Alleal
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SteamID64 76561198028061576
SteamID3 [U:1:67795848]
SteamID32 STEAM_0:0:33897924
Country United States
Signed Up September 19, 2012
Last Posted October 21, 2016 at 4:53 PM
Posts 740 (0.2 per day)
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#9 cp_snakewater_g5 in Map Discussion

I'm not sure if I like the visibility changes, especially on middle. Kitchen has always been one of the most effective strategies for Scouts and Roamers. I don't think it really needed a buff. Plus I think that aesthetically the map doesn't look as good with the boards. The last changes I like though I think. Dropdown got a lot more dangerous but on the whole it's consistently easier to push out of then before.

NosferatuInteresting changes. Is there a chance this could be used in the season 15 map list? Also, is it possible for Valve to implement these changes into the official "cp_snakewater" map? I have no idea how the rights or ability to change maps work when Valve releases someone else's map into the game.

Believe it not not Snakewater isn't official

posted about 11 years ago
#18 fast/unconventional rollouts in TF2 General Discussion

Nice vid. Really digging the fast health pack on viaduct. It's really creative

Also I think jumping left wall by dropdown and speedshotting off balcony is faster than rolling out through yard on blands. I might be wrong though.

posted about 11 years ago
#25 Badlands in Map Discussion

I don't think there's anything wrong with Badlands but I do think it is a very unforgiving map. But everyone forgets how hard it is because they've been playing it for so long.

posted about 11 years ago
#9 beasly LFT main/im+ in Recruitment (looking for team)

12 people have never been in mumble with beasly

posted about 11 years ago
#11 Top 10 TF2 plays - July 2013 in TF2 General Discussion

Dam nice #1

posted about 11 years ago
#10 Crit A Cola in TF2 General Discussion

I completely forgot that they changed the minicrits recieved to +25% damage taken. Well shit. I guess nevermind then.

But I do think that if it were minicrits taken and recieved that the weapon would function well in 6v6. CaC scout could 2 shot soldiers and soldiers could 1 shot CaC scouts. HL is a chaotic and crowded environment and I'm not surprised to hear that CaC is effective there. But in a smaller, controlled game CaC's impact would be diminished and likely resigned to a desperation play for the lone scout like Arx said.

Welp. I guess training wheels ruined another weapon.

posted about 11 years ago
#1 Crit A Cola in TF2 General Discussion

Can we look at unbanning this weapon? It was banned after the buff which provided 25% increased movement speed while under its affects alongside the ability to dish out and receive minicrit damage and a 2 second longer affect time.

The primary reason for banning it (if I recall correctly) was the belief that scouts would gain a significant advantage at midfights by drinking CaC in spawn and running there with the extra speedboost.

After timing it I've found that it isn't true.

Badlands - House Exit

demo: 9:45
scout CaC: 9:43
scout: 9:42
Medic: 9:39

Granary - Choke Exit

demo: 9:41 w/ pack
scout CaC: 9:39
scout: 9:38
medic: 9:34

Snakewater - Saw Exit

demo: 9:45
scout CaC: 9:43
scout: 9:42
medic: 9:39

Gullywash - Big Door Exit

demo: 9:46
scout CaC: 9:46
scout: 9:45
medic: 9:43

Gullywash - Choke (scouts to enemy choke)

demo: 9:46
scout CaC: 9:44
scout: 9:43

Process - Choke

demo: 9:47
scout CaC: 9:44
scout: 9:43
medic: 9:39

Metalworks - Mid Healthpack

demo: 9:42
scout CaC: 9:41
scout: 9:40
medic: 9:36

----

A scout under CaC will reach the midfight roughly 1.5 seconds before a regular scout, but consistently behind the demomen. These times are also from spawn to entering the midfight, which is to say that the Scout still must cross the point to attack the Demoman.

The only exception to this rule is Gullywash' choke rollout. Enemy CaC scouts can reach your choke slightly less than 2 seconds after your Demoman does, which may or may not allow the Demoman time enough to defend himself and establish his position like he can against regular scouts, who reach enemy choke at just over 3 seconds slower than your Demo.

I do not believe that the jepordization of a single, alternative rollout on a single map justifies banning a weapon like CaC, which could prove to be an exciting addition to the game.

Can we unban CaC for S15?

posted about 11 years ago
#24 New TFTV DM Servers (ESEA Whitelist/Snipers) in TF2 General Discussion
FogrQwireScoped body does nothing, but noscope body still does 50; intentional? At this point yes. It can be changed so it does not do that if enough people don't like the current setup

No this is good. Noscopes can finish off soldiers/demos but you can't charge bodyshots. Everyone is happy right?

posted about 11 years ago
#67 August 27 TF2 Update in TF2 General Discussion

bind mouse1 "+attack; +use_action_slot_item"

posted about 11 years ago
#5 August 27 TF2 Update in TF2 General Discussion

ty steampipe for making it so easy to diagnose

posted about 11 years ago
#2 August 27 TF2 Update in TF2 General Discussion

anyone else crashing on character select

EDIT: Crash is caused by custom huds. Probably because of the 3d character thing

posted about 11 years ago
#16 fog plz in TF2 General Discussion

america got shit on by two teams running consistent snipers ITS TIME TO MAKE LIKE EUROPE AND CHANGE

#freesniper

posted about 11 years ago
#6 fog plz in TF2 General Discussion
FogAllealhttp://cloud-2.steampowered.com/ugc/884117328074268315/E513FDD5C69AF275C1E204DD631BC346D441F68B/

restart your servers

also add sniper
Can you tell me which server this is?

and no.

chicago 1

and plz

posted about 11 years ago
#1 fog plz in TF2 General Discussion

http://cloud-2.steampowered.com/ugc/884117328074268315/E513FDD5C69AF275C1E204DD631BC346D441F68B/

restart your servers

also add sniper

posted about 11 years ago
#247 happenings v2 in TF2 General Discussion
indigoits:

clock/engima scouts
pure med
plat pocket
blaze roamer
ruwin demo

That team is terrifying. Especially the scouts. Would be nice to watch ruwin demo though

posted about 11 years ago
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