BLoodSire
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SteamID64 76561197972382063
SteamID3 [U:1:12116335]
SteamID32 STEAM_0:1:6058167
Country United States
Signed Up August 8, 2012
Last Posted February 24, 2022 at 10:54 AM
Posts 963 (0.2 per day)
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#1 Video Card Sire? in Hardware

Season greetings, friends. The other night in b4nny's stream chat I mentioned I was in the market for a new gfx card, and with that, how out of the loop I am when it comes to such things. I had some great suggestions from the chat that have given me direction, but it was also mentioned that I might pick the brains of the great brainiacs here. So here I am.

Some necessary info:
- looking to spend $250-300
- 750W PSU
- i5 processor, 3000k

I heard some great numbers like, 290, 770, 970, 780??, 280? I'm somewhat capable of making a decision off these wonderful suggestions, but any insight you all here might wish to provide would go a long way.

I need to be ready with 800fps for when VALVE buffs the Classic. Please help.

posted about 9 years ago
#47 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion

Well that is fine. Refrences to Hale are something that might work. "Hale's own apprentice" for something near the top and "Hale's equal" or "Hale's legendary assailiant, "Grand Master Hale," are all something that keep that cartoony vibe (not my personal fav but it works) without being "Australian."

My point is just "Australian" has its own context outside of the game that means something very different than what the ranking would. So a better word or grouping of words unique to the context of tf2 would be best.

posted about 9 years ago
#43 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion

Very much dislike the highest rank culminating in "Australian." It's a Valve joke, sure, but it seems a bit out of context for a ranking system reffering to players, and a bit lack-luster also.

posted about 9 years ago
#10 ESEA S17 LAN Reskins in Customization

I had these running for the cast during the finals. Loved it. All these things make casting so enjoyable, and I love how it elevates the viewing experience.

posted about 9 years ago
#9 BUICK's response to b4nny's reaction to Lange in TF2 General Discussion

brilliant

posted about 9 years ago
#49 Lange's thoughts on the state of competitive TF2 in TF2 General Discussion

I think the boom of CS:GO was really the knife in the coffin — not just the natural sifting of players and potential players away from the scene — but for any hope of outside support to further legitimize the game as an e-sport. In the FPS dearth of the last few years where Quake was continuing to fade and CS was segmented by the legacies in 1.6 and the ever aging subordinate Source, TF2 had a chance as a fresh and different shooter that still rewarded and demanded the core skill-sets necessary for a competitive FPS. Many of us saw then the potential and looked to VALVE to raise up a brand new exciting e-sport. Many years later, they have. They just did it with a different game.

In hindsight it really isn't a shock. CS is VALVE's competitive shooter. TF2 was always it's workshop and sandbox. They designed it one way, we played it another. They had certain notions about what it was good for. We saw the competitive potential, and manufactured rules around the game to make it function that way. The competitive 6v6 format, was always a knockoff of comp CS. Six players over five to take advantage of more classes. Gravelpit with it's attack/defend and "sites" was the comp map of choice. As the game grew, the competitive meta evolved, and we saw real talents carve out a unique competitive experience for an FPS. In that way TF2 was always sort of caught between being something very fresh and charming, and a forced version of a more raw competitive shooter.

Highlander thought it had the answer, but the game bogs down at the 9v9 level, and much of the meta-game which makes 6v6 so entertaining at it's best is lost, or — by necessity — simplified with addition of more classes. Really this isn't a surprise either, and it seems to me VALVE's understanding of the game. "Of course it bogs down." They might say. It's a pub game. VALVE's actions seem to have always supported this stance.

I believe VALVE being a generally stand-up company, they tolerated the 6v6 scene, they even threw us some bones, like that huge competitive update we had that put customizable cross-hairs and the like in the game, or the first private beta attempt where the 6v6 comp scene was supposed to help balance the game. It seems clear however, they were always honest about how they truly felt about the game. But I am disappointed to learn that they haven't even responded to that email.

Now all of this has the potential to shift with a competitive matchmaking system, which might rejuvenate the comp scene with interest from the pub scene . . . but that is a lot of ifs. Not beyond the realm of reason, but unlikely.

Do I think the game is dead as a comp shooter? No. But I do think its best days are behind it.

Prove us wrong, Valve. (buff the classic)

See you all in CS:GO/Overwatch

posted about 9 years ago
#184 StatusSpec in Projects
thesupremecommanderStatusSpec appears to be broken as a result of this update. I am investigating. It is likely that the killstreaks module may be permanently broken (and if so will be removed).

:[

one of my favs

posted about 9 years ago
#59 MAJOR TF2 update for 12/8/14 (12/9/14 UTC, End of in TF2 General Discussion

No Classic buff? What the duck.

Worst paid content I've ever heard of.

See you in Overwatch.

posted about 9 years ago
#12 Fortress Forever Steam Beta in Other Games

doing it just for the sniper (the classic, in all it's buffed glory)

Also, I picked up 6 keys, I have 5 left.

posted about 9 years ago
#8 cl_interp 0.05 in Q/A Help
joerskiMy ratio is set to one alsoSnowdreamcl_cmdrate 66Is this supposed to replicate the lower interp or should it make it possible to change interp it 0.0152?

The higher cmd, the lower your interp can go. TF2 maxes at 66 so the lowest can only ever be .0152. However, your cmd rate apparently is 20 since you can't go lower than .05. For some reason, this happens to me. Once of the reasons I keep a constant check on my interp.

If you make cmdrate 66 you will be able to drop to your desired interp. However, also make cl_updaterate is 66. That will help your game in general.

posted about 9 years ago
#6 cl_interp 0.05 in Q/A Help

as #3 said, make sure your cl_cmdrate is 66, if is isnt your cl_updaterate probably isnt either. Set them both to 66

posted about 9 years ago
#49 ESEA S17 LAN - Day 2 in Events

I might have sounded like a frog, sorry for that, cold got worse over night.

GG eLv and 4G.

posted about 9 years ago
#336 cp_sunshine (5CP) in Map Discussion

RIP M.C. Escher room?

posted about 9 years ago
#5 ESEA S17 LAN - Day 2 in Events

I'm hyped.

posted about 9 years ago
#161 Coolest Alias in TF2 in Off Topic

<3 timmy

posted about 9 years ago
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