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[RELEASE] Fog's Crosshairs v3
posted in Customization
1
#1
37 Frags +

Download: https://www.dropbox.com/s/197yvap3a0117b9/Fog%27s%20Custom%20HUD%20Crosshairs%20v3.0.zip

Screenshot/Corresponding Keys:

https://dl.dropboxusercontent.com/u/21833101/crosshairsv3.png

README:
Fog's Custom HUD Crosshairs (Version 3.0)
- Crosshairs h, i, j, and k provided by MR JOHNSON
- Crosshairs o and p origignally created by SizzlingCalamari

Changelog from v2 to v3:
- Cleaned up existing crosshairs (improved design, removed unnecessary crosshairs)
- Ported over more Quake crosshairs
- Ported default TF2 crosshairs
- Added over 15 new crosshairs

NOTE: Some crosshairs have been switched around/removed entirely and may break your existing crosshair installation. Please take this into consideration when upgrading to the latest version

Place the font in tf/resource folder and stick the following in ClientScheme.res inside CustomFontFiles (should be at the bottom):

"8" // replace with number not being used
{
"font" "resource/crosshairs.ttf"
"name" "Crosshairs"
}

It will look something like this. The number should be changed to a number not being used. You'll also have to create individual fonts inside ClientScheme.res, here is an example:

"xHairSpread"
{
"1"
{
"name" "Crosshairs"
"tall" "28"
"weight" "0"
"antialias" "1"
}
}

And inside HudLayout.res (inside tf/scripts) here is an example of what you will put in it:

xHairSpread
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"

"xpos" "c-100"
"ypos" "c-100"
"wide" "202"
"tall" "198"

"font" "xHairSpread"
"labelText" "0"
"textAlignment" "center"

"fgcolor" "255 255 255 192"
}

Replace labelText with the corresponding number/letter for the crosshair that you want. You'll have to most likely change around xpos, ypos, wide and tall to your liking.

[b]Download:[/b] https://www.dropbox.com/s/197yvap3a0117b9/Fog%27s%20Custom%20HUD%20Crosshairs%20v3.0.zip

[b]Screenshot/Corresponding Keys:[/b]
[img]https://dl.dropboxusercontent.com/u/21833101/crosshairsv3.png[/img]

[b]README:[/b]
Fog's Custom HUD Crosshairs (Version 3.0)
- Crosshairs h, i, j, and k provided by MR JOHNSON
- Crosshairs o and p origignally created by SizzlingCalamari

Changelog from v2 to v3:
- Cleaned up existing crosshairs (improved design, removed unnecessary crosshairs)
- Ported over more Quake crosshairs
- Ported default TF2 crosshairs
- Added over 15 new crosshairs

NOTE: Some crosshairs have been switched around/removed entirely and may break your existing crosshair installation. Please take this into consideration when upgrading to the latest version

Place the font in tf/resource folder and stick the following in ClientScheme.res inside CustomFontFiles (should be at the bottom):

"8" // replace with number not being used
{
"font" "resource/crosshairs.ttf"
"name" "Crosshairs"
}

It will look something like this. The number should be changed to a number not being used. You'll also have to create individual fonts inside ClientScheme.res, here is an example:

"xHairSpread"
{
"1"
{
"name" "Crosshairs"
"tall" "28"
"weight" "0"
"antialias" "1"
}
}

And inside HudLayout.res (inside tf/scripts) here is an example of what you will put in it:

xHairSpread
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"

"xpos" "c-100"
"ypos" "c-100"
"wide" "202"
"tall" "198"

"font" "xHairSpread"
"labelText" "0"
"textAlignment" "center"

"fgcolor" "255 255 255 192"
}

Replace labelText with the corresponding number/letter for the crosshair that you want. You'll have to most likely change around xpos, ypos, wide and tall to your liking.
2
#2
6 Frags +

.

.
3
#3
3 Frags +

Thanks a bunch Fog!

Thanks a bunch Fog!
4
#4
2 Frags +

AWESOME. I'll definitely include these in my hud.

AWESOME. I'll definitely include these in my hud.
5
#5
1 Frags +

I'm digging the Banjo Kazooie crosshair.

I'm digging the Banjo Kazooie crosshair.
6
#6
2 Frags +

Thank you, based Fog.

