https://gyazo.com/93e8301ab8bdad5cfa7afa7aabbc4a6b
play it in slow mo and it completely collides with him
https://gyazo.com/93e8301ab8bdad5cfa7afa7aabbc4a6b
play it in slow mo and it completely collides with him
https://clips.twitch.tv/SnappyEnchantingPepperoniDendiFace-xxT0O-nrjyl2bqxS
explanation:
you got crumpled, son
explanation:
you got crumpled, son
Shounic made a video about player model hitboxes here. The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.
[url=https://www.youtube.com/watch?v=8iEXhbqami8&ab_channel=shounic] Shounic made a video about player model hitboxes here.[/url] The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.
people really be demo reviewing mge, smh..
people really be demo reviewing mge, smh..
Joe_Shroe Shounic made a video about player model hitboxes here. The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.
projectiles use collision hulls not hitboxes, so it shouldn't be this
[quote=Joe_Shroe][url=https://www.youtube.com/watch?v=8iEXhbqami8&ab_channel=shounic] Shounic made a video about player model hitboxes here.[/url] The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.[/quote]
projectiles use collision hulls not hitboxes, so it shouldn't be this
every single instance of the game sucking can be explained by the fact that the game sucks
every single instance of the game sucking can be explained by the fact that the game sucks
nablaJoe_Shroe Shounic made a video about player model hitboxes here. The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.
projectiles use collision hulls not hitboxes, so it shouldn't be this
i saw somewhere on a shounic video where he could shoot a rocket through a gap that was only 1 hammer unit wide. it was about stock vs original
[quote=nabla][quote=Joe_Shroe][url=https://www.youtube.com/watch?v=8iEXhbqami8&ab_channel=shounic] Shounic made a video about player model hitboxes here.[/url] The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.[/quote]
projectiles use collision hulls not hitboxes, so it shouldn't be this[/quote]
i saw somewhere on a shounic video where he could shoot a rocket through a gap that was only 1 hammer unit wide. it was about stock vs original
highvoltagenablaJoe_Shroe Shounic made a video about player model hitboxes here. The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.
projectiles use collision hulls not hitboxes, so it shouldn't be this
i saw somewhere on a shounic video where he could shoot a rocket through a gap that was only 1 hammer unit wide. it was about stock vs original
What does that have to do with player hitboxes/collision hulls?
[quote=highvoltage][quote=nabla][quote=Joe_Shroe][url=https://www.youtube.com/watch?v=8iEXhbqami8&ab_channel=shounic] Shounic made a video about player model hitboxes here.[/url] The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.[/quote]
projectiles use collision hulls not hitboxes, so it shouldn't be this[/quote]
i saw somewhere on a shounic video where he could shoot a rocket through a gap that was only 1 hammer unit wide. it was about stock vs original[/quote]
What does that have to do with player hitboxes/collision hulls?
i imagine this has something to do with crouching and it how changes collision hulls, compound that with the usual source engine jank and u get this
i imagine this has something to do with crouching and it how changes collision hulls, compound that with the usual source engine jank and u get this