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I feel it's time to address the pistol.
1
#1
-45 Frags +

I think, that the pistol needs a buff or some sort of command for 6s. I think it's simply not fair for the pistol to not have disabled spreads when the scatter does. Take a look at this video.

Don't Pay attention to the guide, just look at his pistol aim.
http://youtu.be/QFCorzv1dUE?t=4m4s

As you can see from the video, this guy has good tracking, but he STILL MISSES 30-40% of his shots, cus of cone...

I understand if you disable spread on pistol it would be rapage, but maybe a command to REDUCE the spread by like 25% or something?

People with amazing tracking aim are not getting rewarded cus of this shitty cone.

And for people who think i'm 'biased' my main is actually demoman.

I think, that the pistol needs a buff or some sort of command for 6s. I think it's simply not fair for the pistol to not have disabled spreads when the scatter does. Take a look at this video.

Don't Pay attention to the guide, just look at his pistol aim.
http://youtu.be/QFCorzv1dUE?t=4m4s

As you can see from the video, this guy has good tracking, but he STILL MISSES 30-40% of his shots, cus of cone...

I understand if you disable spread on pistol it would be rapage, but maybe a command to REDUCE the spread by like 25% or something?

People with amazing tracking aim are not getting rewarded cus of this shitty cone.

And for people who think i'm 'biased' my main is actually demoman.
2
#2
25 Frags +

nah

nah
3
#3
-11 Frags +

practice makes perfect

practice makes perfect
4
#4
3 Frags +

There's nothing wrong with it though?

There's nothing wrong with it though?
5
#5
9 Frags +

http://www.ugcleague.com/players_page.cfm?player_id=76561198040254267

http://www.ugcleague.com/players_page.cfm?player_id=76561198040254267
6
#6
4 Frags +

maining demoman in ugc palliative care doesn't give you an opinion on game balance*

edited for accuracy

maining demoman in ugc palliative care doesn't give you an opinion on game balance*

edited for accuracy
7
#7
-19 Frags +
2sy_morphiendmaining demoman in ugc palliative care doesn't give you an opinion on the meta-game

I don't just play UGC, I have a team in IGL that scrims with silver teams daily.

[quote=2sy_morphiend]maining demoman in ugc palliative care doesn't give you an opinion on the meta-game[/quote]

I don't just play UGC, I have a team in IGL that scrims with silver teams daily.
8
#8
-6 Frags +
Anthony2sy_morphiendmaining demoman in ugc palliative care doesn't give you an opinion on the meta-game
I don't just play UGC, I have a team in IGL that scrims with silver teams daily.

oh igl division i'm guessing

pistol is about how well you can actually track people

[quote=Anthony][quote=2sy_morphiend]maining demoman in ugc palliative care doesn't give you an opinion on the meta-game[/quote]

I don't just play UGC, I have a team in IGL that scrims with silver teams daily.[/quote]
oh igl division i'm guessing

pistol is about how well you can actually track people
9
#9
20 Frags +

http://www.youtube.com/watch?v=U553p021pRE

Pistol is pretty gud

[youtube]http://www.youtube.com/watch?v=U553p021pRE[/youtube]

Pistol is pretty gud
10
#10
19 Frags +
Anthony2sy_morphiendmaining demoman in ugc palliative care doesn't give you an opinion on the meta-game
I don't just play UGC, I have a team in IGL that scrims with silver teams daily.

last i checked ESEA doesn't have a silver division so yes ugc

[quote=Anthony][quote=2sy_morphiend]maining demoman in ugc palliative care doesn't give you an opinion on the meta-game[/quote]

I don't just play UGC, I have a team in IGL that scrims with silver teams daily.[/quote]

last i checked ESEA doesn't have a silver division so yes ugc
11
#11
3 Frags +

Why would you want to make the strongest class in the game stronger?

Why would you want to make the strongest class in the game stronger?
12
#12
-9 Frags +

IGL is a new league... I meant I have a team in that league.

IGL is a new league... I meant I have a team in that league.
13
#13
6 Frags +

pistol is one of the better secondaries in the game if you have decent tracking

pistol is one of the better secondaries in the game if you have decent tracking
14
#14
11 Frags +

The pistol is already overpowered at a close range. With a full clip hit you can do like 200+ damage I think.

Just no.. I play scout and if the pistol would get a buff, everyone would be running around with the pistol 24/7.

The pistol is already overpowered at a close range. With a full clip hit you can do like 200+ damage I think.

