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TF2 update for 3/31/15
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Fixed the Strange Dalokohs Bar not counting food eaten
- Fixed a client crash related to the material system
- Fixed a client crash related to the control point HUD
- Fixed a server crash related to the Robot Destruction game mode
- Fixed name changes not being applied to all panels
- Fixed a bug with tournaments ending early if the previous round ended in a stalemate
- Fixed the Australium Scattergun using the fire material
- Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels
- Added Gamers Assembly 2015 medals
- Added a "no hat" style for the Batter's Helmet
- Updated more sound files to use .mp3 format instead of .wav
- Updated nav_check_stairs to be marked as a cheat
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Updated the localization files
- Mannpower update
- Updated grapple model and player animations
- Fixed not hearing some of the powerup sounds
- Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps
- Knockout: reduced melee damage multiplier
- Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped
- Grapple: increased base damage for attaching to a player and increased bleed damage while attached

Rumor has it:

- This is the new grappling hook model, thanks to Ellistron of Facepunch: http://facepunch.com/showthread.php?t=1446193&p=47432635&viewfull=1#post47432635

- There's some new animations! Ellistron also recorded them for your viewing pleasure

- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/27444c4dd8af2e26755331a6da0279335356ea5a

- Medal images can be found on Facepunch

- Strings and VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/16d909a6856185315a73416568715da28a511c63

- Size is ~110 MB

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- [b]Fixed the Strange Dalokohs Bar not counting food eaten[/b]
- Fixed a client crash related to the material system
- Fixed a client crash related to the control point HUD
- Fixed a server crash related to the Robot Destruction game mode
- Fixed name changes not being applied to all panels
- Fixed a bug with tournaments ending early if the previous round ended in a stalemate
- Fixed the Australium Scattergun using the fire material
- Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels
- Added Gamers Assembly 2015 medals
- Added a "no hat" style for the Batter's Helmet
- Updated more sound files to use .mp3 format instead of .wav
- Updated nav_check_stairs to be marked as a cheat
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Updated the localization files
- Mannpower update
- Updated grapple model and player animations
- Fixed not hearing some of the powerup sounds
- Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps
- Knockout: reduced melee damage multiplier
- Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped
- Grapple: increased base damage for attaching to a player and increased bleed damage while attached[/quote]

Rumor has it:

- This is the new grappling hook model, thanks to Ellistron of Facepunch: http://facepunch.com/showthread.php?t=1446193&p=47432635&viewfull=1#post47432635

- There's some new animations! [url=http://facepunch.com/showthread.php?t=1446193&p=47432469&viewfull=1#post47432469]Ellistron also recorded them for your viewing pleasure[/url]

- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/27444c4dd8af2e26755331a6da0279335356ea5a

- [B]Medal images [url=http://facepunch.com/showthread.php?t=1458654&p=47432480#post47432480]can be found on Facepunch[/url][/B]

- Strings and VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/16d909a6856185315a73416568715da28a511c63

- Size is ~110 MB
2
#2
9 Frags +

HOLY SHIT I OWN A SCORCHING FLAMES NO HAT

HOLY SHIT I OWN A SCORCHING FLAMES NO HAT
3
#3
8 Frags +

- Added a "no hat" style for the Batter's Helmet

isn't the whole hat just a hat?

- Added a "no hat" style for the Batter's Helmet

isn't the whole hat just a hat?
4
#4
0 Frags +

YES

YES
5
#5
3 Frags +

I think the no hat just removes the mic and headphone doesn't it?

I think the no hat just removes the mic and headphone doesn't it?
6
#6
1 Frags +
BonafideI think the no hat just removes the mic and headphone doesn't it?

You would be right.

[quote=Bonafide]I think the no hat just removes the mic and headphone doesn't it?[/quote]
You would be right.
7
#7
-8 Frags +

ugc medals?

ugc medals?
8
#8
0 Frags +
DirtyMortugc medals?

Came out two weeks ago...

[quote=DirtyMort]ugc medals?[/quote]
Came out two weeks ago...
9
#9
18 Frags +

Via HLDS:

Valve- Introduced a feature that breaks the ESEA client automatically during playoffs.
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- Introduced a feature that breaks the ESEA client automatically during playoffs.[/quote]
10
#10
3 Frags +

http://i.imgur.com/ImC28Iz.png

helm update

[img]http://i.imgur.com/ImC28Iz.png[/img]
helm update
11
#11
Patch Notes
1 Frags +
DirtyMortugc medals?

That was the 3/18/15 update.

