-Unusual effects: - Attachment point and offset for particle effects on unusual hats can now be adjusted from the character loadout screen - Fixed a bug that would cause unusual
effects to float in the air over dead players
-Fixed a bug that would cause unusual
effects to show incorrectly sometimes when spectating other players
-Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators
-Fixed a server crash caused by out-of-range animation sequence numbers
-Crates listed on the Community Market are now separated by series - Existing listings will be migrated over the next couple days
Your class interps do not work anymore, you have to go spec/leave and exec the command.
Loadout screen crashing is common
-Unusual effects: - Attachment point and offset for particle effects on unusual hats can now be adjusted from the character loadout screen - Fixed a bug that would cause unusual
effects to float in the air over dead players
-Fixed a bug that would cause unusual
effects to show incorrectly sometimes when spectating other players
-[b]Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators[/b]
-Fixed a server crash caused by out-of-range animation sequence numbers
-Crates listed on the Community Market are now separated by series - Existing listings will be migrated over the next couple days
[b]Your class interps do not work anymore, you have to go spec/leave and exec the command.[/b]
[b]Loadout screen crashing is common[/b]
They fixed interp pretty fast
They fixed interp pretty fast
Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators
So now my interp wont change for each class :|
[code]Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators[/code]
So now my interp wont change for each class :|
disengageNetwork interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators
So now my interp wont change for each class :|
i dont know what to do now, why would they change it like this, out of all the ways to change it
[quote=disengage][code]Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators[/code]
So now my interp wont change for each class :|[/quote]
i dont know what to do now, why would they change it like this, out of all the ways to change it
They patched it on CS:GO like the day after we noticed it, mostly because AFIK they were doing it before we did. It was only a matter of time before it was changed.
Funny, too, cause the admin of the pub server I frequent was writing a plugin that would ban people using the exploit today.
They patched it on CS:GO like the day after we noticed it, mostly because AFIK they were doing it before we did. It was only a matter of time before it was changed.
Funny, too, cause the admin of the pub server I frequent was writing a plugin that would ban people using the exploit today.
wow they actually ammended the interp exploit
wow they actually ammended the interp exploit
rip class specific interps
rip class specific interps
wow what a retarded way to fix this bug...
wow what a retarded way to fix this bug...
Now the question arises, do we use the lowest interp possible for all classes, or hitscan interp?
Now the question arises, do we use the lowest interp possible for all classes, or hitscan interp?
You can still set your interp for each class in the .cfg as far as I can tell...
And I can't wait to see how shitty a lot of pubstar snipers actually are now.
You can still set your interp for each class in the .cfg as far as I can tell...
And I can't wait to see how shitty a lot of pubstar snipers actually are now.
now my tf2 crashes when i view loadout screens
gg unusual effects
Anyone else or am I just crazy?
now my tf2 crashes when i view loadout screens
gg unusual effects
Anyone else or am I just crazy?
tf2mittensYou can still set your interp for each class in the .cfg as far as I can tell...
And I can't wait to see how shitty a lot of pubstar snipers actually are now.
wont be able to change classes and interps in-game anymore though
[quote=tf2mittens]You can still set your interp for each class in the .cfg as far as I can tell...
And I can't wait to see how shitty a lot of pubstar snipers actually are now.[/quote]
wont be able to change classes and interps in-game anymore though
that's an awful way to patch that. I use 0.033 on my hitscan classes and 0.0152 on my projectile classes and now i have to choose one. :/
that's an awful way to patch that. I use 0.033 on my hitscan classes and 0.0152 on my projectile classes and now i have to choose one. :/
Great patch. now let me see my hats.
Great patch. now let me see my hats.
why cant they package updates weekly instead of having multiple/week
fucking ruining my pub sessions
why cant they package updates weekly instead of having multiple/week
fucking ruining my pub sessions
i wanna hear bloodsires take on this
i wanna hear bloodsires take on this
32hzYour class interps do not work anymore, you have to go spec and exec the command.
Loadout screen crashing is common
Fuck
[quote=32hz][b]Your class interps do not work anymore, you have to go spec and exec the command.[/b]
[b]Loadout screen crashing is common[/b][/quote]
[b]Fuck[/b]
DNC32hzYour class interps do not work anymore, you have to go spec and exec the command.
Loadout screen crashing is common
Fuck
yeah, i joined a server and my interps were all 0.1 by default i assume, ignoring the initial class choice
[quote=DNC][quote=32hz][b]Your class interps do not work anymore, you have to go spec and exec the command.[/b]
[b]Loadout screen crashing is common[/b][/quote]
[b]Fuck[/b][/quote]
[b]yeah, i joined a server and my interps were all 0.1 by default i assume, ignoring the initial class choice[/b]
OOVOOVwhy cant they package updates weekly instead of having multiple/week
fucking ruining my pub sessions
http://i.imgflip.com/1bhf.jpg
[quote=OOVOOV]why cant they package updates weekly instead of having multiple/week
fucking ruining my pub sessions[/quote]
[img]http://i.imgflip.com/1bhf.jpg[/img]
Does this mean that TF2mate's interp config for different classes/weapons is practically useless now? (sorry if my question is a little badly phrased :x)
Does this mean that TF2mate's interp config for different classes/weapons is practically useless now? (sorry if my question is a little badly phrased :x)
Pocket soldiers getting the most massive shaft of all.
Pocket soldiers getting the most massive shaft of all.
run default hud to fix loadout
run default hud to fix loadout
omphud does not crash for me on loadout screens at least.
omphud does not crash for me on loadout screens at least.
MultipleEntendrePocket soldiers getting the most massive shaft of all.
kill me
[quote=MultipleEntendre]Pocket soldiers getting the most massive shaft of all.[/quote]
kill me
GO FOR THE MIDDLE GROUND
#0.02425
GO FOR THE MIDDLE GROUND
#0.02425
What a fucking joke lol. Change loadout screen and now it crashes the game.
What a fucking joke lol. Change loadout screen and now it crashes the game.
What huds aren't crashing?
What huds aren't crashing?
I've had TF2 running since before the update and now I don't know if I want to quit it now or ever :/
I've had TF2 running since before the update and now I don't know if I want to quit it now or ever :/
Fogomphud does not crash for me on loadout screens at least.
might as well switch to roamer! jk
omphud best hud.
[quote=Fog]omphud does not crash for me on loadout screens at least.[/quote]
might as well switch to roamer! jk
omphud best hud.