See post #4
crespiAdded new main menu character images for Scream Fortress 2013
Fixed a server crash related to The High Five taunt
Fixed neutral pumpkin bombs exploding with blue particles
Fixed health on hit particle effect precache error
Fixed client nTextureFrame < 0 warning spew in dev console
Updated the round restart event to remove spells after playing in hell
Updated plr_hightower_event to improve server stability
Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
Re-enabled the crafting recipes for zombie costumes
Note missed from yesterday's update:
Updated the Vaccinator to use the reload key to cycle through resist types
More like 10/30, this is yesterday's update
Fixed a server crash related to The High Five taunt
Fixed neutral pumpkin bombs exploding with blue particles
Fixed health on hit particle effect precache error
Fixed client nTextureFrame < 0 warning spew in dev console
Updated the round restart event to remove spells after playing in hell
Updated plr_hightower_event to improve server stability
Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
Re-enabled the crafting recipes for zombie costumes
Note missed from yesterday's update:
Updated the Vaccinator to use the reload key to cycle through resist types[/quote] More like 10/30, this is yesterday's update
these are today's notes:
- Fixed a client crash caused by low detail skeletons
- Fixed a dedicated server crash related to gamestats
- Fixed a dedicated server crash caused by the payload carts getting stuck
- Fixed green zombies not spawning on Linux dedicated servers
- Fixed broken melee animations for some all-class weapons
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
- Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
- Fixed players keeping their spells if they were rolling for them while leaving hell
- Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
- Updated spells so they cannot be deflected
- Fixed a client crash caused by low detail skeletons
- Fixed a dedicated server crash related to gamestats
- Fixed a dedicated server crash caused by the payload carts getting stuck
- Fixed green zombies not spawning on Linux dedicated servers
- Fixed broken melee animations for some all-class weapons
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
- Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
- Fixed players keeping their spells if they were rolling for them while leaving hell
- Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
- Updated spells so they cannot be deflected
nixnytethese are today's notes:
- Fixed a client crash caused by low detail skeletons
- Fixed a dedicated server crash related to gamestats
- Fixed a dedicated server crash caused by the payload carts getting stuck
- Fixed green zombies not spawning on Linux dedicated servers
- Fixed broken melee animations for some all-class weapons
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
- Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
- Fixed players keeping their spells if they were rolling for them while leaving hell
- Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
- Updated spells so they cannot be deflected
Thank you
- Fixed a client crash caused by low detail skeletons
- Fixed a dedicated server crash related to gamestats
- Fixed a dedicated server crash caused by the payload carts getting stuck
- Fixed green zombies not spawning on Linux dedicated servers
- Fixed broken melee animations for some all-class weapons
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
- Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
- Fixed players keeping their spells if they were rolling for them while leaving hell
- Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
- Updated spells so they cannot be deflected[/quote]
Thank you
8 seconds of invisible heavies here we gooooooooooooooooooooooooo
9:03 PM - Tery | NK: Hey Killing, there was an update just now.
9:05 PM - Killing in the Name #esea: yep
9:05 PM - Killing in the Name #esea: on it
9:05 PM - Killing in the Name #esea: yep
9:05 PM - Killing in the Name #esea: on it
Is this a bad time to ask if anyone else uses the date format seen in this threads title.
breloommedic crossbow still not patched
I thought it was patched but not put into the notes, but I could (and probably am) be wrong.
I thought it was patched but not put into the notes, but I could (and probably am) be wrong.
ToastyTHTbreloommedic crossbow still not patchedI thought it was patched but not put into the notes, but I could (and probably am) be wrong.
definitely not patched i'm using it right now
I thought it was patched but not put into the notes, but I could (and probably am) be wrong.[/quote]
definitely not patched i'm using it right now
I'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away as it does keeping it out.
edit: forgot some words
edit: forgot some words
holstered and put away mean the same thing you dolt
smakersholstered and put away mean the same thing you dolt
Which is probably why he put a slash and not an "and".
By the way, you forgot to capitalize your "h" and put a period at the end of your sentence.
Which is probably why he put a slash and not an "and".
By the way, you forgot to capitalize your "h" and put a period at the end of your sentence.
kirbyI'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away.
Someone should send them an email about it, just to make sure.
Someone should send them an email about it, just to make sure.
synchrosmakersholstered and put away mean the same thing you doltWhich is probably why he put a slash and not an "and".
By the way, you forgot to capitalize your "h" and put a period at the end of your sentence.
I didn't forget anything. I was clearly being ironic and hip by typing in all lowercase with no punctuation.
