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TF2 Update January 23 2014
1
#1
12 Frags +

We've released a mandatory TF2 update. The notes for the update are below. The new version is 2085489.

-Eric

--------------------------

- Add quickplay option to only connect to official Valve servers
- Prevent game servers from redirecting players to alternate servers when players connect through quickplay
- Fixed the show_htmlpage command bypassing the cl_disablehtmlmotd convar on the client
- Fixed the loading screen not rendering correctly for Mac clients
- Fixed Asian fonts not rendering correctly for Linux clients
- Fixed a client crash related to Killstreak effects
- Fixed a client crash caused by trying to load an invalid URL in the MOTD
- Fixed a server crash related to screen fades
- Fixed color correction being based off the wrong player's origin in multiplayer games
- Fixed the Heavy's fists not showing the Killstreak effects
- Fixed The War on Smissmas Battle Socks hiding the Soldier's grenades
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Fixed HUD elements not drawing correctly after beginning to record a demo
- Fixed the Short Circuit particles not always being removed on player death
- Fixed an exploit where players could run the MVM_Revive_Response, MVM_Respec, and use_action_slot_item commands on behalf of other players
- Updated the Unidentified Following Object, Carrion Companion, and Chucklenuts so they can get assists in Pyrovision
- Updated the Festive Gloves of Running Urgently to include a blue material when equipped by the Blue team
- Updated The Brainiac Hairpiece so it can be equipped with items like The Grizzled Growth and added a "no helmet" style
- Updated The Map Maker's Medallion so name/description tags can be applied to it
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated The Scotsman's Skullcutter to use the Demoman's secondary taunt
- Updated The TF2VRH and The Virtual Viewfinder so they can be equipped with hats
- Added UGC Highlander Season 11 and 6vs6 Season 13 medals
- Updated the localization files
- Updated pl_upward
- Fixed being able to construct buildings in the skybox
- Updated Mann vs. Machine
- Fixed the bots not being able to equip multiple cosmetic items
- Fixed Scout bots not playing the correct animation when stunned with the Sandman
- Fixed not being able to reset the countdown timer if a player disconnects while Ready
- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready
- Updated MvM to un-ready a team if everyone but the disconnecting player was ready
- Updated mvm_rottenburg
- Improved collision near barricade to reduce players getting stuck
- Fixed credits not always being collected when they fall into the barricade
- Updated mvm_mannhattan
- Fixed being able to construct buildings inside the respawn room
- Fixed a material problem near the hatch

_______________________________________________
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We've released a mandatory TF2 update. The notes for the update are below. The new version is 2085489.

-Eric

--------------------------

[b]- Add quickplay option to only connect to official Valve servers[/b]
[b]- Prevent game servers from redirecting players to alternate servers when players connect through quickplay[/b]
[b]- Fixed the show_htmlpage command bypassing the cl_disablehtmlmotd convar on the client[/b]
- Fixed the loading screen not rendering correctly for Mac clients
- Fixed Asian fonts not rendering correctly for Linux clients
- Fixed a client crash related to Killstreak effects
- Fixed a client crash caused by trying to load an invalid URL in the MOTD
- Fixed a server crash related to screen fades
- Fixed color correction being based off the wrong player's origin in multiplayer games
- Fixed the Heavy's fists not showing the Killstreak effects
- Fixed The War on Smissmas Battle Socks hiding the Soldier's grenades
- Fixed the Meet the Medic taunt not releasing doves during the taunt
[b]- Fixed HUD elements not drawing correctly after beginning to record a demo[/b]
- Fixed the Short Circuit particles not always being removed on player death
- Fixed an exploit where players could run the MVM_Revive_Response, MVM_Respec, and use_action_slot_item commands on behalf of other players
- Updated the Unidentified Following Object, Carrion Companion, and Chucklenuts so they can get assists in Pyrovision
- Updated the Festive Gloves of Running Urgently to include a blue material when equipped by the Blue team
- Updated The Brainiac Hairpiece so it can be equipped with items like The Grizzled Growth and added a "no helmet" style
- Updated The Map Maker's Medallion so name/description tags can be applied to it
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated The Scotsman's Skullcutter to use the Demoman's secondary taunt
- Updated The TF2VRH and The Virtual Viewfinder so they can be equipped with hats
[b]- Added UGC Highlander Season 11 and 6vs6 Season 13 medals[/b]
- Updated the localization files
- Updated pl_upward
[b]- Fixed being able to construct buildings in the skybox[/b]
- Updated Mann vs. Machine
- Fixed the bots not being able to equip multiple cosmetic items
- Fixed Scout bots not playing the correct animation when stunned with the Sandman
- Fixed not being able to reset the countdown timer if a player disconnects while Ready
[b]- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready[/b]
[b] - Updated MvM to un-ready a team if everyone but the disconnecting player was ready[/b]
- Updated mvm_rottenburg
- Improved collision near barricade to reduce players getting stuck
- Fixed credits not always being collected when they fall into the barricade
- Updated mvm_mannhattan
- Fixed being able to construct buildings inside the respawn room
- Fixed a material problem near the hatch

