http://www.teamfortress.com/post.php?id=25023
"Experts assure us that ghosts are just hallucinations brought on by carbon monoxide poisoning. Well, experts, have fun explaining the 13 terrifying hauntings that just simultaneously went live in our fully poison gas-free Halloween maps! For everyone else, prepare to experience the spectral horror of carbon monoxide without any of the headaches or lethargy!
Three new Halloween maps! All classic Scream Fortress Maps! All-new contracts! New taunts! And a Creepy Crawly Case with the chance to get our newest unholy Halloween creation: a taunt Unusualifier!
Plus, for all you unusual effects fans: For the duration of the event, all unusual cosmetics that you unbox from any case or crate will have a Halloween 2016 unusual effect, and the chances of receiving an unusual cosmetic across all cases, even old ones, will be DOUBLED. It's usually single! That's TWICE as many chances! And that's terrifying!"
http://www.teamfortress.com/post.php?id=25023
"Experts assure us that ghosts are just hallucinations brought on by carbon monoxide poisoning. Well, experts, have fun explaining the 13 terrifying hauntings that just simultaneously went live in our fully poison gas-free Halloween maps! For everyone else, prepare to experience the spectral horror of carbon monoxide without any of the headaches or lethargy!
Three new Halloween maps! All classic Scream Fortress Maps! All-new contracts! New taunts! And a Creepy Crawly Case with the chance to get our newest unholy Halloween creation: a taunt Unusualifier!
Plus, for all you unusual effects fans: For the duration of the event, all unusual cosmetics that you unbox from any case or crate will have a Halloween 2016 unusual effect, and the chances of receiving an unusual cosmetic across all cases, even old ones, will be DOUBLED. It's usually single! That's TWICE as many chances! And that's terrifying!"
Pogchamp
Edit : Didn't realize the update was gonna be shit ;/
Pogchamp
Edit : Didn't realize the update was gonna be shit ;/
- The Competitive maps list has been updated- Added pl_badwater and ctf_turbine
[quote]- The Competitive maps list has been updated
[list]
[*]Added pl_badwater and ctf_turbine
[/list][/quote]
yttrium- The Competitive maps list has been updated- Added pl_badwater and ctf_turbine
Honestly kill me
[quote=yttrium][quote]- The Competitive maps list has been updated
[list]
[*]Added pl_badwater and ctf_turbine
[/list][/quote][/quote]
Honestly kill me
yttrium- The Competitive maps list has been updated- Added pl_badwater and ctf_turbine
Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time
For real though
[quote=yttrium][quote]- The Competitive maps list has been updated
[list]
[*]Added pl_badwater and ctf_turbine
[/list][/quote][/quote]
[quote]Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time[/quote]
For real though
i bet valve is watching sigafoo's stream LUL
i bet valve is watching sigafoo's stream LUL
ayy valve just fuck me up
ayy valve just fuck me up
i mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.
i mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.
After a long day of work starting at 5am, I think I'm gunna need some extra lube for what Valve is forcing into me this evening.
Destructivei mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.
Variety is fine, but Payload and CTF in their current states are NOT suited for a 6v6 game.
There are plenty of existing KOTH, AD, and CP maps that would have worked fine.
After a long day of work starting at 5am, I think I'm gunna need some extra lube for what Valve is forcing into me this evening.
[quote=Destructive]i mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.[/quote]
Variety is fine, but Payload and CTF in their current states are NOT suited for a 6v6 game.
There are plenty of existing KOTH, AD, and CP maps that would have worked fine.
Disabled cp_granary and cp_badlands
Added pl_badwater and ctf_turbine
???????
[quote]Disabled cp_granary and cp_badlands
Added pl_badwater and ctf_turbine
[/quote]
???????
Now even less people will play MM
Now even less people will play MM
shorasyttrium- The Competitive maps list has been updated- Added pl_badwater and ctf_turbine
Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time
For real though
I feel like sigafoo had an effect on this , with his recent visit to valve headquarters.
[quote=shoras][quote=yttrium][quote]- The Competitive maps list has been updated
[list]
[*]Added pl_badwater and ctf_turbine
[/list][/quote][/quote]
[quote]Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time[/quote]
For real though[/quote]
I feel like sigafoo had an effect on this , with his recent visit to valve headquarters.
They removed granary and badlands but kept swiftwater?? Why??
They removed granary and badlands but kept swiftwater?? Why??
Re4lityshorasyttrium- The Competitive maps list has been updated- Added pl_badwater and ctf_turbine
Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time
For real though
I feel like sigafoo had an effect on this , with his recent visit to valve headquarters.
If he's responsible, the 6s community will hate him even more than they already do.
