yttriumIncoThe coaches sit in with a team of newbies during a mix. They answer any questions that the newbies may have and teach them how to play the game.
Are there specialized coaches per-class, or do coaches just help anyone in general?
1 coach per team. They help with the team as well as any individual questions.
[quote=yttrium][quote=Inco]
The coaches sit in with a team of newbies during a mix. They answer any questions that the newbies may have and teach them how to play the game.[/quote]
Are there specialized coaches per-class, or do coaches just help anyone in general?[/quote]
1 coach per team. They help with the team as well as any individual questions.
coa
yttriumIncoThe coaches sit in with a team of newbies during a mix. They answer any questions that the newbies may have and teach them how to play the game.
Are there specialized coaches per-class, or do coaches just help anyone in general?
coaches guide the team through the match, and will help everyone on the team.
coa[quote=yttrium][quote=Inco]
The coaches sit in with a team of newbies during a mix. They answer any questions that the newbies may have and teach them how to play the game.[/quote]
Are there specialized coaches per-class, or do coaches just help anyone in general?[/quote]
coaches guide the team through the match, and will help everyone on the team.
rAz3coaches guide the team through the match, and will help everyone on the team.
Inco1 coach per team. They help with the team as well as any individual questions.
Alrighty cool, I'll swing by then.
[quote=rAz3]coaches guide the team through the match, and will help everyone on the team.[/quote]
[quote=Inco]1 coach per team. They help with the team as well as any individual questions.[/quote]
Alrighty cool, I'll swing by then.
Hey guys. We have a bunch of newbies and not that many coaches. Consider coaching some newbie mixes if you have open+ experience!
If you want announcements for when we need coaches, one of us can invite you to this group http://steamcommunity.com/groups/na6v6newbiemixcoaches thanks.
Hey guys. We have a bunch of newbies and not that many coaches. Consider coaching some newbie mixes if you have open+ experience!
If you want announcements for when we need coaches, one of us can invite you to this group http://steamcommunity.com/groups/na6v6newbiemixcoaches thanks.
i'm not exaggerating we really need coaches god bless
e. we good ty
i'm not exaggerating we really need coaches god bless
e. we good ty
rAz3no mixes this week?
yes sir there are mixes! I'm just a goober and forgot to update the event listing this week. sorry about that mate.
[quote=rAz3]no mixes this week?[/quote]
yes sir there are mixes! I'm just a goober and forgot to update the event listing this week. sorry about that mate.
Hello, gamers. Newbie mixes will be hosted tonight starting immediately after fully charged wraps up. Please come coach if you haven't recently.
New players, hop on in and let's do the esports :)
Hello, gamers. Newbie mixes will be hosted tonight starting immediately after fully charged wraps up. Please come coach if you haven't recently.
New players, hop on in and let's do the esports :)
We need some serious help tonight with a possibly extreme influx of players!!! Please come coach if you have a free hour or two :D
We need some serious help tonight with a possibly extreme influx of players!!! Please come coach if you have a free hour or two :D
I don't think I could coach a full team but if anyone who's coaching would like a partner I've got a good bit of flank experience and could help keep that side of things together!
I don't think I could coach a full team but if anyone who's coaching would like a partner I've got a good bit of flank experience and could help keep that side of things together!
I'll be there with my homeslice Blazedarkbringer tonight, we'll coach a team together
I'll be there with my homeslice Blazedarkbringer tonight, we'll coach a team together
how does this work, if i show up do i get to assemble a team of 6 newbie warriors and the other coaches assemble a team of 6 newbie warriors and then we do a newbie warrior tournament to see who can coach their team to the newbie warrior championship?
cause if thats not how it happens, that's what i propose happens in the future.
how does this work, if i show up do i get to assemble a team of 6 newbie warriors and the other coaches assemble a team of 6 newbie warriors and then we do a newbie warrior tournament to see who can coach their team to the newbie warrior championship?
cause if thats not how it happens, that's what i propose happens in the future.
flamehow does this work, if i show up do i get to assemble a team of 6 newbie warriors and the other coaches assemble a team of 6 newbie warriors and then we do a newbie warrior tournament to see who can coach their team to the newbie warrior championship?
cause if thats now how it happens that's what i propose happens in the future.
admins do the drafting
[quote=flame]how does this work, if i show up do i get to assemble a team of 6 newbie warriors and the other coaches assemble a team of 6 newbie warriors and then we do a newbie warrior tournament to see who can coach their team to the newbie warrior championship?
cause if thats now how it happens that's what i propose happens in the future.[/quote]
admins do the drafting
@flame
We have a draft which we basically just put in a random group of 6 people in with a random coach that's determined by how many mixes each newbie has played. We balance the mixes by having 3 skill "tiers" in each class's add up zone. We just have about the same number of "novice" "beginner" and "experienced" on each team.
@flame
We have a draft which we basically just put in a random group of 6 people in with a random coach that's determined by how many mixes each newbie has played. We balance the mixes by having 3 skill "tiers" in each class's add up zone. We just have about the same number of "novice" "beginner" and "experienced" on each team.