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
2
#2
33 Frags +
- Fixed Asian fonts not rendering correctly for Linux clients

well thank god for that

[quote]- Fixed Asian fonts not rendering correctly for Linux clients[/quote]

well thank god for that
3
#3
-3 Frags +
- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready

probably should have highlighted that too

[quote]- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready[/quote]

probably should have highlighted that too
4
#4
10 Frags +

item server is down, can't collect my shitty ugc medal D:

item server is down, can't collect my shitty ugc medal D:
5
#5
8 Frags +
defy- Fixed Asian fonts not rendering correctly for Linux clients
well thank god for that

hell yeah, we here fam

[quote=defy][quote]- Fixed Asian fonts not rendering correctly for Linux clients[/quote]

well thank god for that[/quote]

hell yeah, we here fam
6
#6
23 Frags +

honestly the quickplay and motd stuff is pretty great cause fuck pinion

honestly the quickplay and motd stuff is pretty great cause fuck pinion
7
#7
22 Frags +

please send me a new isp

http://i.imgur.com/Hmla4nq.png

please send me a new isp
[img]http://i.imgur.com/Hmla4nq.png[/img]
8
#8
7 Frags +
Fixed HUD elements not drawing correctly after beginning to record a demo

still no fix for invisible players, but at least this makes fixing it yourself so much less painful

[quote]Fixed HUD elements not drawing correctly after beginning to record a demo[/quote]

still no fix for invisible players, but at least this makes fixing it yourself so much less painful
9
#9
6 Frags +
Ericplease send me a new isp
http://i.imgur.com/Hmla4nq.png

What skin are you using?

[quote=Eric]please send me a new isp
[img]http://i.imgur.com/Hmla4nq.png[/img][/quote]
What skin are you using?
10
#10
2 Frags +
LionxEricplease send me a new isp
http://i.imgur.com/Hmla4nq.png
What skin are you using?

http://metroforsteam.com/

[quote=Lionx][quote=Eric]please send me a new isp
[img]http://i.imgur.com/Hmla4nq.png[/img][/quote]
What skin are you using?[/quote]
http://metroforsteam.com/
11
#11
-4 Frags +
LionxWhat skin are you using?

Looks like windows 8, not a skin

Edit: nvm i was wrong

[quote=Lionx]
What skin are you using?
[/quote]

Looks like windows 8, not a skin

Edit: nvm i was wrong
12
#12
0 Frags +
- Fixed the bots not being able to equip multiple cosmetic items

What will this mean? Is it for the servers with !robot command?