Thank you, based Fog.
7
#7
2 Frags +

the best

the best
8
#8
0 Frags +

thank you!

thank you!
9
#9
0 Frags +

mmmmmmmmmmmmmmmm love every one of these

mmmmmmmmmmmmmmmm love every one of these
10
#10
0 Frags +

god bless

god bless
11
#11
3 Frags +

I just noticed I have the same crosshair in two different letters.

Oh well.

I just noticed I have the same crosshair in two different letters.

Oh well.
12
#12
0 Frags +

Thanks for those crosshairs they are really amazing and you have done awesome job!
I was wondering if there is a way to play with a specific custom crosshair lets say the "x" crosshair for a specific class lets say medic, and for all the other classes to use one other custom crosshair lets say "6" is that possible and if yes would you mind to tell me that way?

Thanks for those crosshairs they are really amazing and you have done awesome job!
I was wondering if there is a way to play with a specific custom crosshair lets say the "x" crosshair for a specific class lets say medic, and for all the other classes to use one other custom crosshair lets say "6" is that possible and if yes would you mind to tell me that way?
13
#13
0 Frags +

Not easily, the problem with font crosshairs is that you can only really have 1 at a time. The way to swap them is to use minmodes but the problem with this is theres a small delay like with hud_reloadscheme. You can also have achievement panel crosshairs but those are kinda messy to set up and cannot be animated if that matters to you.

Not easily, the problem with font crosshairs is that you can only really have 1 at a time. The way to swap them is to use minmodes but the problem with this is theres a small delay like with hud_reloadscheme. You can also have achievement panel crosshairs but those are kinda messy to set up and cannot be animated if that matters to you.
14
#14
0 Frags +
BenroadsNot easily, the problem with font crosshairs is that you can only really have 1 at a time. The way to swap them is to use minmodes but the problem with this is theres a small delay like with hud_reloadscheme. You can also have achievement panel crosshairs but those are kinda messy to set up and cannot be animated if that matters to you.

Actually i knew that i could do it by using the minmode the thing is that i use the minmode to change the scoreboards I don't think i will use it for the custom font too imagine to change each time the crosshair and the scoreboard :P. Anyway thanks for the reply i don't think that i will go to do it with the achievement panel. As for you can have one each time not actually true cause i combine two of them the 6 and 3 together :)

[quote=Benroads]Not easily, the problem with font crosshairs is that you can only really have 1 at a time. The way to swap them is to use minmodes but the problem with this is theres a small delay like with hud_reloadscheme. You can also have achievement panel crosshairs but those are kinda messy to set up and cannot be animated if that matters to you.[/quote]
Actually i knew that i could do it by using the minmode the thing is that i use the minmode to change the scoreboards I don't think i will use it for the custom font too imagine to change each time the crosshair and the scoreboard :P. Anyway thanks for the reply i don't think that i will go to do it with the achievement panel. As for you can have one each time not actually true cause i combine two of them the 6 and 3 together :)
15
#15
0 Frags +

Hey, I installed the font and got half of them working but on some of them I get a weird symbol. It's on the cooler ones that it doesn't work :(

http://i.imgur.com/Mr5VpNN.jpg

Now, I installed the font that was included in the zip. It's weird to me that some of them work but some of them don't. Any ideas how to fix it? Great work btw.

Edit: I reinstalled it, deleted the v2 font file and it works :D

Hey, I installed the font and got half of them working but on some of them I get a weird symbol. It's on the cooler ones that it doesn't work :(

[img]http://i.imgur.com/Mr5VpNN.jpg[/img]

Now, I installed the font that was included in the zip. It's weird to me that some of them work but some of them don't. Any ideas how to fix it? Great work btw.

[b]Edit:[/b] I reinstalled it, deleted the v2 font file and it works :D
16
#16
0 Frags +

edit3: Disregard, got it working. Looks great!

edit3: Disregard, got it working. Looks great!
17
#17
2 Frags +
TrollHunterHey, I installed the font and got half of them working but on some of them I get a weird symbol. It's on the cooler ones that it doesn't work :(

http://i.imgur.com/Mr5VpNN.jpg

Now, I installed the font that was included in the zip. It's weird to me that some of them work but some of them don't. Any ideas how to fix it? Great work btw.

