The hell is going on with the highlander scene at least on ugc? The current 27th season only has two US divs, main NA, and 1 team in NA silver, then there's a bunch of new teams that I guess are waiting for the next season? Am I missing something? Are we using a different place for HL now?
I'm not a highlander player, but I was thinking about making some poopy steel team with one of my friends for fun next season, but at the state its at now I don't see the point.
The hell is going on with the highlander scene at least on ugc? The current 27th season only has two US divs, main NA, and 1 team in NA silver, then there's a bunch of new teams that I guess are waiting for the next season? Am I missing something? Are we using a different place for HL now?
I'm not a highlander player, but I was thinking about making some poopy steel team with one of my friends for fun next season, but at the state its at now I don't see the point.
RGL highlander plays on Monday’s and also has a prize pool, meaning there is 0 reason to play UGC highlander
RGL highlander plays on Monday’s and also has a prize pool, meaning there is 0 reason to play UGC highlander
from my understanding the majority of the HL playerbase has moved to RGL as it is supported with a decent prizepool.
http://hl.rgl.gg/
from my understanding the majority of the HL playerbase has moved to RGL as it is supported with a decent prizepool.
http://hl.rgl.gg/
Highlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off. The lack of new blood caused by this being an 11 year old game with no dev support and more alternative meme formats means there are less players interested in HL in general. Combine this with the difficulty of organizing 9 players and finding someone who even wants to play one of each class and you have a recipe for a dying format.
Highlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off. The lack of new blood caused by this being an 11 year old game with no dev support and more alternative meme formats means there are less players interested in HL in general. Combine this with the difficulty of organizing 9 players and finding someone who even wants to play one of each class and you have a recipe for a dying format.
ScrewballHighlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off.
Except for the fact it was the largest format in NA for 4.5 years straight, during the peek of tf2.
edyThe hell is going on with the highlander scene at least on ugc? The current 27th season only has two US divs, main NA, and 1 team in NA silver, then there's a bunch of new teams that I guess are waiting for the next season? Am I missing something? Are we using a different place for HL now?
UGC is pretty much dead in terms of HL. In the fall '18 season they had about 25 teams, but for some reason instead of breaking up the teams into multiple divisions. They stuck to having one giant league using the swiss format. Meaning that if your team won against another steel level team, you'd be popped up to play against Plat level teams. And then have to suffer losing against teams much better than you, until you could play teams around your skill level again.
Unsurprisingly the following season saw a stark drop in teams. Only about 10 signed up and again one div despite the disparity in skill. To my knowledge, about half of those teams dropped out pretty early on in the season.
RGL.gg was a 7v7 Prolander league only until the fall of 2018. Where we brought on HL and the majority of the player base jumped ship to play in RGL. While money might have played a factor for Invite, all other divisions had no prize pool. Meaning those people came over because of the league, not the money. If you're curious, here's the player counts from the main leagues in NA from spring.
If you want to play some Highlander, the next season starts on May 27th. Registration for Season 3 should be opening up soon. In the meantime, there is an experimental maps cup starting this weekend. You can join that at http://Exp.RGL.gg.
[quote=Screwball]Highlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off.[/quote]
Except for the fact it was the [url=https://i.imgur.com/cgVVWKU.png]largest format in NA for 4.5 years straight, during the peek of tf2[/url].
[quote=edy]The hell is going on with the highlander scene at least on ugc? The current 27th season only has two US divs, main NA, and 1 team in NA silver, then there's a bunch of new teams that I guess are waiting for the next season? Am I missing something? Are we using a different place for HL now? [/quote]
UGC is pretty much dead in terms of HL. In the fall '18 season they had about 25 teams, but for some reason instead of breaking up the teams into multiple divisions. They stuck to having one giant league using the swiss format. Meaning that if your team won against another steel level team, you'd be popped up to play against Plat level teams. And then have to suffer losing against teams much better than you, until you could play teams around your skill level again.
Unsurprisingly the following season saw a stark drop in teams. Only about 10 signed up and again one div despite the disparity in skill. To my knowledge, about half of those teams dropped out pretty early on in the season.
[url=http://RGL.gg]RGL.gg[/url] was a 7v7 Prolander league only until the fall of 2018. Where we brought on HL and the majority of the player base jumped ship to play in RGL. While money might have played a factor for Invite, all other divisions had no prize pool. Meaning those people came over because of the league, not the money. If you're curious, here's the [url=https://i.imgur.com/G3pX0P6.png]player counts from the main leagues in NA from spring[/url].
If you want to play some Highlander, the next season starts on May 27th. Registration for Season 3 should be opening up soon. In the meantime, there is an experimental maps cup starting this weekend. You can join that at http://Exp.RGL.gg.
