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ultiduo_radar
1
#1
0 Frags +

So Sidular contacted me about making a ultiduo map for TFCL as he needed another to round out their season so here's alpha 1 of an idea I came up with. No clue if it's any good but I think it's different so maybe it's fun. It's basically like the radar dish from hydro.

Download: http://www.mediafire.com/file/1jhe4bemctdon2a/ultiduo_radar_a1.bsp

Screens:

http://i.imgur.com/RWocBDv.jpg

http://i.imgur.com/XRVrX8H.jpg

So Sidular contacted me about making a ultiduo map for TFCL as he needed another to round out their season so here's alpha 1 of an idea I came up with. No clue if it's any good but I think it's different so maybe it's fun. It's basically like the radar dish from hydro.

Download: http://www.mediafire.com/file/1jhe4bemctdon2a/ultiduo_radar_a1.bsp

Screens:
[img]http://i.imgur.com/RWocBDv.jpg[/img]
[img]http://i.imgur.com/XRVrX8H.jpg[/img]
2
#2
27 Frags +

this looks really unfun

this looks really unfun
3
#3
-4 Frags +

Just from looking at the screenshots I'd say remove panels so rocket jumping into it is easier... or just remove the top part above the point altogether.

Just from looking at the screenshots I'd say remove panels so rocket jumping into it is easier... or just remove the top part above the point altogether.
4
#4
7 Frags +
CaptainZidgelJust from looking at the screenshots I'd say remove panels so rocket jumping into it is easier... or just remove the top part above the point altogether.

just remove the whole map tbh

[quote=CaptainZidgel]Just from looking at the screenshots I'd say remove panels so rocket jumping into it is easier... or just remove the top part above the point altogether.[/quote]
just remove the whole map tbh
5
#5
14 Frags +

Noted, shitty idea. I'll file it with the other 300 dead maps in the box.

Noted, shitty idea. I'll file it with the other 300 dead maps in the box.
6
#6
0 Frags +

if your map takes inspiration from hydro, it's time to dump your map

if your map takes inspiration from hydro, it's time to dump your map
7
#7
3 Frags +

this map is fucking incredible and ill fite u if u say otherwise

this map is fucking incredible and ill fite u if u say otherwise
8
#8
TFCL
1 Frags +

Tested it earlier with Hyce.

Map is pretty simple. Spawn rooms are sort of weirdly designed, and very long.
Rocket jumping from the "dish" isn't super hard at all, though the current reflections on the dish do make it kind of disorienting at times.
Also, surfing rockets is very easy due to the downward angle of the dish. In fact, it's too easy. I managed to get some frags as a medic simply by surfing a rocket. That should not happen.
Playing soldier on it is also surprisingly easy, and potentially unbalanced. If you hold the point it's almost impossible to retake it, as you can just spam rockets down without much risk. As somebody that never plays soldier, I rather enjoy being able to shoot the enemy without them being able to shoot back. Though if you're not a horrible soldier, I can imagine that this would be infuriating as all hell.
http://logs.tf/1761531#76561197999339627

All in all, I'm not sold on this map quite yet. While I did have fun playing it, it was mostly the company that made it fun. I've never before had an impromptu heavy boxing match break out in the middle of an ultiduo game. So I can at least say that this map provided me with that. So that's nice.

Tested it earlier with Hyce.

Map is pretty simple. Spawn rooms are sort of weirdly designed, and very long.
Rocket jumping from the "dish" isn't super hard at all, though the current reflections on the dish do make it kind of disorienting at times.
Also, surfing rockets is very easy due to the downward angle of the dish. In fact, it's too easy. I managed to get some frags as a medic simply by surfing a rocket. That should [b]not[/b] happen.
Playing soldier on it is also surprisingly easy, and potentially unbalanced. If you hold the point it's almost impossible to retake it, as you can just spam rockets down without much risk. As somebody that never plays soldier, I rather enjoy being able to shoot the enemy without them being able to shoot back. Though if you're not a horrible soldier, I can imagine that this would be infuriating as all hell.
http://logs.tf/1761531#76561197999339627

All in all, I'm not sold on this map quite yet. While I did have fun playing it, it was mostly the company that made it fun. I've never before had an impromptu heavy boxing match break out in the middle of an ultiduo game. So I can at least say that this map provided me with that. So that's nice.
9
#9
1 Frags +
Sidular I've never before had an impromptu heavy boxing match break out in the middle of an ultiduo game. So I can at least say that this map provided me with that. So that's nice.

National Heavy Boxing League, your champion is right here...

[quote=Sidular] I've never before had an impromptu heavy boxing match break out in the middle of an ultiduo game. So I can at least say that this map provided me with that. So that's nice.[/quote]
National Heavy Boxing League, your champion is right here...
10
#10
2 Frags +
bleghfarecif your map takes inspiration from hydro, it's time to dump your map

Hydro is one of the best looking maps in the game. Shame the gamemode blows.

[quote=bleghfarec]if your map takes inspiration from hydro, it's time to dump your map[/quote]
Hydro is one of the best looking maps in the game. Shame the gamemode blows.
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