ScrewballIt won't. The kind of people who want a game like that are just going to play Overwatch.
Like the other day I tried watching Overwatch competitive and i nearly had a stroke. Maybe its just me but holy hell its a lot of colours.
[quote=Screwball]It won't. The kind of people who want a game like that are just going to play Overwatch.[/quote]
Like the other day I tried watching Overwatch competitive and i nearly had a stroke. Maybe its just me but holy hell its a lot of colours.
ScrewballFUNKethey are making it in hopes it reaches the masses.
It won't. The kind of people who want a game like that are just going to play Overwatch.
You're just being overly pessimistic at this point. I can debate realism, but there's nothing I can conclude from your ranting that seems evidence based in the slightest.
Believe it or not, there are people out there who like TF2, but they don't play 6s. Hell, I took a look at the Steam forums and there are so many threads on competitive. If one thing can be concluded from the denizens of the Steam forums, it's 95% pubbers with no formal comp experience.
[quote=Screwball][quote=FUNKe]
they are making it in hopes it reaches the masses.[/quote]
It won't. The kind of people who want a game like that are just going to play Overwatch.[/quote]
You're just being overly pessimistic at this point. I can debate realism, but there's nothing I can conclude from your ranting that seems evidence based in the slightest.
Believe it or not, there are people out there who like TF2, but they don't play 6s. Hell, I took a look at the Steam forums and there are so many threads on competitive. If one thing can be concluded from the denizens of the Steam forums, it's 95% pubbers with no formal comp experience.
ScrewballFUNKethey are making it in hopes it reaches the masses.
It won't. The kind of people who want a game like that are just going to play Overwatch.
It absolutely can happen. Overwatch is actually the prime example that anything can be an esport if you sell it hard enough. My takeaway? Valve needs to sell TF2 hard enough. Doesn't matter if its first major tournament is full of dudes just playing it for the money, that will draw attention and grow the scene.
[quote=Screwball][quote=FUNKe]
they are making it in hopes it reaches the masses.[/quote]
It won't. The kind of people who want a game like that are just going to play Overwatch.[/quote]
It absolutely can happen. Overwatch is actually the prime example that anything can be an esport if you sell it hard enough. My takeaway? Valve needs to sell TF2 hard enough. Doesn't matter if its first major tournament is full of dudes just playing it for the money, that will draw attention and grow the scene.
I'm not personally a fan, but I think you guys are underestimating how much people really like playing Overwatch just because it's functional. I think game mechanics, while relevant, are actually pretty low on the list of things most gamers really care about. Priority #1 is presentation: Does it look good, how easy is it to start, and how functional is it? Our game fails about as hard as it possibly can on all 3 of those fronts.
It can still look decent, but at the expense of an extremely low framerate. Changing in-game settings can't even come close to granting most players a competitive framerate, and players must spend time researching what the fuck a graphics config even is well before picking one and installing it.
That leads pretty effectively into how easy it is to start playing the game, because in addition to hidden, impossible to adjust graphical options, there are dozens of little checkboxes players must find among a sea of unorganized settings (seriously, couldn't they at least have sorted them alphabetically?) in order to make the game display important information. From needing to change FOV from 70 to 90, to autoreload, to minimized viewmodels, larger damage numbers, and countless others, it can easily take half an hour for someone who actually knows what they're doing to get everything checked. The newbies are just fucked.
Meanwhile, TF2's comp system STILL just literally doesn't work, almost a week since the update was released. Taking more than 5 minutes to get a match with literally every queue is unacceptable, but right now most queues take over 20 minutes, which is just insane--not to mention that the game crashes about half the time when trying to join one. And then these asinine graphical requirements that don't even revert to normal after the game ends, holy shit. After I play a round of Valve comp my FPS drops from around 150 in pubs to 30-90, and sometimes even getting stutters in normal 6s games.
It's such a fucking mess, no amount of marketing will get the gaming public to put up with the insanely time consuming process that is setting up TF2. For fuck's sake, the amount of time that you have to spend figuring out how to make TF2 run properly is probably equivalent to how much time the average person spends just playing Overwatch. How are they supposed to be able to compare our deep, complex, competitive mechanics to OW's easy to follow, surface level abilities if they only really get to experience what OW has to offer?