[quote=DirtyMort]ugc medals?[/quote]
That was the [url=http://teamfortress.tv/thread/23623/tf2-update-for-3-18-15]3/18/15 update.[/url]
12
#12
-1 Frags +
RainofLightHOLY SHIT I OWN A SCORCHING FLAMES NO HATTHEBILLDOZERhttp://i.imgur.com/ImC28Iz.png
helm update

you thought

[quote=RainofLight]HOLY SHIT I OWN A SCORCHING FLAMES NO HAT[/quote]

[quote=THEBILLDOZER][img]http://i.imgur.com/ImC28Iz.png[/img]
helm update[/quote]

you thought
13
#13
3 Frags +
wickedplayer494There's some new animations! Ellistron also recorded them for your viewing pleasureThey secretly added new all-class taunt animations, under the name of "taunt_vehicle_allclass_start" "taunt_vehicle_allclass_honk" and "taunt_vehicle_allclass_end"

bumper cars pt 2?

[quote=wickedplayer494]There's some new animations! [url=http://facepunch.com/showthread.php?t=1446193&p=47432469&viewfull=1#post47432469]Ellistron also recorded them for your viewing pleasure[/url]
[/quote]

[quote]They secretly added new all-class taunt animations, under the name of "taunt_vehicle_allclass_start" "taunt_vehicle_allclass_honk" and "taunt_vehicle_allclass_end"[/quote]

bumper cars pt 2?
14
#14
6 Frags +
DirtyMortugc medals?

http://cloud-4.steamusercontent.com/ugc/38619578634842897/3C46BC1E07D53947693547E9978A03D6DF6BE515/

mine came

[quote=DirtyMort]ugc medals?[/quote]
[img]http://cloud-4.steamusercontent.com/ugc/38619578634842897/3C46BC1E07D53947693547E9978A03D6DF6BE515/[/img]
mine came
15
#15
0 Frags +
THEBILLDOZERhttp://i.imgur.com/ImC28Iz.png
helm update

They probably should change the model so there's not an awkward hole on the side.

[quote=THEBILLDOZER][img]http://i.imgur.com/ImC28Iz.png[/img]
helm update[/quote]
They probably should change the model so there's not an awkward hole on the side.
16
#16
3 Frags +
hookyTHEBILLDOZERhttp://i.imgur.com/ImC28Iz.png
helm update
They probably should change the model so there's not an awkward hole on the side.

There should be a "switch hitter" style so it covers both ears and removes the headphones.

[quote=hooky][quote=THEBILLDOZER][img]http://i.imgur.com/ImC28Iz.png[/img]
helm update[/quote]
They probably should change the model so there's not an awkward hole on the side.[/quote]
There should be a "switch hitter" style so it covers both ears and removes the headphones.
17
#17
0 Frags +

oh my golly they fixed the scattergun reload animation, THANK YOU VALVE.

oh my golly they fixed the scattergun reload animation, THANK YOU VALVE.
18
#18
1 Frags +

I'm pretty sure those are just the bumper car animations, they're not new.

I'm pretty sure those are just the bumper car animations, they're not new.
19
#19
4 Frags +
hookyTHEBILLDOZERhttp://i.imgur.com/ImC28Iz.png
helm update
They probably should change the model so there's not an awkward hole on the side.

thats what batters helmets are really like though

[quote=hooky][quote=THEBILLDOZER][img]http://i.imgur.com/ImC28Iz.png[/img]
helm update[/quote]
They probably should change the model so there's not an awkward hole on the side.[/quote]
thats what batters helmets are really like though
20
#20
1 Frags +

http://i.imgur.com/ElJCNBW.jpg

Finally :D

[img] http://i.imgur.com/ElJCNBW.jpg [/img] Finally :D
21
#21
0 Frags +
Hypnotize http://i.imgur.com/ElJCNBW.jpg Finally :D

I was curious if it was just mine game, looks like it wasn't

[quote=Hypnotize][img] http://i.imgur.com/ElJCNBW.jpg [/img] Finally :D[/quote]

I was curious if it was just mine game, looks like it wasn't
22
#22
1 Frags +

got a ugc plat 6s medal, didnt even play a game loooool

got a ugc plat 6s medal, didnt even play a game loooool
23
#23
-1 Frags +

THE SCATTER ANIMATIONS ARE BACK

I CAN DIE HAPPY

THE SCATTER ANIMATIONS ARE BACK

I CAN DIE HAPPY
24
#24
1 Frags +
SnowdreamTHE SCATTER ANIMATIONS ARE BACK

I CAN DIE HAPPY

Now we need the Rocket Launcher back, and we're cool

[quote=Snowdream]THE SCATTER ANIMATIONS ARE BACK

I CAN DIE HAPPY[/quote]

Now we need the Rocket Launcher back, and we're cool
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