Don't install the crosshair fonts. Uninstall whatever crosshair fonts you have installed to Windows

EDIT: That symbol is the FontStruct symbol, as the very first version was created on it

[quote=TrollHunter]Hey, I installed the font and got half of them working but on some of them I get a weird symbol. It's on the cooler ones that it doesn't work :(

[img]http://i.imgur.com/Mr5VpNN.jpg[/img]

Now, I installed the font that was included in the zip. It's weird to me that some of them work but some of them don't. Any ideas how to fix it? Great work btw.[/quote] Don't install the crosshair fonts. Uninstall whatever crosshair fonts you have installed to Windows

EDIT: That symbol is the FontStruct symbol, as the very first version was created on it
18
#18
2 Frags +

Really nice crosshairs. Although you did a really awesome job I’d like to point out some „mistakes”.

I used those values while testing this: "tall" "28"; "additive" "0"; "antialias" "1"; "weight" "0"; “outline" "0"

Res: 1920x1080, Fullscreen

1. The “q” crosshair is slightly longer on the right than on the left (this even stays when I disable antialias) http://i.imgur.com/kLVqoN3.png
2. The 2 circles in the crosshairs “-“ ; “=” and “l” are a little bit displaced (they are tighter together at the bottom right than at the top left) http://i.imgur.com/ExxkOEB.png
3. Crosshair “m” is a little bit shorter on the right than on the left (though I noticed that this goes away if I disable antialias) http://i.imgur.com/95tQbA3.png
4. The dot in crosshair “4” is a little bit off center. http://i.imgur.com/mimfhMm.png
EDIT: Just did a paint comparison and it seems like the dot in crosshair 4 is indeed centered. Sorry for the confusion.

Other than that I really like them. Sadly the tf2 outlines still suck balls but oh well.

Really nice crosshairs. Although you did a really awesome job I’d like to point out some „mistakes”.

I used those values while testing this: "tall" "28"; "additive" "0"; "antialias" "1"; "weight" "0"; “outline" "0"

Res: 1920x1080, Fullscreen

1. The “q” crosshair is slightly longer on the right than on the left (this even stays when I disable antialias) http://i.imgur.com/kLVqoN3.png
2. The 2 circles in the crosshairs “-“ ; “=” and “l” are a little bit displaced (they are tighter together at the bottom right than at the top left) http://i.imgur.com/ExxkOEB.png
3. Crosshair “m” is a little bit shorter on the right than on the left (though I noticed that this goes away if I disable antialias) http://i.imgur.com/95tQbA3.png
4. The dot in crosshair “4” is a little bit off center. http://i.imgur.com/mimfhMm.png
EDIT: Just did a paint comparison and it seems like the dot in crosshair 4 is indeed centered. Sorry for the confusion.

Other than that I really like them. Sadly the tf2 outlines still suck balls but oh well.
19
#19
2 Frags +

Thanks for the feedback!

I'll look at fixing them if it's enough of a concern to people

Thanks for the feedback!

I'll look at fixing them if it's enough of a concern to people
20
#20
0 Frags +

Hey Fog is there anyway to download the crosshair files separately or be able to toggle them, or are these strictly static HUD crosshairs? I'm really digging that crosshair above "Z" that I would like have in my crosshair switcher.

Hey Fog is there anyway to download the crosshair files separately or be able to toggle them, or are these strictly static HUD crosshairs? I'm really digging that crosshair above "Z" that I would like have in my crosshair switcher.
21
#21
0 Frags +
bowswer5Hey Fog is there anyway to download the crosshair files separately or be able to toggle them, or are these strictly static HUD crosshairs? I'm really digging that crosshair above "Z" that I would like have in my crosshair switcher.

These are static HUD crosshairs. If you were planning to use it in a sv_pure 2 server, it wouldn't work in a crosshair switcher anyways I don't think

[quote=bowswer5]Hey Fog is there anyway to download the crosshair files separately or be able to toggle them, or are these strictly static HUD crosshairs? I'm really digging that crosshair above "Z" that I would like have in my crosshair switcher.[/quote] These are static HUD crosshairs. If you were planning to use it in a sv_pure 2 server, it wouldn't work in a crosshair switcher anyways I don't think
22
#22
0 Frags +

I'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.

I'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.
23
#23
0 Frags +
SevinI'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.

Could you provide a screenshot?

Also what operating system are you on?

[quote=Sevin]I'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.[/quote]Could you provide a screenshot?

Also what operating system are you on?
24
#24
0 Frags +
FogSevinI'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.Could you provide a screenshot?

Also what operating system are you on?

I'm Mac, so I guess that's probably it though I've never had any problems before with your crosshairs.