I'm not personally a fan, but I think you guys are underestimating how much people really like playing Overwatch just because it's functional. I think game mechanics, while relevant, are actually pretty low on the list of things most gamers really care about. Priority #1 is presentation: Does it look good, how easy is it to start, and how functional is it? Our game fails about as hard as it possibly can on all 3 of those fronts.
It can still look decent, but at the expense of an extremely low framerate. Changing in-game settings can't even come close to granting most players a competitive framerate, and players must spend time researching what the fuck a graphics config even is well before picking one and installing it.
That leads pretty effectively into how easy it is to start playing the game, because in addition to hidden, impossible to adjust graphical options, there are dozens of little checkboxes players must find among a sea of unorganized settings (seriously, couldn't they at least have sorted them alphabetically?) in order to make the game display important information. From needing to change FOV from 70 to 90, to autoreload, to minimized viewmodels, larger damage numbers, and countless others, it can easily take half an hour for someone who actually knows what they're doing to get everything checked. The newbies are just fucked.
Meanwhile, TF2's comp system STILL just literally doesn't work, almost a week since the update was released. Taking more than 5 minutes to get a match with literally every queue is unacceptable, but right now most queues take over 20 minutes, which is just insane--not to mention that the game crashes about half the time when trying to join one. And then these asinine graphical requirements that don't even revert to normal after the game ends, holy shit. After I play a round of Valve comp my FPS drops from around 150 in pubs to 30-90, and sometimes even getting stutters in normal 6s games.
It's such a fucking mess, no amount of marketing will get the gaming public to put up with the insanely time consuming process that is setting up TF2. For fuck's sake, the amount of time that you have to spend figuring out how to make TF2 run properly is probably equivalent to how much time the average person spends just playing Overwatch. How are they supposed to be able to compare our deep, complex, competitive mechanics to OW's easy to follow, surface level abilities if they only really get to experience what OW has to offer?
the "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that
the "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that
ok how tf is this queue bug not fixed yet
ok how tf is this queue bug not fixed yet
vulcthe "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.
[quote=vulc]the "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that[/quote]
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.
TriRIKvulcthe "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.
i stare at that shit hardcore to make sure someone's not faking me out with a spaced-out chat bind
[quote=TriRIK][quote=vulc]the "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that[/quote]
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.[/quote]
i stare at that shit hardcore to make sure someone's not faking me out with a spaced-out chat bind
there's actually no way to differentiate between the two
there's actually no way to differentiate between the two
Apparently a fix came out. Seems to be working fine for me now. Already found 3 games (one was canceled)
[url=https://twitter.com/danekevincook/status/982085906503905281]Apparently a fix came out[/url]. Seems to be working fine for me now. Already found 3 games (one was canceled)
LegendaryRQAApparently a fix came out. Seems to be working fine for me now. Already found 3 games (one was canceled)
It's late and I want to sleep but I'll be damned if I'm not gonna play 2 hours of matchmaking now that its fixed.
[quote=LegendaryRQA][url=https://twitter.com/danekevincook/status/982085906503905281]Apparently a fix came out[/url]. Seems to be working fine for me now. Already found 3 games (one was canceled)[/quote]
It's late and I want to sleep but I'll be damned if I'm not gonna play 2 hours of matchmaking now that its fixed.
It was so much better tonight, queues were actually reasonable and I see more people getting ranks now.
It was so much better tonight, queues were actually reasonable and I see more people getting ranks now.
vJill answered
https://www.reddit.com/r/tf2/comments/8a632g/the_comp_coordinator_seems_to_be_working_now/
TriRIKSo much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.
Looks like I was mistaken and you need to WIN not PLAY 10 matches to earn a rank. Kinda bad if you lose all matches as other games require you to PLAY 10 placement matches regardless of winning or losing.
And FFS remove Turbine. CTF gamemode is bad as a whole.
