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Square tiles on the normal cp_viaduct
posted in Q/A Help
1
#1
0 Frags +

http://puu.sh/sLJbU/d5b13ffbf0.jpg

Does someone know how to fix this?
Would really appreciate it.

Thanks in advance :)

[img]http://puu.sh/sLJbU/d5b13ffbf0.jpg
[/img]
Does someone know how to fix this?
Would really appreciate it.

Thanks in advance :)
2
#2
3 Frags +

you might want to list out all the things you've tried in your post so we don't get a thread full of "tried that, didnt work"

you might want to list out all the things you've tried in your post so we don't get a thread full of "tried that, didnt work"
3
#3
7 Frags +

delete the map in tf/maps then validate integrity

delete the map in tf/maps then validate integrity
4
#4
4 Frags +

its mat_bumpmap or mat_specular one of the two

its mat_bumpmap or mat_specular one of the two
5
#5
3 Frags +

mat_bumpmap 1 should fix it

mat_bumpmap 1 should fix it
6
#6
3 Frags +
mousiopeits mat_bumpmap or mat_specular one of the twoBenroadsmat_bumpmap 1 should fix it

It was mat_bumpmap 1

Thanks a lot

I also just realized that I called the map in the title cp_viaduct LOL

[quote=mousiope]its mat_bumpmap or mat_specular one of the two[/quote]
[quote=Benroads]mat_bumpmap 1 should fix it[/quote]

It was mat_bumpmap 1

Thanks a lot

I also just realized that I called the map in the title cp_viaduct LOL
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