Console-from my understanding the majority of the HL playerbase has moved to RGL as it is supported with a decent prizepool.
http://hl.rgl.gg/
This, really
If you're looking to play NA highlander, RGL is the healthier league right now. Both leagues have the same default match date and time so good luck playing both.
Just make an RGL Open team if you want to play HL for fun next season.
[quote=Console-]from my understanding the majority of the HL playerbase has moved to RGL as it is supported with a decent prizepool.
http://hl.rgl.gg/[/quote]
This, really
If you're looking to play NA highlander, RGL is the healthier league right now. Both leagues have the same default match date and time so good luck playing both.
Just make an RGL Open team if you want to play HL for fun next season.
Damn rip UGC. Guess my ugc medals will be a relic so 10 years down the road I can sell my account for a subway sandwich or something. Thanks for the quick responses.
I really do find it really ironic how sig wanted to only use his rgl site for 7v7, only for highlander to take over lmao.
Damn rip UGC. Guess my ugc medals will be a relic so 10 years down the road I can sell my account for a subway sandwich or something. Thanks for the quick responses.
I really do find it really ironic how sig wanted to only use his rgl site for 7v7, only for highlander to take over lmao.
sigafooScrewballHighlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off.
Except for the fact it was the largest format in NA for 4.5 years straight, during the peek of tf2.
Unsurprisingly the following season saw a stark drop in teams. Only about 10 signed up and again one div despite the disparity in skill. To my knowledge, about half of those teams dropped out pretty early on in the season.
RGL.gg was a 7v7 Prolander league only until the fall of 2018. Where we brought on HL and the majority of the player base jumped ship to play in RGL. While money might have played a factor for Invite, all other divisions had no prize pool. Meaning those people came over because of the league, not the money. If you're curious, here's the player counts from the main leagues in NA from spring.
Do you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.
[quote=sigafoo][quote=Screwball]Highlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off.[/quote]
Except for the fact it was the [url=https://i.imgur.com/cgVVWKU.png]largest format in NA for 4.5 years straight, during the peek of tf2[/url].
Unsurprisingly the following season saw a stark drop in teams. Only about 10 signed up and again one div despite the disparity in skill. To my knowledge, about half of those teams dropped out pretty early on in the season.
[url=http://RGL.gg]RGL.gg[/url] was a 7v7 Prolander league only until the fall of 2018. Where we brought on HL and the majority of the player base jumped ship to play in RGL. While money might have played a factor for Invite, all other divisions had no prize pool. Meaning those people came over because of the league, not the money. If you're curious, here's the [url=https://i.imgur.com/G3pX0P6.png]player counts from the main leagues in NA from spring[/url].[/quote]
Do you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.
BatbatDo you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.
The stats in both of those images are purely the starters, so six for sixes and nine for Highlander, seven for Prolander.
[quote=Batbat]Do you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.[/quote]
The stats in both of those images are purely the starters, so six for sixes and nine for Highlander, seven for Prolander.
https://imgur.com/a/sf4me7B
sigafooBatbatDo you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.
The stats in both of those images are purely the starters, so six for sixes and nine for Highlander, seven for Prolander.
Very surprising data then, thank you.
I didn't think highlander had ever gotten that big.
[quote=sigafoo][quote=Batbat]Do you have those statistics by team count? I would think highlander has way more sub players and roster riders than other formats would.[/quote]
The stats in both of those images are purely the starters, so six for sixes and nine for Highlander, seven for Prolander.[/quote]
Very surprising data then, thank you.
I didn't think highlander had ever gotten that big.
ScrewballHighlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off. The lack of new blood caused by this being an 11 year old game with no dev support and more alternative meme formats means there are less players interested in HL in general. Combine this with the difficulty of organizing 9 players and finding someone who even wants to play one of each class and you have a recipe for a dying format.
Exactly, highlander on payload maps has basically been solved anyways. You have to have your sentry in x spot, have your combo hold y spot, etc. There's no real room for innovation or new strategy like there is in sixes which is much more open. There's a reason why highlander gets boring and most players leave after a certain amount of time.
[quote=Screwball]Highlander was always a meme format that older players tend to leave after a few seasons of meming and the novelty wears off. The lack of new blood caused by this being an 11 year old game with no dev support and more alternative meme formats means there are less players interested in HL in general. Combine this with the difficulty of organizing 9 players and finding someone who even wants to play one of each class and you have a recipe for a dying format.[/quote]
Exactly, highlander on payload maps has basically been solved anyways. You have to have your sentry in x spot, have your combo hold y spot, etc. There's no real room for innovation or new strategy like there is in sixes which is much more open. There's a reason why highlander gets boring and most players leave after a certain amount of time.