The cow mangler looks great now... too bad I can't see it. (dx 8) At least my first unbox is an eagle.
on granary
wipe at mid
med equip quick fix
actually have a chance
wipe at mid
med equip quick fix
actually have a chance
IARENOBODYThe cow mangler looks great now... too bad I can't see it. (dx 8) At least my first unbox is an eagle.
add me, will trade body parts for eagle ty in advance
add me, will trade body parts for eagle ty in advance
HOLY SHIT IT SHOWS CRITICAL HIT AND DAMAGE NUMBERS VALVE I LOVE YOU
IARENOBODYThe cow mangler looks great now... too bad I can't see it. (dx 8) At least my first unbox is an eagle.
dx9 isnt unbearable shiny anymore. its worth the change
dx9 isnt unbearable shiny anymore. its worth the change
alfunksoIT WAS THE GUNSLINGER THAT NEEDED THE NERF VALVE, NOT THE FUCKING WINDOW god damn it
Gunslinger
Fixed a bug that caused mini-sentries to heal while being constructed
It got fixed though, m8, you can kill it the second it is put on the map. Or at least I think that's how it works, about to go test it myself.
Gunslinger
Fixed a bug that caused mini-sentries to heal while being constructed
It got fixed though, m8, you can kill it the second it is put on the map. Or at least I think that's how it works, about to go test it myself.
ArxFaN + atomizer + winger is a pretty fun combo.
Still, the map changes are pretty good, but the item changes aren't as significant as they look on the surface. There might be a few exploitable weapon changes but they will become very apparent very quickly and rectified.
At least Valve is trying to balance this game now. Not many developers stick with their games 6 years after their release.
Having said that, the crit-a-cola's speed boost is pretty huge though. Makes scout stupidly fast.
Still, the map changes are pretty good, but the item changes aren't as significant as they look on the surface. There might be a few exploitable weapon changes but they will become very apparent very quickly and rectified.
At least Valve is trying to balance this game now. Not many developers stick with their games 6 years after their release.[/quote]
Having said that, the crit-a-cola's speed boost is pretty huge though. Makes scout stupidly fast.
AllealIARENOBODYThe cow mangler looks great now... too bad I can't see it. (dx 8) At least my first unbox is an eagle.dx9 isnt unbearable shiny anymore. its worth the change
I would use dx9 if I could....
defyadd me, will trade body parts for eagle ty in advance
"Tradable After: Sunday, October 26, 2098 (21:41:20) GMT" Sorry :/
dx9 isnt unbearable shiny anymore. its worth the change[/quote]
I would use dx9 if I could....
[quote=defy]add me, will trade body parts for eagle ty in advance[/quote]
"Tradable After: Sunday, October 26, 2098 (21:41:20) GMT" Sorry :/
[img]http://oi41.tinypic.com/2cie2ae.jpg[/img]
I found this ridiculous bug with the quickfix. Somehow my medic was able to stay permanently buffed to 188 while constantly getting 33 hp per second regen, as if being healed. Trying to recreate now...
"Tradable After: Sunday, October 26, 2098 (21:41:20) GMT"
dat year
dat year
We need to address some of these issues with valve.
The escape plan nerf is horrible, it changes everything, overpowers scouts even more. Badlands mid is fucked with the window and the stickies inside spawn bug is really not a good thing, rollouts are incredible unreliable now
I also don't like how they removed basically every hiding spot on badlands and other maps, hiding spots are one of those things that really add flair to a map, and removing most of them from such a big map in the scene like badlands its a pretty bad mistake
The escape plan nerf is horrible, it changes everything, overpowers scouts even more. Badlands mid is fucked with the window and the stickies inside spawn bug is really not a good thing, rollouts are incredible unreliable now
I also don't like how they removed basically every hiding spot on badlands and other maps, hiding spots are one of those things that really add flair to a map, and removing most of them from such a big map in the scene like badlands its a pretty bad mistake
- Added tf_hud_show_servertimelimit to display the server's per-map time limit on the in-game HUD
this will be great for casts
this will be great for casts
EXC0Can somebody try basher jumping with shortstop?
no effect
no effect
mici- Added tf_hud_show_servertimelimit to display the server's per-map time limit on the in-game HUDthis will be great for casts
It will probably show 0:00 for casts of ESEA games.
this will be great for casts[/quote]
It will probably show 0:00 for casts of ESEA games.
No idea if it's been said because i haven't read shit but basher jumps are quite big with the shortstop now.
Edit: I was wrong.
Edit: I was wrong.
i actually prefer the dx8 bleed/piss effects over dx9 effects
Might be my fps config but I don't think goldrush is meant to look like this
[img]http://i.imgur.com/dL0A3Bv.jpg[/img]
RockkkkkkkHow high can you get with the atomizer + winger now?
well on ctf_turbine mid you can get from one sniper deck to the other if you include the force of nature
well on ctf_turbine mid you can get from one sniper deck to the other if you include the force of nature
http://s22.postimg.org/416aonkkh/did_i_do_it.png
your welcome :D
your welcome :D
EXC0Can somebody try basher jumping with shortstop?
Pls Valve, give scout enough unlocks so he can finally fly. I believe I can flllyy
Edit: anywhere from 9 minutes to 9 hours left to dl, love my internet. Could literally drive to a friends 2 hours away and get the update on a usb and drive back faster than I can dl. Looks worth it though.
Pls Valve, give scout enough unlocks so he can finally fly. I believe I can flllyy
Edit: anywhere from 9 minutes to 9 hours left to dl, love my internet. Could literally drive to a friends 2 hours away and get the update on a usb and drive back faster than I can dl. Looks worth it though.
THE GARGANTUAN CRACKS AT BADLANDS MID ARE GONE
GOD BLESS AMERICA
GOD BLESS AMERICA
- Escape Plan
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
First person to mod this effect with Segal's face from this picture is my fucking hero.
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.[/quote]
First person to mod this effect with Segal's face from this picture is my fucking hero.
[img]http://img515.imageshack.us/img515/6507/jjil.jpg[/img]