maze Redemption Quest has had some obstacles along the way after a rough start to the season. With some easier match-ups on Metalworks, they've turned it around. This is their third consecutive season as a core together so they've at least got teamplay advantage going for them which will help make up for the fact that they don't have any crazy DM players outside of Maze now that Assterick has returned to the Obese Whales.
#14 Obese Whales (1-3)
The Whales surfaced from the depths, seemingly out of nowhere, to win the bloodbath Season 4 of Main. They seemed a bit DM reliant and realistically, that shouldn't carry them as far in Advanced. However, they do have some existing synergy and they do at least have the requisite mechanical skill to hang in the division for sure so I expect them to hover around the middle of the table.
#15 @37 (1-2)
If this team tried and scrimmed regularly, they'd be a real force even with their plentiful restrictions. Of course, people have other responsibilities so that probably won't happen. Nonetheless, everyone here is a real competitive veteran and can play the game well enough to put up a fight against nearly anyone.
#16 Chicago Kids (2-2)
The boys from the Windy City once again keep the young mudkip, frosters, and .json (?) together as they rise to the occasion for their first run in Advanced. How that turns out remains to be seen; there isn't a ton of interesting data yet as the team has performed mostly as predicted with some solid wins against low end teams and hard losses to playoff teams.
#17 My Team Spins The Wheel (1-3)
The S4rr cobbles together a roster at the last minute and claims his first win in Advanced 6v6. That aside, the commentary is about the same you'd expect from every other Highlander Lord team.
#18 All Caked Up (1-3)
Air, Grapejuice, and pals have regrouped most of their Season 2 Main line-up (with the classes switched up) for a relaxing summer vibe season - fun classes, low stakes, flexible hours. Even though expectations are low, when they decide to turn up the heat with Air on scout or GrapeJuice not running shotgun roamer, they could give other teams a challenge.
#19 fygisawesome.com (1-3)
Fygg has experience playing at a fairly high level and Q is a strong caller which seems like a solid recipe. In practice, this team seems like it's just lacking firepower. No one is a bad player mechanics wise. The issue is that no one is really outstanding in the DM department. I'm sure there are other internal teamplay issues, but without that extra oomph it's hard to make up for any flaws in coordination if they don't play perfectly.
#20 Portland Burnsiders (0-3)
Following an unsuccessful run at the qualifiers, the new Extine backed crew feat. the meatshot master is chilling in Advanced. Sadly, Stoper has already departed, they've led off 0-3, and they've already got two minor penalties for failure to submit demos. They aren't quite destined to go 0-16 though. They at least made it close with All Caked Up, so there are some wins to be had if they can stay together.
#21 Genetic-Engineered Cat Girls (1-3)
The Cat Girls, with some help from megawac ringing for Trobort, managed to claw back for their first win after going down 1-4 in week 2B. That aside, the Cat Girls have struggled to get much rolling. Understandable since many of their players are new to the division or have been away from the game for quite some time.
#22 Los Angeles Anglerfish (0-4)
The Anglerfish subsidiary choked away a 4-1 lead on Metalworks to the Cat Girls, a closely contested match-up between two teams trying to get a good learning season in. They've also lost mopsy following the loss. Even though
she isn't a demoman main, the experience she brought will be sorely missed by the mostly green LA Anglerfish.
_____
Good luck to everyone headed into Product week.
[/i]
[b]#13 watch This (wholesome arc) (2-2)
[/b]
The Maze Redemption Quest has had some obstacles along the way after a rough start to the season. With some easier match-ups on Metalworks, they've turned it around. This is their third consecutive season as a core together so they've at least got teamplay advantage going for them which will help make up for the fact that they don't have any crazy DM players outside of Maze now that Assterick has returned to the Obese Whales.
[b]#14 Obese Whales (1-3)
[/b]
The Whales surfaced from the depths, seemingly out of nowhere, to win the bloodbath Season 4 of Main. They seemed a bit DM reliant and realistically, that shouldn't carry them as far in Advanced. However, they do have some existing synergy and they do at least have the requisite mechanical skill to hang in the division for sure so I expect them to hover around the middle of the table.
