Hello.
For the past 4 months or so, I, and two talented mappers Mould and Hyce, have been working on a unique TF2 edit that includes beautiful reimaginings of classic 6v6 maps. I hope you enjoy it! (NB: if it stutters in 4k try 2k)
https://www.youtube.com/watch?v=89eOZ_uYJ4g
Hello.
For the past 4 months or so, I, and two talented mappers Mould and Hyce, have been working on a unique TF2 edit that includes beautiful reimaginings of classic 6v6 maps. I hope you enjoy it! (NB: if it stutters in 4k try 2k)
[youtube]https://www.youtube.com/watch?v=89eOZ_uYJ4g[/youtube]
Yo this was nuts, any chance you guys would be willing to upload the map files?
Yo this was nuts, any chance you guys would be willing to upload the map files?
how long did this take to render? the sky boxes, the environmental elements! I love this stuff
how long did this take to render? the sky boxes, the environmental elements! I love this stuff
_KermitYo this was nuts, any chance you guys would be willing to upload the map files?
Thanks man. Its up to Mould and Hyce if they want to release their own maps, but none of the maps created for this video are in a state that's even close to playable. This is mostly due to having to decompile and recompile the maps to edit them, which breaks things like collision and triggers (so shutters don't open, you can't cap points etc). Its also very likely that the skyboxes would be wrong or missing if used in game, at least on my maps. Finally, none of these maps are optimised so they would probably tank your fps.
Despite all this, if there's enough interest I'd be happy to at least release the VMFs for my maps so that if someone wanted to fix them they could, although as I said its up to Mould and Hyce for their maps.
Brockhow long did this take to render? the sky boxes, the environmental elements! I love this stuff
You don't want to know...
[quote=_Kermit]Yo this was nuts, any chance you guys would be willing to upload the map files?[/quote]
Thanks man. Its up to Mould and Hyce if they want to release their own maps, but none of the maps created for this video are in a state that's even close to playable. This is mostly due to having to decompile and recompile the maps to edit them, which breaks things like collision and triggers (so shutters don't open, you can't cap points etc). Its also very likely that the skyboxes would be wrong or missing if used in game, at least on my maps. Finally, none of these maps are optimised so they would probably tank your fps.
Despite all this, if there's enough interest I'd be happy to at least release the VMFs for my maps so that if someone wanted to fix them they could, although as I said its up to Mould and Hyce for their maps.
[quote=Brock]how long did this take to render? the sky boxes, the environmental elements! I love this stuff[/quote]
You don't want to know...
i want that medieval gully in my life.
i want that medieval gully in my life.
my dog just died but this video cheered me up
my dog just died but this video cheered me up
You can tell how much effort went into this with all the little details involved e.g. the woosh sound effect on camera movement. Sick edit:)
You can tell how much effort went into this with all the little details involved e.g. the woosh sound effect on camera movement. Sick edit:)
this is crazy! all the maps are super well done + editing is great! the different maps remind me of this csgo frag video
this is crazy! all the maps are super well done + editing is great! the different maps remind me of [url=https://youtu.be/PjoXLq7fqXY]this[/url] csgo frag video
zandathis is crazy! all the maps are super well done + editing is great! the different maps remind me of this csgo frag video
thanks! edits like the one you linked are made in different engines like ue4 etc. that would be an insane amount of work to pull off in tf2 but i hope to get together a group of people to achieve something like that one day!
[quote=zanda]this is crazy! all the maps are super well done + editing is great! the different maps remind me of [url=https://youtu.be/PjoXLq7fqXY]this[/url] csgo frag video[/quote]
thanks! edits like the one you linked are made in different engines like ue4 etc. that would be an insane amount of work to pull off in tf2 but i hope to get together a group of people to achieve something like that one day!
[img]https://i.imgur.com/xYBLj79.png[/img]
Please release these maps for Pugchamp holyfuck dude
Please release these maps for Pugchamp holyfuck dude
incredible, this reminds me of NikkyyHD
then again, who knows how much of your FPS you have to sacrifice to make maps look like that
incredible, this reminds me of NikkyyHD
then again, who knows how much of your FPS you have to sacrifice to make maps look like that
TBH most of these maps look way better than the original.
This is pretty much exactly what I would want visually from a TF2 reboot.
TBH most of these maps look way better than the original.
This is pretty much exactly what I would want visually from a TF2 reboot.
Every video you seem to make gives me goosebumps from how good they are made, another great video Cyanic
Every video you seem to make gives me goosebumps from how good they are made, another great video Cyanic
I want the pumpkin spice product
I want the pumpkin spice product
10/10 makes me want to frag again
10/10 makes me want to frag again
ShooshYou can tell how much effort went into this with all the little details involved e.g. the woosh sound effect on camera movement. Sick edit:)
Yeah from purely a filmmaking perspective, this was insanely detailed and just very skillfully made. There's tons and tons of skill and talent here. I am super super impressed.
[quote=Shoosh]You can tell how much effort went into this with all the little details involved e.g. the woosh sound effect on camera movement. Sick edit:)[/quote]
Yeah from purely a filmmaking perspective, this was insanely detailed and just very skillfully made. There's tons and tons of skill and talent here. I am super super impressed.
release the vmfs so we can get degroot keep gullywash please mann i need it
release the vmfs so we can get degroot keep gullywash please mann i need it
From the parts I was shown before hand I knew it was going to be an incredible piece of work but seeing it all together has completely defied my expectations. I don't want to blow too much smoke up your arse but you somehow improve immensely with everything you create and I can't wait to see what you put out in the future 10/10
From the parts I was shown before hand I knew it was going to be an incredible piece of work but seeing it all together has completely defied my expectations. I don't want to blow too much smoke up your arse but you somehow improve immensely with everything you create and I can't wait to see what you put out in the future 10/10
imagine the low fps on snow process middle...
imagine the low fps on snow process middle...