Just no.. I play scout and if the pistol would get a buff, everyone would be running around with the pistol 24/7.
15
#15
11 Frags +

http://en.wikipedia.org/wiki/Ad_hominem

http://en.wikipedia.org/wiki/Ad_hominem
16
#16
60 Frags +

what game are you guys playing

what game are you guys playing
17
#17
12 Frags +
enigmawhat game are you guys playing

tr_walkway_rc2

It's the best map.

[quote=enigma]what game are you guys playing[/quote]


tr_walkway_rc2


It's the best map.
18
#18
2 Frags +

It's not a long range weapon .....

It's not a long range weapon .....
19
#19
14 Frags +

What's wrong with you guys, OP mentioned a semi-valid point and you mindlessly downfrag him and insult him for playing UGC (which apparently isn't even true)?

The pistol does have a random spread and therefore makes aiming harder. The real point imo is that, in the hands of a good scout, it still has enough damage output to put it on par with the shotgun/other secondaries. The argument that it does 200 damage close-range isn't really valid, no scout would not use his scatter at that range. It's just about the pistol not being bad, thus not needing a buff.
If it was made more precise, still nobody would run around with it full time, it would just buff scouts long range which isn't needed.

What's wrong with you guys, OP mentioned a semi-valid point and you mindlessly downfrag him and insult him for playing UGC (which apparently isn't even true)?

The pistol does have a random spread and therefore makes aiming harder. The real point imo is that, in the hands of a good scout, it still has enough damage output to put it on par with the shotgun/other secondaries. The argument that it does 200 damage close-range isn't really valid, no scout would not use his scatter at that range. It's just about the pistol not being bad, thus not needing a buff.
If it was made more precise, still nobody would run around with it full time, it would just buff scouts long range which isn't needed.
20
#20
2 Frags +

You're not supposed to use pistol at range, scout isn't an at range class.

Everyone in IM+ already has "amazing tracking", or at least most people I hope. Pistol is already perfectly balanced, why fix what ain't broke?

You're not supposed to use pistol at range, scout isn't an at range class.

Everyone in IM+ already has "amazing tracking", or at least most people I hope. Pistol is already perfectly balanced, why fix what ain't broke?
21
#21
-2 Frags +

don't fix it, just don't use it because its shit

don't fix it, just don't use it because its [i]shit[/i]
22
#22
-8 Frags +
DeepYou're not supposed to use pistol at range, scout isn't an at range class.

Everyone in IM+ already has "amazing tracking", or at least most people I hope. Pistol is already perfectly balanced, why fix what ain't broke?

See you pull out your secondary when your primary is out of ammo, am I right?

Well shouldn't it give a scout the reason to use it? Why would a scout pull out his pistol when he can just reload his scatter once to do 50-100 dmg per shot?

That's the reason imo the pistol should have reduced spread, sometimes at close-med range the cone makes you miss a shitton, cus of its spread, which i'm pretty sure is random, and I thought no one liked 'random' in 6s?

Also, kudos to the301spartan for saying something productive

[quote=Deep]You're not supposed to use pistol at range, scout isn't an at range class.

Everyone in IM+ already has "amazing tracking", or at least most people I hope. Pistol is already perfectly balanced, why fix what ain't broke?[/quote]

See you pull out your secondary when your primary is out of ammo, am I right?

Well shouldn't it give a scout the reason to use it? Why would a scout pull out his pistol when he can just reload his scatter once to do 50-100 dmg per shot?

That's the reason imo the pistol should have reduced spread, sometimes at close-med range the cone makes you miss a shitton, cus of its spread, which i'm pretty sure is random, and I thought no one liked 'random' in 6s?

Also, kudos to the301spartan for saying something productive
23
#23
7 Frags +

Have you seen decimate use the pistol?

Have you seen decimate use the pistol?
24
#24
9 Frags +
the301stspartanWhat's wrong with you guys, OP mentioned a semi-valid point and you mindlessly downfrag him and insult him for playing UGC (which apparently isn't even true)?

Because entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic. I don't even understand how you come to a conclusion different from that.

Do you think that SPUF posts on game balance should be seriously entertained?

If pistol was more accurate it'd shit on other classes at mid-range even harder than scout does already. We've discussed this plenty of times before and unfortunately we don't seem to be getting anymore efficient at it.

He also said that he doesn't play just UGC.

[quote=the301stspartan]What's wrong with you guys, OP mentioned a semi-valid point and you mindlessly downfrag him and insult him for playing UGC (which apparently isn't even true)?[/quote]

Because entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic. I don't even understand how you come to a conclusion different from that.

Do you think that SPUF posts on game balance should be seriously entertained?