[quote]- Fixed the bots not being able to equip multiple cosmetic items[/quote]
What will this mean? Is it for the servers with !robot command?
13
#13
0 Frags +

If anyone is having any issues, here is what I suggest and here is what worked for me:

If you get an error message like this:

http://nsrt.me/bin/1390526103.png

1) Validate your TF2 cache ( Steam -> TF2 -> Properties -> Local Files -> Verify Integrity of Game Cache (there will probably be a lot of errors)

2) Move your download and cfg folders to your desktop (you will most likely loose either in the update, I did it as a precaution)

3) Exit and relaunch steam

4) Update TF2 (it should work now)

5) Move your folders back, but keep a copy on your desktop or back up location of choice just in case

6) Start the game, it should work.

Let me know if this helps anyone!

If anyone is having any issues, here is what I suggest and here is what worked for me:

If you get an error message like this:

[img]http://nsrt.me/bin/1390526103.png[/img]

1) Validate your TF2 cache ( Steam -> TF2 -> Properties -> Local Files -> Verify Integrity of Game Cache (there will probably be a lot of errors)

2) Move your download and cfg folders to your desktop (you will most likely loose either in the update, I did it as a precaution)

3) Exit and relaunch steam

4) Update TF2 (it should work now)

5) Move your folders back, but keep a copy on your desktop or back up location of choice just in case

6) Start the game, it should work.

Let me know if this helps anyone!
14
#14
3 Frags +

yessss my .ss

yessss my .ss
15
#15
3 Frags +

i don't have my medal :(

i don't have my medal :(
16
#16
4 Frags +
SilkThreadi don't have my medal :(

medals are added into the game by valve, but distributed by ugc admins so its up to them when you get it

s8 medals took a week, s9 took a day so it kinda just happens whenever

[quote=SilkThread]i don't have my medal :([/quote]

medals are added into the game by valve, but distributed by ugc admins so its up to them when you get it

s8 medals took a week, s9 took a day so it kinda just happens whenever
17
#17
2 Frags +
BlindSightIf anyone is having any issues, here is what I suggest and here is what worked for me:

If you get an error message like this:

http://nsrt.me/bin/1390526103.png

1) Validate your TF2 cache ( Steam -> TF2 -> Properties -> Local Files -> Verify Integrity of Game Cache (there will probably be a lot of errors)

2) Move your download and cfg folders to your desktop (you will most likely loose either in the update, I did it as a precaution)

3) Exit and relaunch steam

4) Update TF2 (it should work now)

5) Move your folders back, but keep a copy on your desktop or back up location of choice just in case

6) Start the game, it should work.

Let me know if this helps anyone!

All I did was restart steam and it worked. Try that first to save yourselves time.

[quote=BlindSight]If anyone is having any issues, here is what I suggest and here is what worked for me:

If you get an error message like this:

[img]http://nsrt.me/bin/1390526103.png[/img]

1) Validate your TF2 cache ( Steam -> TF2 -> Properties -> Local Files -> Verify Integrity of Game Cache (there will probably be a lot of errors)

2) Move your download and cfg folders to your desktop (you will most likely loose either in the update, I did it as a precaution)

3) Exit and relaunch steam

4) Update TF2 (it should work now)

5) Move your folders back, but keep a copy on your desktop or back up location of choice just in case

6) Start the game, it should work.

Let me know if this helps anyone![/quote]
All I did was restart steam and it worked. Try that first to save yourselves time.
18
#18
-5 Frags +
tranchemusicitem server is down, can't collect my shitty ugc medal D:

I helped get you that medal. You're welcome.

[quote=tranchemusic]item server is down, can't collect my shitty ugc medal D:[/quote]

I helped get you that medal. You're welcome.
19
#19
2 Frags +
DrPloxo- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready
probably should have highlighted that too

Pretty sure that's MvM specific, tournament readying is only 5 seconds - unless they also added it there? Haven't tested it.

[quote=DrPloxo][quote]- Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready[/quote]

probably should have highlighted that too[/quote]
Pretty sure that's MvM specific, tournament readying is only 5 seconds - unless they also added it there? Haven't tested it.
20
#20
1 Frags +

-Fixed being able to construct buildings in the skybox

rip fun

-Fixed being able to construct buildings in the skybox

rip fun
21
#21
10 Frags +

http://i.imgur.com/4SYEVun.png

as awful as saigns are i hope this doesn't continue, i kinda liked having an active server

[img]http://i.imgur.com/4SYEVun.png[/img]

as awful as saigns are i hope this doesn't continue, i kinda liked having an active server
22
#22
5 Frags +

Yeah, kind of fucked over my community's servers too. Were full pretty much full-time in the weeks up to the update, now we just can't get players on it. Pretty shit considering we were running it completely stock, with way better connection than I get to any valve servers.