Who do I contact about donating a server for tonight?
Who do I contact about donating a server for tonight?
lavanineWho do I contact about donating a server for tonight?
KevinIsPwn
http://steamcommunity.com/profiles/76561198027325929
flame: we could totally look into coaches picking newbie warriors because that idea sounds dope
[quote=lavanine]Who do I contact about donating a server for tonight?[/quote]
KevinIsPwn
http://steamcommunity.com/profiles/76561198027325929
flame: we could totally look into coaches picking newbie warriors because that idea sounds dope
Just wanted to report that Newbie Mixes are bonkers now and it's AMAZING
130 in Mumble
6 Mixes going and picking another
International coaches
Just wanted to report that Newbie Mixes are bonkers now and it's AMAZING
130 in Mumble
6 Mixes going and picking another
International coaches
Newbie mixes were a ton of fun. It gave me my first taste of competitive TF2 and it tasted good.
Newbie mixes were a ton of fun. It gave me my first taste of competitive TF2 and it tasted good.
Have y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.
Have y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.
HandcuffedHave y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.
The goal of Newbie Mixes is not to get as many mixes out as we can, but to make sure all of our mixes are as good as can be. We cannot control time delays from disconnecting or people aliasing, and even without delays, mixes take a long time simply due to the nature of them. Teaching people is not a short process. They could be sped up, but you run the risk of skipping over a lot of valuable information that the newbies would love to know.
Changing the rules to 3 rounds would not be a good idea in my eyes. From a coaching POV, it is hard to coach from just 3 rounds. 3 rounds is not enough time to really see how each player on a team plays. It is already hard to watch all 6 players with 5 rounds. On your point about rolls, I think 3 rounds would only make that worse. If it is an absolute roll, 3 rounds may be faster, but an extra 2 rounds does not take that long either. Also, having 5 rounds allows more chances for a team to break out of that roll, maybe getting a round or at least a chance to see how a proper defense can play out.
Lastly, I do apologize for the time you spent waiting in between mixes. It is hard for admins to see each and every player who has been waiting, and has become even harder due to our increase in newbies. Most admins try to draft by how many games people have played that night, which usually seems to work when trying to get people who have been waiting. We can certainly try asking if people have been waiting a long time to be drafted.
[quote=Handcuffed]Have y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.[/quote]
The goal of Newbie Mixes is not to get as many mixes out as we can, but to make sure all of our mixes are as good as can be. We cannot control time delays from disconnecting or people aliasing, and even without delays, mixes take a long time simply due to the nature of them. Teaching people is not a short process. They could be sped up, but you run the risk of skipping over a lot of valuable information that the newbies would love to know.
Changing the rules to 3 rounds would not be a good idea in my eyes. From a coaching POV, it is hard to coach from just 3 rounds. 3 rounds is not enough time to really see how each player on a team plays. It is already hard to watch all 6 players with 5 rounds. On your point about rolls, I think 3 rounds would only make that worse. If it is an absolute roll, 3 rounds may be faster, but an extra 2 rounds does not take that long either. Also, having 5 rounds allows more chances for a team to break out of that roll, maybe getting a round or at least a chance to see how a proper defense can play out.
Lastly, I do apologize for the time you spent waiting in between mixes. It is hard for admins to see each and every player who has been waiting, and has become even harder due to our increase in newbies. Most admins try to draft by how many games people have played that night, which usually seems to work when trying to get people who have been waiting. We can certainly try asking if people have been waiting a long time to be drafted.
HandcuffedI spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,).
I don't have a ton to add to what Inco said, but..
I'm 29, Plinko is 30+.. you're not too old. Hopefully we see more of you! You seemed like a good dude.
And just for anybody - if you're interested in learning competitive 6v6, it doesn't matter if you're 11 or 45, you're welcome to come and learn with us! As long as you're friendly and willing to learn, we'll do our best to make it awesome.
[quote=Handcuffed]I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). [/quote]
I don't have a ton to add to what Inco said, but..
I'm 29, Plinko is 30+.. you're not too old. Hopefully we see more of you! You seemed like a good dude.
And just for anybody - if you're interested in learning competitive 6v6, it doesn't matter if you're 11 or 45, you're welcome to come and learn with us! As long as you're friendly and willing to learn, we'll do our best to make it awesome.
IncoHandcuffedHave y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.
The goal of Newbie Mixes is not to get as many mixes out as we can, but to make sure all of our mixes are as good as can be. We cannot control time delays from disconnecting or people aliasing, and even without delays, mixes take a long time simply due to the nature of them. Teaching people is not a short process. They could be sped up, but you run the risk of skipping over a lot of valuable information that the newbies would love to know.