If pistol was more accurate it'd shit on other classes at mid-range even harder than scout does already. We've discussed this plenty of times before and unfortunately we don't seem to be getting anymore efficient at it.

He also said that he doesn't play [B]just[/B] UGC.
25
#25
-18 Frags +
Because entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic.

No, that's desirable. Thinking that only top invite players qualify to have an opinion on balance is beyond moronic. And elitist. And hypocritical at that if you're not invite yourself.
SPUF posts on balance can actually represent the opinions of the pub community in a non-retarded way if there's lots of threads saying the same thing (eg. sandvich nerf).

And you may not have noticed it, but weapons are not balanced for invite. In fact if nobody but top players can properly use a weapon, it is probably not very good (bargain).

For the record, I don't think that the pistol is such a weapon.

[quote]Because entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic.[/quote]
No, that's desirable. Thinking that only top invite players qualify to have an opinion on balance is beyond moronic. And elitist. And hypocritical at that if you're not invite yourself.
SPUF posts on balance can actually represent the opinions of the pub community in a non-retarded way if there's lots of threads saying the same thing (eg. sandvich nerf).

And you may not have noticed it, but weapons are not balanced for invite. In fact if nobody but top players can properly use a weapon, it is probably not very good (bargain).

For the record, I don't think that the pistol is such a weapon.
26
#26
7 Frags +
the301stspartanBecause entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic.No, that's desirable. Thinking that only top invite players qualify to have an opinion on balance is beyond moronic. And elitist. And hypocritical at that if you're not invite yourself.
SPUF posts on balance can actually represent the opinions of the pub community in a non-retarded way if there's lots of threads saying the same thing (eg. sandvich nerf).

And you may not have noticed it, but weapons are not balanced for invite. In fact if nobody but top players can properly use a weapon, it is probably not very good (bargain).

For the record, I don't think that the pistol is such a weapon.

You're an idiot. End of story.

A player that has never seen the light of 6s with players that actually know how to play 6s doesn't get to have an opinion on game-balancing decisions. If this was the case DotA would not be a hundredth of the game it is today and neither would any respectable game.

[quote=the301stspartan][quote]Because entertaining the notion that everyone gets input on game balance regardless of experience or skill is beyond moronic.[/quote]
No, that's desirable. Thinking that only top invite players qualify to have an opinion on balance is beyond moronic. And elitist. And hypocritical at that if you're not invite yourself.
SPUF posts on balance can actually represent the opinions of the pub community in a non-retarded way if there's lots of threads saying the same thing (eg. sandvich nerf).

And you may not have noticed it, but weapons are not balanced for invite. In fact if nobody but top players can properly use a weapon, it is probably not very good (bargain).

For the record, I don't think that the pistol is such a weapon.[/quote]

You're an idiot. End of story.

A player that has never seen the light of 6s with players that actually know how to play 6s doesn't get to have an opinion on game-balancing decisions. If this was the case DotA would not be a hundredth of the game it is today and neither would any respectable game.
27
#27
-36 Frags +

http://i.imgur.com/qzafUn4h.jpg

[img]http://i.imgur.com/qzafUn4h.jpg[/img]
28
#28
5 Frags +

What exactly is your idea for a fix, anyway. Make it a tighter cone? People will just complain that it's still random, only now people will complain that at mid-ranges the decent scouts are finishing off even more targets that would have gotten away before. Make it rail-gun accurate for the entire clip? Okay. Make it rail-gun accurate and reduce the damage? How exactly is that going to work in the world of regular pubs where people can't track their left hand to make a Thanksgiving hand turkey?

What exactly is your idea for a fix, anyway. Make it a tighter cone? People will just complain that it's still random, only now people will complain that at mid-ranges the decent scouts are finishing off even more targets that would have gotten away before. Make it rail-gun accurate for the entire clip? Okay. Make it rail-gun accurate and reduce the damage? How exactly is that going to work in the world of regular pubs where people can't track their left hand to make a Thanksgiving hand turkey?
29
#29
-1 Frags +

i would like the pistol to be like the smg/lg but i'm fine of how it is atm.

i would like the pistol to be like the smg/lg but i'm fine of how it is atm.
30
#30
4 Frags +

You pull out your pistol because it's faster than reloading your scattergun when you know your target has lowish health. Who are these people that say "derp reload scatter"?

Giving it SMG like accuracy without any damage nerf would break the game so bad.

You pull out your pistol because it's faster than reloading your scattergun when you know your target has lowish health. Who are these people that say "derp reload scatter"?

Giving it SMG like accuracy without any damage nerf would break the game so bad.
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