[quote=TriRIK]
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.[/quote]
Looks like I was mistaken and you need to WIN not PLAY 10 matches to earn a rank. Kinda bad if you lose all matches as other games require you to PLAY 10 placement matches regardless of winning or losing.
And FFS remove Turbine. CTF gamemode is bad as a whole.
i never want to play against two vacc heavies again
i never want to play against two vacc heavies again
TriRIKTriRIKSo much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.
Looks like I was mistaken and you need to WIN not PLAY 10 matches to earn a rank. Kinda bad if you lose all matches as other games require you to PLAY 10 placement matches regardless of winning or losing.
And FFS remove Turbine. CTF gamemode is bad as a whole.
csgo requires u to win 10 matches as well and they probably c+p the mm system
[quote=TriRIK][quote=TriRIK]
So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.[/quote]
Looks like I was mistaken and you need to WIN not PLAY 10 matches to earn a rank. Kinda bad if you lose all matches as other games require you to PLAY 10 placement matches regardless of winning or losing.
And FFS remove Turbine. CTF gamemode is bad as a whole.[/quote]
csgo requires u to win 10 matches as well and they probably c+p the mm system
moofi never want to play against two vacc heavies again
thank you for the idea
[quote=moof]i never want to play against two vacc heavies again[/quote]
thank you for the idea
yeah still getting 3+ hours queues
yeah still getting 3+ hours queues
possible theres very few people queued up at this point
possible theres very few people queued up at this point
I've tried it for the past hour, and I've gotten into and played about 4 placement matches, so I'm pretty sure it's completely functional (at least for me)
Edit: ok, now it doesn't work anymore. As soon as I finished my last game, the next queue went on for about 2 hours.
I've tried it for the past hour, and I've gotten into and played about 4 placement matches, so I'm pretty sure it's completely functional (at least for me)
Edit: ok, now it doesn't work anymore. As soon as I finished my last game, the next queue went on for about 2 hours.
moof(...)two vacc heavies again
GOOD IDEA!
[quote=moof](...)two vacc heavies again[/quote]
GOOD IDEA!
Spumoofi never want to play against two vacc heavies again
thank you for the idea
LegendaryRQAmoof(...)two vacc heavies again
GOOD IDEA!
nice one
[quote=Spu][quote=moof]i never want to play against two vacc heavies again[/quote]
thank you for the idea[/quote]
[quote=LegendaryRQA][quote=moof](...)two vacc heavies again[/quote]
GOOD IDEA![/quote]
nice one
I can't believe they teased us by pretending they completely fixed the matchmaking queue :( I do appreciate that they're still working on it and that they're trying to keep us updated though
I can't believe they teased us by pretending they completely fixed the matchmaking queue :( I do appreciate that they're still working on it and that they're trying to keep us updated though
SpuSpumoofi never want to play against two vacc heavies again
thank you for the idea
LegendaryRQAmoof(...)two vacc heavies again
GOOD IDEA!
nice one
i hate all of u
[quote=Spu][quote=Spu][quote=moof]i never want to play against two vacc heavies again[/quote]
thank you for the idea[/quote]
[quote=LegendaryRQA][quote=moof](...)two vacc heavies again[/quote]
GOOD IDEA![/quote]
nice one[/quote]
i hate all of u
queue pops in 3 minutes...hypeee
load in to 2 aimbotting snipers on other team in pregame. abandon, 30 min cooldown.
not hype.
queue pops in 3 minutes...hypeee
load in to 2 aimbotting snipers on other team in pregame. abandon, 30 min cooldown.
not hype.
how do you get 3 min queues I was queued up with 4 people for two hours and got a single game that got abandoned
how do you get 3 min queues I was queued up with 4 people for two hours and got a single game that got abandoned
vulchow do you get 3 min queues I was queued up with 4 people for two hours and got a single game that got abandoned
considering they're just now getting solo queues to pop im sure the algorithm for a 5 stack is beyond fucked
[quote=vulc]how do you get 3 min queues I was [b]queued up with 4 people[/b] for two hours and got a single game that got abandoned[/quote]
considering they're just now getting solo queues to pop im sure the algorithm for a 5 stack is beyond fucked