Yeah, kind of fucked over my community's servers too. Were full pretty much full-time in the weeks up to the update, now we just can't get players on it. Pretty shit considering we were running it completely stock, with way better connection than I get to any valve servers.
23
#23
5 Frags +

Valve responded to emails by saying they were working on a solution, so hopefully pub TF2 isn't completely dead yet.

Valve responded to emails by saying they were working on a solution, so hopefully pub TF2 isn't completely dead yet.
24
#24
4 Frags +

They won't let a problem like that stay that way for too long. Regardless of what most pubbers think, the tf2 team does actually care.

They won't let a problem like that stay that way for too long. Regardless of what most pubbers think, the tf2 team does actually care.
25
#25
3 Frags +
SimYeah, kind of fucked over my community's servers too. Were full pretty much full-time in the weeks up to the update, now we just can't get players on it. Pretty shit considering we were running it completely stock, with way better connection than I get to any valve servers.

welcome to the club :(

one of the owners of firepowered posted this showing the daily connection percentage of their users

http://i.imgur.com/91xNnU1.png

he said on friday they only had 4/15 of their servers busy...

just is going to totally kill servers that are basically vanilla

[quote=Sim]Yeah, kind of fucked over my community's servers too. Were full pretty much full-time in the weeks up to the update, now we just can't get players on it. Pretty shit considering we were running it completely stock, with way better connection than I get to any valve servers.[/quote]

welcome to the club :(

one of the owners of firepowered posted this showing the daily connection percentage of their users

[img]http://i.imgur.com/91xNnU1.png[/img]

he said on friday they only had 4/15 of their servers busy...

just is going to totally kill servers that are basically vanilla
26
#26
1 Frags +

No reason to keep random crits on then.

No reason to keep random crits on then.
27
#27
1 Frags +

I like the new feature, because I honestly prefer playing on valve servers. I'm sick of having to download random sounds, or deal with sourcemod plugins that aren't needed. I'm also sick of unavoidable advertisements at the beginning of every round. I understand there are some good pubs out there, but those are never active during my regular play hours. At least this way I can find a populated server.

I like the new feature, because I honestly prefer playing on valve servers. I'm sick of having to download random sounds, or deal with sourcemod plugins that aren't needed. I'm also sick of unavoidable advertisements at the beginning of every round. I understand there are some good pubs out there, but those are never active during my regular play hours. At least this way I can find a populated server.
28
#28
2 Frags +
WithADanceNumberI like the new feature, because I honestly prefer playing on valve servers. I'm sick of having to download random sounds, or deal with sourcemod plugins that aren't needed. I'm also sick of unavoidable advertisements at the beginning of every round. I understand there are some good pubs out there, but those are never active during my regular play hours. At least this way I can find a populated server.

i don't think anyone is saying that there should not be an option to only quickplay to valve servers...

the problem is that instead of actually working to fix the cancer (saigns, bets.tf, premium benefits for servers, lots of ads, etc) -- valve just nuked all community servers from quickplay.

[quote=WithADanceNumber]I like the new feature, because I honestly prefer playing on valve servers. I'm sick of having to download random sounds, or deal with sourcemod plugins that aren't needed. I'm also sick of unavoidable advertisements at the beginning of every round. I understand there are some good pubs out there, but those are never active during my regular play hours. At least this way I can find a populated server.[/quote]

i don't think anyone is saying that there should not be an option to only quickplay to valve servers...

the problem is that instead of actually working to fix the cancer (saigns, bets.tf, premium benefits for servers, lots of ads, etc) -- valve just nuked all community servers from quickplay.
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