[b]#15 @37 (1-2)
[/b]
If this team tried and scrimmed regularly, they'd be a real force even with their plentiful restrictions. Of course, people have other responsibilities so that probably won't happen. Nonetheless, everyone here is a real competitive veteran and can play the game well enough to put up a fight against nearly anyone.
[b]#16 Chicago Kids (2-2)
[/b]
The boys from the Windy City once again keep the young mudkip, frosters, and .json (?) together as they rise to the occasion for their first run in Advanced. How that turns out remains to be seen; there isn't a ton of interesting data yet as the team has performed mostly as predicted with some solid wins against low end teams and hard losses to playoff teams.
[b]#17 My Team Spins The Wheel (1-3)
[/b]
The S4rr cobbles together a roster at the last minute and claims his first win in Advanced 6v6. That aside, the commentary is about the same you'd expect from every other Highlander Lord team.
[b]#18 All Caked Up (1-3)
[/b]
Air, Grapejuice, and pals have regrouped most of their Season 2 Main line-up (with the classes switched up) for a relaxing summer vibe season - fun classes, low stakes, flexible hours. Even though expectations are low, when they decide to turn up the heat with Air on scout or GrapeJuice not running shotgun roamer, they could give other teams a challenge.
[b]#19 fygisawesome.com (1-3)
[/b]
Fygg has experience playing at a fairly high level and Q is a strong caller which seems like a solid recipe. In practice, this team seems like it's just lacking firepower. No one is a bad player mechanics wise. The issue is that no one is really outstanding in the DM department. I'm sure there are other internal teamplay issues, but without that extra oomph it's hard to make up for any flaws in coordination if they don't play perfectly.
[b]#20 Portland Burnsiders (0-3)
[/b]
Following an unsuccessful run at the qualifiers, the new Extine backed crew feat. the meatshot master is chilling in Advanced. Sadly, Stoper has already departed, they've led off 0-3, and they've already got two minor penalties for failure to submit demos. They aren't quite destined to go 0-16 though. They at least made it close with All Caked Up, so there are some wins to be had if they can stay together.
[b]#21 Genetic-Engineered Cat Girls (1-3)
[/b]
The Cat Girls, with some help from megawac ringing for Trobort, managed to claw back for their first win after going down 1-4 in week 2B. That aside, the Cat Girls have struggled to get much rolling. Understandable since many of their players are new to the division or have been away from the game for quite some time.
[b]#22 Los Angeles Anglerfish (0-4)
[/b]
The Anglerfish subsidiary choked away a 4-1 lead on Metalworks to the Cat Girls, a closely contested match-up between two teams trying to get a good learning season in. They've also lost mopsy following the loss. Even though
she isn't a demoman main, the experience she brought will be sorely missed by the mostly green LA Anglerfish.
_____
Good luck to everyone headed into Product week.
this is disrespect toward the TheGreatMage he is clearly going to win
wait hold on fygg cant play demo but safrix can?? saf played on MAL and has solid experience playing demo in invite wtf are these restrictions LMAO
Hi Every1
just wanna let u no that the couch podcast is trying to put together lil frag highlight videos for the episodes. problem is, demos are a bit scarce this time of year. so, if you or a loved one have been diagnosed with hitting dope shots syndrome and want to send in a sample for analysis, please direct it towards either jemond (je'mond#0007) or alfredodan (alfredodan#9937) on discord.
looking to put 1 in each episode, so don't be afraid to send those mfs in. match frags preferred, but if u do something cool in a scrim i might b able to look the other way
thank U and gah bless
just wanna let u no that [b][i][u]the couch[/u][/i][/b] podcast is trying to put together lil frag highlight videos for the episodes. problem is, demos are a bit scarce this time of year. so, if you or a loved one have been diagnosed with [i]hitting dope shots syndrome[/i] and want to send in a sample for analysis, please direct it towards either jemond (je'mond#0007) or alfredodan (alfredodan#9937) on discord.
looking to put 1 in each episode, so don't be afraid to send those mfs in. match frags preferred, but if u do something cool in a scrim i might b able to look the other way
thank U and gah bless