Before he edited his post (and thus, when I commented on it), it said this:
kirbyI'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away.
The context of that is clear. He is presenting two scenarios. One where the flare gun is 'holstered' and another where the flare gun is 'put away'.
Suck it, Trebek.
Which is probably why he put a slash and not an "and".
By the way, you forgot to capitalize your "h" and put a period at the end of your sentence.[/quote]
I didn't forget anything. I was clearly being ironic and hip by typing in all lowercase with no punctuation.
Before he edited his post (and thus, when I commented on it), it said this:
[quote=kirby]I'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away.[/quote]
The context of that is clear. He is presenting two scenarios. One where the flare gun is 'holstered' and another where the flare gun is 'put away'.
Suck it, Trebek.
smakersI didn't forget anything. I was clearly being ironic and hip by typing in all lowercase with no punctuation.
You may be ironic but you're certainly not hip.
smakersBefore he edited his post (and thus, when I commented on it), it said this:
kirbyI'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away.
The context of that is clear. He is presenting two scenarios. One where the flare gun is 'holstered' and another where the flare gun is 'put away'.
Suck it, Trebek.
I suppose I was giving him the benefit of the doubt, and assumed that he simply forgot to finish the statement, clarifying his intention. I can see that, without making any assumptions about the sentence, the slash could be interpreted to mean "and" rather than "or".
Irregardlessly, I hope this doesn't come between our dear, dear friendship, dear friend.
I didn't forget anything. I was clearly being ironic and hip by typing in all lowercase with no punctuation.[/quote]
You may be ironic but you're certainly not hip.
[quote=smakers]
Before he edited his post (and thus, when I commented on it), it said this:
[quote=kirby]I'm sure Valve knows about the Crossbow's faster shooting. It's possible that's how it was meant to be? Kind of doubt it though, considering the Flaregun takes the same time holstered/put away.[/quote]
The context of that is clear. He is presenting two scenarios. One where the flare gun is 'holstered' and another where the flare gun is 'put away'.
Suck it, Trebek.[/quote]
I suppose I was giving him the benefit of the doubt, and assumed that he simply forgot to finish the statement, clarifying his intention. I can see that, without making any assumptions about the sentence, the slash could be interpreted to mean "and" rather than "or".
Irregardlessly, I hope this doesn't come between our dear, dear friendship, dear friend.
"irregardlessly"
come on man
okay let's just get this over with. i fucked up my wording and edited it to make sense.
come on man
okay let's just get this over with. i fucked up my wording and edited it to make sense.
kirby, look up
it's a bird
it's a plane
it's....
the joke.
it's a bird
it's a plane
it's....
the joke.
breloommedic crossbow still not patched
Updated the Crusader's Crossbow
- Fixed an exploit related to switching weapons
- Reduced damage from 75 to 50
- Lower reload time from 3 seconds to 1.5 seconds
:(((
Updated the Crusader's Crossbow
- Fixed an exploit related to switching weapons
- Reduced damage from 75 to 50
- Lower reload time from 3 seconds to 1.5 seconds
:(((
trogthey made machine gun arrows a feature
New update fixed that xbow also does less dmg now. gg
New update fixed that xbow also does less dmg now. gg
Geknaiirtrogthey made machine gun arrows a featureNew update fixed that xbow also does less dmg now. gg
Wait really? It does less damage now?
Edit: fuck, they did. But what exactly does reduced damage from 75 to 50 mean?
New update fixed that xbow also does less dmg now. gg[/quote]
Wait really? It does less damage now?
Edit: fuck, they did. But what exactly does reduced damage from 75 to 50 mean?
Geknaiirtrogthey made machine gun arrows a featureNew update fixed that xbow also does less dmg now. gg
That was a joke about the new reload speed.
crespiGeknaiirtrogthey made machine gun arrows a featureNew update fixed that xbow also does less dmg now. gg
Wait really? It does less damage now?
Edit: fuck, they did. But what exactly does reduced damage from 75 to 50 mean?
75 was probably the base damage before falloff/rampup before, so I'd assume it deals 33% less damage now.
New update fixed that xbow also does less dmg now. gg[/quote]
That was a joke about the new reload speed.
[quote=crespi][quote=Geknaiir][quote=trog]they made machine gun arrows a feature[/quote]
New update fixed that xbow also does less dmg now. gg[/quote]
Wait really? It does less damage now?
Edit: fuck, they did. But what exactly does reduced damage from 75 to 50 mean?[/quote]
75 was probably the base damage before falloff/rampup before, so I'd assume it deals 33% less damage now.