Changing the rules to 3 rounds would not be a good idea in my eyes. From a coaching POV, it is hard to coach from just 3 rounds. 3 rounds is not enough time to really see how each player on a team plays. It is already hard to watch all 6 players with 5 rounds. On your point about rolls, I think 3 rounds would only make that worse. If it is an absolute roll, 3 rounds may be faster, but an extra 2 rounds does not take that long either. Also, having 5 rounds allows more chances for a team to break out of that roll, maybe getting a round or at least a chance to see how a proper defense can play out.
Lastly, I do apologize for the time you spent waiting in between mixes. It is hard for admins to see each and every player who has been waiting, and has become even harder due to our increase in newbies. Most admins try to draft by how many games people have played that night, which usually seems to work when trying to get people who have been waiting. We can certainly try asking if people have been waiting a long time to be drafted.
i waited 3 hours to get into one 3 weeks ago; granted i was in beginner soldier, but still, people start getting salty after waiting for a couple hours and watching someone who just joined the mumble get drafted over them.
[quote=Inco][quote=Handcuffed]Have y'all considered running these as first to three rather than first to five?
The biggest issue with the newbie mixes (in my fairly uninformed, new-to-mixes opinion) is how much time you spend wasting just trying to get a mix going. And after it ends, you often wait around for another mix or two to end or for new players to join... and then might not get picked depending on who else joined new to the mumble or just by luck from organizers amongst a pool of players.
Tonight, due to some issues getting a full team (players considered "too good" were kicked, needing to pause when someone lagging out, and an even match that ended up tied 3-3 after 30 minutes or whatever the time limit was), I was able to play a single mix in two hours of queueing. The mix was a lot of fun, the coaches were helpful, etc. but I spent most of my time sitting in mumble (and realizing that maybe I'm too old to be playing or interacting with this community,,,). I think turning the games over more - playing first to three - would help get more games going. Plus, matches where one team is blatantly better than the other would be over quicker and there'd potentially be more coaches available as the time commitment to coach a mix is lessoned.
The downside, of course, is that a first-to-three mix is not replicating an actual 6's match but I don't think the primary intention of these mixes is to win or anything. It also does take a lot of time to pick teams and get everyone ready in a server, but I would think you could gain some efficiencies with matches ending quicker and more people being able to play at a time.[/quote]
The goal of Newbie Mixes is not to get as many mixes out as we can, but to make sure all of our mixes are as good as can be. We cannot control time delays from disconnecting or people aliasing, and even without delays, mixes take a long time simply due to the nature of them. Teaching people is not a short process. They could be sped up, but you run the risk of skipping over a lot of valuable information that the newbies would love to know.
Changing the rules to 3 rounds would not be a good idea in my eyes. From a coaching POV, it is hard to coach from just 3 rounds. 3 rounds is not enough time to really see how each player on a team plays. It is already hard to watch all 6 players with 5 rounds. On your point about rolls, I think 3 rounds would only make that worse. If it is an absolute roll, 3 rounds may be faster, but an extra 2 rounds does not take that long either. Also, having 5 rounds allows more chances for a team to break out of that roll, maybe getting a round or at least a chance to see how a proper defense can play out.
Lastly, I do apologize for the time you spent waiting in between mixes. It is hard for admins to see each and every player who has been waiting, and has become even harder due to our increase in newbies. Most admins try to draft by how many games people have played that night, which usually seems to work when trying to get people who have been waiting. We can certainly try asking if people have been waiting a long time to be drafted.[/quote]
i waited 3 hours to get into one 3 weeks ago; granted i was in beginner soldier, but still, people start getting salty after waiting for a couple hours and watching someone who just joined the mumble get drafted over them.
parki waited 3 hours to get into one 3 weeks ago; granted i was in beginner soldier, but still, people start getting salty after waiting for a couple hours and watching someone who just joined the mumble get drafted over them.
It's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.
[quote=park]
i waited 3 hours to get into one 3 weeks ago; granted i was in beginner soldier, but still, people start getting salty after waiting for a couple hours and watching someone who just joined the mumble get drafted over them.[/quote]
It's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.
alosecIt's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.
I'm working on a mumble bot (for something else) that could be adapted pretty easily to give user time in channel and maybe pugs played in a mumble text message. If you're interested, let me know
[quote=alosec]It's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.[/quote]
I'm working on a mumble bot (for something else) that could be adapted pretty easily to give user time in channel and maybe pugs played in a mumble text message. If you're interested, let me know
Pls I can coach but I have to wake up early :c
Pls I can coach but I have to wake up early :c
ThoxoalosecIt's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.
I'm working on a mumble bot (for something else) that could be adapted pretty easily to give user time in channel and maybe pugs played in a mumble text message. If you're interested, let me know
This sounds insanely useful. Accept my add plz
[quote=Thoxo][quote=alosec]It's an imperfect system but we do our best. The blame isn't on the drafters, it's on the drafting system. I'll talk to Kevin and the other admins about what can be done to help gamers who have been waiting a while.[/quote]
I'm working on a mumble bot (for something else) that could be adapted pretty easily to give user time in channel and maybe pugs played in a mumble text message. If you're interested, let me know[/quote]
This sounds insanely useful. Accept my add plz