Name's correspond to crosshair:
- y
- 4
- a

[quote=Fog][quote=Sevin]I'm playing on 1920x1080 and I cannot get the crosshairs to stop clipping, no matter how small I make the font.[/quote]Could you provide a screenshot?

Also what operating system are you on?[/quote]

I'm Mac, so I guess that's probably it though I've never had any problems before with your crosshairs.

Name's correspond to crosshair:
- [url=http://i.imgur.com/7zN96Xn.png]y[/url]
- [url=http://i.imgur.com/QL9vBiN.png]4[/url]
- [url=http://i.imgur.com/WBhQyuX.png]a[/url]
25
#25
1 Frags +

Alright add me so I can help you out

Alright add me so I can help you out
26
#26
0 Frags +
FogAlright add me so I can help you out

Will do tomorrow. Thanks, Fog!

[quote=Fog]Alright add me so I can help you out[/quote]

Will do tomorrow. Thanks, Fog!
27
#27
0 Frags +

Wheres my platinum crosshair

Wheres my platinum crosshai[url=http://teamfortress.tv/forum/thread/13254-my-custom-platinum-t-shirts]r[/url]
28
#28
0 Frags +
MedusaReally nice crosshairs. Although you did a really awesome job I’d like to point out some „mistakes”.

I used those values while testing this: "tall" "28"; "additive" "0"; "antialias" "1"; "weight" "0"; “outline" "0"

Res: 1920x1080, Fullscreen

1. The “q” crosshair is slightly longer on the right than on the left (this even stays when I disable antialias) http://i.imgur.com/kLVqoN3.png
2. The 2 circles in the crosshairs “-“ ; “=” and “l” are a little bit displaced (they are tighter together at the bottom right than at the top left) http://i.imgur.com/ExxkOEB.png
3. Crosshair “m” is a little bit shorter on the right than on the left (though I noticed that this goes away if I disable antialias) http://i.imgur.com/95tQbA3.png
4. The dot in crosshair “4” is a little bit off center. http://i.imgur.com/mimfhMm.png
EDIT: Just did a paint comparison and it seems like the dot in crosshair 4 is indeed centered. Sorry for the confusion.

Other than that I really like them. Sadly the tf2 outlines still suck balls but oh well.

So I looked at these problems, and it seems that #1 is on me, with #2 being dependent on the size of the font. If you use a higher font size, #2 scales properly and doesn't have the same issues. I'm not entirely sure of why this is, but I'm not sure if it's something I can fix

[quote=Medusa]Really nice crosshairs. Although you did a really awesome job I’d like to point out some „mistakes”.

I used those values while testing this: "tall" "28"; "additive" "0"; "antialias" "1"; "weight" "0"; “outline" "0"

Res: 1920x1080, Fullscreen

1. The “q” crosshair is slightly longer on the right than on the left (this even stays when I disable antialias) http://i.imgur.com/kLVqoN3.png
2. The 2 circles in the crosshairs “-“ ; “=” and “l” are a little bit displaced (they are tighter together at the bottom right than at the top left) http://i.imgur.com/ExxkOEB.png
3. Crosshair “m” is a little bit shorter on the right than on the left (though I noticed that this goes away if I disable antialias) http://i.imgur.com/95tQbA3.png
4. The dot in crosshair “4” is a little bit off center. http://i.imgur.com/mimfhMm.png
EDIT: Just did a paint comparison and it seems like the dot in crosshair 4 is indeed centered. Sorry for the confusion.

Other than that I really like them. Sadly the tf2 outlines still suck balls but oh well.[/quote] So I looked at these problems, and it seems that #1 is on me, with #2 being dependent on the size of the font. If you use a higher font size, #2 scales properly and doesn't have the same issues. I'm not entirely sure of why this is, but I'm not sure if it's something I can fix
29
#29
0 Frags +

I was using cross-hair 8 on ver2, and it was fine, but as soon as i switch the font over it was weird, so I'm not sure what has changed but someone isn't right....

I was using cross-hair 8 on ver2, and it was fine, but as soon as i switch the font over it was weird, so I'm not sure what has changed but someone isn't right....
30
#30
0 Frags +
ThetechnicbrickI was using cross-hair 8 on ver2, and it was fine, but as soon as i switch the font over it was weird, so I'm not sure what has changed but someone isn't right....

weird how?

[quote=Thetechnicbrick]I was using cross-hair 8 on ver2, and it was fine, but as soon as i switch the font over it was weird, so I'm not sure what has changed but someone isn't right....[/quote] weird how?
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