Brimstonevalve we need to pregame scrim please how can this even be allowed to happen
there wont even be a match for you to play
[quote=Brimstone]valve we need to pregame scrim please how can this even be allowed to happen[/quote]
there wont even be a match for you to play
it would be epic if their workday was over after the update rolled out
it would be epic if their workday was over after the update rolled out
valve pls stop fucking ponies and make a quality update
valve pls stop fucking ponies and make a quality update
me and percy can't launch the game either. I'm using literally no custom files
me and percy can't launch the game either. I'm using literally no custom files
Apparently even people who dont crash are stuck on the main menu since the buttons dont work or something
Apparently even people who dont crash are stuck on the main menu since the buttons dont work or something
if we can't kill tf2 then valve will do it themselves
if we can't kill tf2 then valve will do it themselves
On the other hand, even with a custom HUD the linux version of the game works fine right now, guess this is the steamOS push.
On the other hand, even with a custom HUD the linux version of the game works fine right now, guess this is the steamOS push.
Have people tried verifying their files? I'm not crashing at all
Have people tried verifying their files? I'm not crashing at all
[img]http://i.imgur.com/okNfxCN.jpg[/img]
ZestyHave people tried verifying their files? I'm not crashing at all
yeah doesnt work
[quote=Zesty]Have people tried verifying their files? I'm not crashing at all[/quote]
yeah doesnt work
i've downloaded the 20 mb update and launched the game 3 times
booted to main menu just fine, so weird
i've downloaded the 20 mb update and launched the game 3 times
booted to main menu just fine, so weird
arose"Added a feature to the game mode selection screen that allows players to play on specific maps"
We did it reddit :]
As long as they're not returning Valve servers, I'm fine with that.
[quote=arose]"Added a feature to the game mode selection screen that allows players to play on specific maps"
We did it reddit :][/quote]
As long as they're not returning Valve servers, I'm fine with that.
in other news the syringe gun does no damage post patch
in other news the syringe gun does no damage post patch
I FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again
I FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again
PontI FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again
0 byte file crashes the game, nice job valve :/
That file is created every time you launch the game. It must be deleted before every launch at the current moment.
[quote=Pont]I FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again[/quote]
0 byte file crashes the game, nice job valve :/
That file is created every time you launch the game. It must be deleted before every launch at the current moment.
literally an empty file broke the game
literally an empty file broke the game
casuals aren't allowed to play this game anymore
casuals aren't allowed to play this game anymore
PontI FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again
Adding, great find! It took quite a while longer than usual for someone to find something.
[quote=Pont]I FIXED IT. REMOVE YOUR casualcritera.vdf from your tf folder
mine immediately started working again[/quote]
Adding, great find! It took quite a while longer than usual for someone to find something.
selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
(all played* 3 games from upward)
so it appears it might be tracking loaded areas* or something akin to that at the end of a map/game? Our bud who provided the file left the 3rd game midway (casual servers, not community).
selected_maps_bits: 318767360
selected_maps_bits: 167777024
selected_maps_bits: 0
(one game on harvest)
selected_maps_bits: 2151948288
selected_maps_bits: 2690566289
selected_maps_bits: 29360128
(Abandoned game of degroot keep)
selected_maps_bits: 1208027196
selected_maps_bits: 16900100
selected_maps_bits: 0
(abandoned koth_king)
No fucking clue what this is for now. Maybe its recording the previous/last game then taking that into effect on top of your elo?
Selected_maps_bits: 0 (the last line) seems to be the exact thing thats causing a crash. the github link from OP only shows repeated fixed32 selected_maps_bits = 3; that under tf_gcmessages which seems to do something
random thoughts: Its an elo/rank modifier or cleaning up how it presents values? having replaced this stuff, no clue as to the insanely high value though.
everything is irrelevant.
My casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless
Squidamatron provided the tidbit.
[s]selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
([s]all[/s] played* 3 games from upward)
[s]so it appears it might be tracking loaded areas* or something akin to that at the end of a map/game? Our bud who provided the file left the 3rd game midway (casual servers, not community).[/s]
selected_maps_bits: 318767360
selected_maps_bits: 167777024
selected_maps_bits: 0
(one game on harvest)
selected_maps_bits: 2151948288
selected_maps_bits: 2690566289
selected_maps_bits: 29360128
(Abandoned game of degroot keep)
selected_maps_bits: 1208027196
selected_maps_bits: 16900100
selected_maps_bits: 0
(abandoned koth_king)
No fucking clue what this is for now. Maybe its recording the previous/last game then taking that into effect on top of your elo?
