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Fully Charged Episode 29
posted in Events
ETA
Completed
DATE
Wednesday, May 8th
TIME
8:00 PM EDT
STREAM
TFTV
ABOUT

Guests MR SLIN, xalox, and bl4nk join Sal and cbear to talk the start of season 14, the 'new' invite, and whatever other TF2 topics arise. Hats/giveaways after as always.

Fully Charged Episode 29
1
#1
8 Frags +

http://i.imgur.com/5S2gpdX.gif

[img]http://i.imgur.com/5S2gpdX.gif[/img]
2
#2
10 Frags +

https://dl.dropboxusercontent.com/u/6635591/cblank.png

are you brothers

[img]https://dl.dropboxusercontent.com/u/6635591/cblank.png[/img]

are you brothers
3
#3
4 Frags +

Hi slin

Hi slin
4
#4
2 Frags +

http://i.imgur.com/dGhLJQf.png

[img]http://i.imgur.com/dGhLJQf.png[/img]
5
#5
9 Frags +

would not watch, full of racists

ESPECIALLY SLIN

would not watch, full of racists

ESPECIALLY SLIN
6
#6
9 Frags +

RIGGED AND RACIST

http://i.imgur.com/syFouCr.png

RIGGED AND RACIST

[img]http://i.imgur.com/syFouCr.png[/img]
7
#7
12 Frags +

Wanted to clear something up.

Firstly, me and Beta do not dislike gravelpit, in fact, it's one of the most fun maps to spectate (although I don't really like playing it too much).

Secondly, me and Beta love casting gravelpit! For a commentator who focuses mostly on play analyzing and strategies, gravelpit is pretty much commentating heaven!

The reason why the grand final at i46 was different, is because you can't give away any information to the enemy team. Literally, mentioning the word kritz could mean a team reacts slightly differently on hearing this, which could alter the time set by a few seconds (or even a lot depending on the play.

Same thing goes for a sentry gun. If they here you talking about there even being a sentry gun, a team can react by sending players to suicide on it early, where as if you don't mention it, they have to scout it out first. More importantly, if you mention that the enemy team is running two scouts, then you've just saved that team having to scout out a sentry position, meaning they could put more players on point A, reducing their final time. I've seen a large number of games that with times that came down to within 20 seconds of each other, so it is a BIG deal.

Literally, tiny bits of information can completely alter the result of a game of gravelpit, and the last thing we want to do is be responsible for a team losing a map or event the tournament.

I'd like to challenge the commentators in this episode to commentate a game of gravelpit, without mentioning _anything_ the teams do not know. This means you can't comment on which route the attacking team are taking unless it has been scouted. You can't mention if they are rotating around unless it's scouted. Can't mention classes, uber/kritz, spy plays, snipers, sentry positions, suiciding players. This is especially important in setup time, when there are very few game sounds going on and players can freely concentrate entirely on what the commentators are talking about.

Gravelpit is a great map, a great commentating map, and even a great stage map (can be a thrilling ending), IF the players can't hear you, but with the setup at i46, that's not the case. It makes things a bit more difficult, which is our only complaint about the map.

Wanted to clear something up.

Firstly, me and Beta do not dislike gravelpit, in fact, it's one of the most fun maps to spectate (although I don't really like playing it too much).

Secondly, me and Beta love casting gravelpit! For a commentator who focuses mostly on play analyzing and strategies, gravelpit is pretty much commentating heaven!

The reason why the grand final at i46 was different, is because you can't give away any information to the enemy team. Literally, mentioning the word kritz could mean a team reacts slightly differently on hearing this, which could alter the time set by a few seconds (or even a lot depending on the play.

Same thing goes for a sentry gun. If they here you talking about there even being a sentry gun, a team can react by sending players to suicide on it early, where as if you don't mention it, they have to scout it out first. More importantly, if you mention that the enemy team is running two scouts, then you've just saved that team having to scout out a sentry position, meaning they could put more players on point A, reducing their final time. I've seen a large number of games that with times that came down to within 20 seconds of each other, so it is a BIG deal.

Literally, tiny bits of information can completely alter the result of a game of gravelpit, and the last thing we want to do is be responsible for a team losing a map or event the tournament.

I'd like to challenge the commentators in this episode to commentate a game of gravelpit, without mentioning _anything_ the teams do not know. This means you can't comment on which route the attacking team are taking unless it has been scouted. You can't mention if they are rotating around unless it's scouted. Can't mention classes, uber/kritz, spy plays, snipers, sentry positions, suiciding players. This is especially important in setup time, when there are very few game sounds going on and players can freely concentrate entirely on what the commentators are talking about.

Gravelpit is a great map, a great commentating map, and even a great stage map (can be a thrilling ending), IF the players can't hear you, but with the setup at i46, that's not the case. It makes things a bit more difficult, which is our only complaint about the map.
8
#8
4 Frags +

All good points, Arx, I had forgotten the reasons it was a bad cast and filled in the blanks with the worst possible ones. My bad.

All good points, Arx, I had forgotten the reasons it was a bad cast and filled in the blanks with the worst possible ones. My bad.
9
#9
1 Frags +

A shame we can't lock both teams in sealed chambers like they do in Starcraft.

A shame we can't lock both teams in sealed chambers like they do in Starcraft.
10
#10
4 Frags +

http://i191.photobucket.com/albums/z73/garrettofpwnage/maxresdefault_zpsb71070bc.jpg

[IMG]http://i191.photobucket.com/albums/z73/garrettofpwnage/maxresdefault_zpsb71070bc.jpg[/IMG]
11
#11
2 Frags +

http://i.imgur.com/YROzstA.jpg

1-cbear

[img]http://i.imgur.com/YROzstA.jpg[/img]

1-cbear
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