Via HLDS:
Valve- Fixed corrupt textures that were appearing for some players
- Fixed crashes that were occurring for some players with 3GB or less of RAM
- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
- Fixed a client crash related to the backpack
- Fixed a bug where mini-crits were overriding full crits
- Fixed "Sort by Date" sorting in the wrong order in the backpack (design is to sort with newest items in the front)
- Fixed the Invasion Unusual effect "Subatomic" being off-center
- Fixed not being able to put cosmetic items from the Gargoyle Collection onto the Steam Community Market
- Fixed missing kill icons for the Invasion weapons
- Fixed the "Win a Bumper Kart minigame" Merasmission objective not triggering in the event of a team wipe
- Added a "Batman" tag for Workshop submissions for the Arkham Knight Contest
- Fixed missing Quickplay images for Mannpower maps Gorge and Thunder Mountain
- Updated PASS Time to fix not seeing the Halloween version of the Jack while it's being carried by a player
- Updated The Infernal Impaler, Courtier's Collar, Iron Lung, and The Bearded Bombardier
Rumor has it:
- VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/92e3db78a0f1e5368aa8d37731cb9d37c6115730
- Some deep level stuff: https://github.com/SteamDatabase/GameTracking/commit/d36e7233b1d1c0ffdc2b344562ab0772b6f94117
- Size is ~45 MB
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:
[quote=Valve]- Fixed corrupt textures that were appearing for some players
- Fixed crashes that were occurring for some players with 3GB or less of RAM
- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
- Fixed a client crash related to the backpack
- Fixed a bug where mini-crits were overriding full crits
- Fixed "Sort by Date" sorting in the wrong order in the backpack (design is to sort with newest items in the front)
- Fixed the Invasion Unusual effect "Subatomic" being off-center
- Fixed not being able to put cosmetic items from the Gargoyle Collection onto the Steam Community Market
- Fixed missing kill icons for the Invasion weapons
- Fixed the "Win a Bumper Kart minigame" Merasmission objective not triggering in the event of a team wipe
- Added a "Batman" tag for Workshop submissions for the Arkham Knight Contest
- Fixed missing Quickplay images for Mannpower maps Gorge and Thunder Mountain
- Updated PASS Time to fix not seeing the Halloween version of the Jack while it's being carried by a player
- Updated The Infernal Impaler, Courtier's Collar, Iron Lung, and The Bearded Bombardier[/quote]
Rumor has it:
- VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/92e3db78a0f1e5368aa8d37731cb9d37c6115730
- Some deep level stuff: https://github.com/SteamDatabase/GameTracking/commit/d36e7233b1d1c0ffdc2b344562ab0772b6f94117
- Size is ~45 MB
esea server is older version, cant connect to match server gg
edit:
ScreaMboat: hey are esea servers getting updated?
tri: working on it right now
esea server is older version, cant connect to match server gg
edit:
ScreaMboat: hey are esea servers getting updated?
tri: working on it right now
can anyone confirm if
Valve- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
is solving inconsistency between frame gains for some people vs frame drops for others? or is it smth else they didnt fix?
can anyone confirm if
[quote=Valve]- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs[/quote]
is solving inconsistency between frame gains for some people vs frame drops for others? or is it smth else they didnt fix?
esea servers patched
edit: being updated right now
10:11 PM - tri: we're working on getting an update out right now
edit: servers up
esea servers patched
edit: being updated right now
10:11 PM - tri: we're working on getting an update out right now
edit: servers up
deetrrip matches
lol epic!!!
[quote=deetr]rip matches[/quote]
lol epic!!!
I believe the update changed flares going back to full-crits as well.
I believe the update changed flares going back to full-crits as well.
RunawayI believe the update changed flares going back to full-crits as well.
Yup.
I hate this game.
[quote=Runaway]I believe the update changed flares going back to full-crits as well.[/quote]
Yup.
I hate this game.
- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
playing on amd hd 6850, rip fps atm :(
- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
playing on amd hd 6850, rip fps atm :(
optimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?
optimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?
Gemmellnessoptimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?
Why so negative? You are playing a seven year old game that still gets regular updates from its devs
[quote=Gemmellness]optimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?[/quote]
Why so negative? You are playing a seven year old game that still gets regular updates from its devs
deguCZ- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
playing on amd hd 6850, rip fps atm :(
I have an amd gpu and also have noticed a decent fps drop
[quote=deguCZ]- Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
playing on amd hd 6850, rip fps atm :([/quote]
I have an amd gpu and also have noticed a decent fps drop
Did this fix contracts? I still press F2 and can't decrypt contracts because they don't show up
EDIT: jk hud update helped
Did this fix contracts? I still press F2 and can't decrypt contracts because they don't show up
EDIT: jk hud update helped
rowrowDid this fix contracts? I still press F2 and can't decrypt contracts because they don't show up
Update your HUD lol they work fine for me
[quote=rowrow]Did this fix contracts? I still press F2 and can't decrypt contracts because they don't show up[/quote]
Update your HUD lol they work fine for me
kounterpartsesea servers patched
edit: being updated right now
10:11 PM - tri: we're working on getting an update out right now
edit: servers up
HidiRIP ESEA MATCHES
[quote=kounterparts]esea servers patched
edit: being updated right now
10:11 PM - tri: we're working on getting an update out right now
edit: servers up[/quote]
[quote=Hidi]RIP ESEA MATCHES[/quote]
HidiRIP ESEA MATCHES
Are you capable of reading?
[quote=Hidi]RIP ESEA MATCHES[/quote]
Are you capable of reading?
tri is on his GAME this halloween
tri is on his GAME this halloween
Gemmellnessoptimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?
Not only what Eren said, but usually on every decently big TF2 update that happens, something always breaks. It's somewhat expected nowadays but at least they try their best to fix it immediately and are nice enough to still tend to the game.
[quote=Gemmellness]optimise one little thing, releases with 2/3 moderate bugs. can't wait 4 the optimisation update gaiz
but seriously, it seems every update has so many things broken recently... stuff like the sorting by date sorting backwards, how did that get past testing?[/quote]
Not only what Eren said, but usually on every decently big TF2 update that happens, something always breaks. It's somewhat expected nowadays but at least they try their best to fix it immediately and are nice enough to still tend to the game.
ViperAre you capable of reading?
Didn't matter in the case of my match. Two people still couldn't connect to our server, even after we updated and changed servers.
[quote=Viper]Are you capable of reading?[/quote]
Didn't matter in the case of my match. Two people still couldn't connect to our server, even after we updated and changed servers.
RunawayI believe the update changed flares going back to full-crits as well.
Yup.
Also fixed the problem where headshots wouldnt work on soldiers with the escape plan and would just do bodyshot damage
[quote=Runaway]I believe the update changed flares going back to full-crits as well.[/quote]
Yup.
Also fixed the problem where headshots wouldnt work on soldiers with the escape plan and would just do bodyshot damage
HidiViperAre you capable of reading?
Didn't matter in the case of my match. Two people still couldn't connect to our server, even after we updated and changed servers.
That was our match, the update didn't affect the servers. The esea servers were just having issues. Dont blame valve for something they dont control.
Both you and our players couldnt join even before the update
Edit: oh and when we all had to leave server, that wasnt changing server, that was esea updating it btw
[quote=Hidi][quote=Viper]Are you capable of reading?[/quote]
Didn't matter in the case of my match. Two people still couldn't connect to our server, even after we updated and changed servers.[/quote]
That was our match, the update didn't affect the servers. The esea servers were just having issues. Dont blame valve for something they dont control.
Both you and our players couldnt join even before the update
Edit: oh and when we all had to leave server, that wasnt changing server, that was esea updating it btw