Selected_maps_bits: 0 (the last line) seems to be the exact thing thats causing a crash. the github link from OP only shows repeated fixed32 selected_maps_bits = 3; that under tf_gcmessages which seems to do something
random thoughts: Its an elo/rank modifier or cleaning up how it presents values? having replaced [url=http://i.imgur.com/uDXHfu2.png]this stuff[/url], no clue as to the insanely high value though. [/s]
everything is irrelevant. [quote]My casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless[/quote]
Squidamatron provided the tidbit.
That's interesting, mine doesn't crash and I never had to delete this file.
If I open it, I get
selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
For those that have to delete it, does switching on write protection help?
That's interesting, mine doesn't crash and I never had to delete this file.
If I open it, I get
selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
For those that have to delete it, does switching on write protection help?
La_maisonThat's interesting, mine doesn't crash and I never had to delete this file.
If I open it, I get
selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
For those that have to delete it, does switching on write protection help?
Don't tell me thats upward?
[quote=La_maison]That's interesting, mine doesn't crash and I never had to delete this file.
If I open it, I get
selected_maps_bits: 4223639358
selected_maps_bits: 1797519182
selected_maps_bits: 0
For those that have to delete it, does switching on write protection help?[/quote]
Don't tell me thats upward?
Just played a casual game on cp_well
Just played a casual game on cp_well
nvm valve fixed their shit. my 10 minutes of fame is over :/
nvm valve fixed their shit. my 10 minutes of fame is over :/
If you want to go the lazy route, grab update #2 which now fixes things for you:
Eric Smith via HLDSWe've released a fix for this. Your client should pick it up automatically.
If you want to go the lazy route, grab update #2 which now fixes things for you:
[quote=Eric Smith via HLDS]We've released a fix for this. Your client should pick it up automatically.[/quote]
wickedplayer494If you want to go the lazy route, grab update #2 which now fixes things for you:
Eric Smith via HLDSWe've released a fix for this. Your client should pick it up automatically.
Do you have another github link similar to the one in OP? I'd love to see what they changed.
[quote=wickedplayer494]If you want to go the lazy route, grab update #2 which now fixes things for you:
[quote=Eric Smith via HLDS]We've released a fix for this. Your client should pick it up automatically.[/quote][/quote]
Do you have another github link similar to the one in OP? I'd love to see what they changed.
My casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless
My casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless
SquidamatronMy casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless
Welp everything ive thought up to this point is basically out the window, thanks for mentioning!
[quote=Squidamatron]My casual_criteria.vdf was empty until I checked off maps I wanted to play in casual mm. Didn't even play a game, just checked them off, started/ended a search.
Oh well, fix is on the way regardless[/quote]
Welp everything ive thought up to this point is basically out the window, thanks for mentioning!
BuildBruhwickedplayer494If you want to go the lazy route, grab update #2 which now fixes things for you:
Eric Smith via HLDSWe've released a fix for this. Your client should pick it up automatically.
Do you have another github link similar to the one in OP? I'd love to see what they changed.
GameTracking would not be able to pierce deep enough into really small updates like this one, so all you'll see there is just steam.inf number changes: https://github.com/SteamDatabase/GameTracking/commit/902eaef646e82f4ef41d4478992719ab9c3d243b
Even if you were to go and drill into the DLLs yourself, you'd be in direct violation of the Steam Subscriber Agreement, which forbids decompiling without written permission. If you were to go ask Valve and use the "prior consent, in writing, of Valve" part, they'd have good reason to say no anyway.
[quote=BuildBruh][quote=wickedplayer494]If you want to go the lazy route, grab update #2 which now fixes things for you:
[quote=Eric Smith via HLDS]We've released a fix for this. Your client should pick it up automatically.[/quote][/quote]
Do you have another github link similar to the one in OP? I'd love to see what they changed.[/quote]
GameTracking would not be able to pierce deep enough into really small updates like this one, so all you'll see there is just steam.inf number changes: https://github.com/SteamDatabase/GameTracking/commit/902eaef646e82f4ef41d4478992719ab9c3d243b
Even if you were to go and drill into the DLLs yourself, you'd be in direct violation [url=http://store.steampowered.com/subscriber_agreement/]of the Steam Subscriber Agreement[/url], which forbids decompiling without written permission. If you were to go ask Valve and use the "prior consent, in writing, of Valve" part, they'd have good reason to say no anyway.