[quote=Re4lity][quote=shoras][quote=yttrium][quote]- The Competitive maps list has been updated
[list]
[*]Added pl_badwater and ctf_turbine
[/list][/quote][/quote]
[quote]Disabled cp_granary and cp_badlands
Maps will continue to enter and exit this list over time[/quote]
For real though[/quote]
I feel like sigafoo had an effect on this , with his recent visit to valve headquarters.[/quote]
If he's responsible, the 6s community will hate him even more than they already do.
as if matchmaking wasnt awful enough already. big up the dev team all day every day
as if matchmaking wasnt awful enough already. big up the dev team all day every day
yttriumAfter a long day of work starting at 5am, I think I'm gunna need some extra lube for what Valve is forcing into me this evening.
Destructivei mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.
Variety is fine, but Payload and CTF in their current states are NOT suited for a 6v6 game.
There are plenty of existing KOTH, AD, and CP maps that would have worked fine.
Thats what I meant, I'd like to see some maps that are better suited for smaller teams.
[quote=yttrium]After a long day of work starting at 5am, I think I'm gunna need some extra lube for what Valve is forcing into me this evening.
[quote=Destructive]i mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.[/quote]
Variety is fine, but Payload and CTF in their current states are NOT suited for a 6v6 game.
There are plenty of existing KOTH, AD, and CP maps that would have worked fine.[/quote]
Thats what I meant, I'd like to see some maps that are better suited for smaller teams.
Okay I understand some people want to see payload maps in competitive play but this isn't the way to do it
Okay I understand some people want to see payload maps in competitive play but this isn't the way to do it
Valve we're right here just hiroshima us already...
Valve we're right here just hiroshima us already...
"competitive mode improvements"
:)
"competitive mode improvements"
:)
fat update
valve really do care
fat update
valve really do care
why the fuck are they taking advice from an engineer main
why the fuck are they taking advice from an engineer main
Why would they oust Badlands if they were weighing which maps to get rid of? WHY NOT GRANARY AND METALWORKS?
Why would they oust Badlands if they were weighing which maps to get rid of? WHY NOT GRANARY AND [b]METALWORKS[/b]?
lmao, more payload, removing BADLANDS???? not foundry. not vanguard. not swiftwater. not the fps murdering stock viaduct. fuck i dont think gran is even that bad when its valve mm and neither team knows what the fuck its doing
i think valve are deliberately trolling us. there's no other explanation. i think my brain is straight up broke trying to work this one out
lmao, more payload, removing BADLANDS???? not foundry. not vanguard. not swiftwater. not the fps murdering stock viaduct. fuck i dont think gran is even that bad when its valve mm and neither team knows what the fuck its doing
i think valve are deliberately trolling us. there's no other explanation. i think my brain is straight up broke trying to work this one out
fahrenheitWhy would they oust Badlands if they were weighing which maps to get rid of? WHY NOT GRANARY AND METALWORKS?
They did get rid of granary though...metalworks I can definitley understand though
[quote=fahrenheit]Why would they oust Badlands if they were weighing which maps to get rid of? WHY NOT GRANARY AND [b]METALWORKS[/b]?[/quote]
They did get rid of granary though...metalworks I can definitley understand though
why is valve doing this
just make the game how it was in 2010 and leave it alone
why is valve doing this
just make the game how it was in 2010 and leave it alone
Serious questions for valve
1) Why remove more competitively stable maps for less-stable maps? Were pub players having trouble pushing into last because of engineers that much?
2) If engineers are the problem why add two much more annoying to push maps? Playing MM on swiftwater 2nd is an awful experience unless you have a teammate that knows about the doors opening differently and thus being able to take down a sentry, but that can easily be checked by having players watch flank. Foundry and Vanguard are immensely worse for pushing last too.
3) Why add turbine and not turbine_pro to at least give more routes to stop sentry building?
4) Rotating maps is fine, but if the goal of rotating maps was for games to be faster why not just put class limits so you don't fight 3 engineers turtling on last?
Serious questions for valve
1) Why remove more competitively stable maps for less-stable maps? Were pub players having trouble pushing into last because of engineers that much?
2) If engineers are the problem why add two much more annoying to push maps? Playing MM on swiftwater 2nd is an awful experience unless you have a teammate that knows about the doors opening differently and thus being able to take down a sentry, but that can easily be checked by having players watch flank. Foundry and Vanguard are immensely worse for pushing last too.
3) Why add turbine and not turbine_pro to at least give more routes to stop sentry building?
4) Rotating maps is fine, but if the goal of rotating maps was for games to be faster why not just put class limits so you don't fight 3 engineers turtling on last?
valve might just be trying to deliberately kill team fortress 2
valve might just be trying to deliberately kill team fortress 2
-Updated the sounds made when the Scout shoves someone while using the Shortstop
oh i like this great update
-Updated the sounds made when the Scout shoves someone while using the Shortstop
oh i like this great update
y'know how streamers like b4nny and truktruk said that they really don't tell valve what to do and mostly focus on feedback etc?
I really wish they did.
y'know how streamers like b4nny and truktruk said that they really don't tell valve what to do and mostly focus on feedback etc?
I really wish they did.
Bumper car taunt added.........YESSSS!!!!!
Bumper car taunt added.........YESSSS!!!!!