SneakyPolarBear-Bonk! <- It turned scout into a really retarded annoyance class.
-Crit-a-Cola <- Faster rollouts fuck up demoman too well, no incentive to come to mid fast.
-Flying Guillotine <- It takes a fair amount of skill, but bleed is generally annoying.
-Disciplinary Action <- Same as crit a cola.
-Sandvich (maybe) <- heavys being able to heal their medics whenever they want is one of the most annoying things about highlander.
-Solemn Vow <- Don't see why not. I didn't even know this was banned. Viable alternative to ubersaw in some cases.
-Danger Shield <- I like it, but I can understand why people don't. Getting fully buffed with the shield on makes sniper v sniper insanely stupid. Also its way to easy to walk right into last with your med healing you and pick their med. Sniper is supposed to be squishy.
-Carbine -> Get a frag with it an cross map noscope their medic? Seems like a silly mechanic that would turn the metagame into trying to feed kills to your sniper.
-Heatmaker -> Pretty hard to get your focus full in 6s (3 picks in one life is rare), so I don't think it would be OP. I don't think anyone would use it though, just because bodyshots are really important.
Just my 2 cents :P
Notice how the word you're using to describe these weapons is annoying? My point is that 'annoying' isn't a good enough reason to ban something. A scout with Bonk! is annoying, but he's also a scout without a pistol. Bonk! has a strategic purpose, so it should be allowed.
Health focused rollouts have never been more popular than they are now. Crit a Cola rollouts are risky as hell and map dependent. There are ways to cope with something like that. The other point was that 'changing the current meta' isn't a good enough reason either. Rollouts are less important, so what?
RadmanAllealMy favorite is the LL getting 4 rockets, regular speed, less damage, and more knockback. Wouldn't that be fucking amazing for cc? Juggling people around for your teammates to focus?The change was just smaller splash radius and extra knockback. It was taken out because the self-knockback increase was OP. But without that change, it was back to being a boring/useless weapon. Getting to any koth mid in 2 rocket jumps was super fun though.
Didn't know it increased self damage too, but even still, it's something Valve would be able to fix. I wish that weapon were in the game so bad. The roamer special would be so much more special.