Citric
Account Details
SteamID64 76561198042514422
SteamID3 [U:1:82248694]
SteamID32 STEAM_0:0:41124347
Country Canada
Signed Up February 3, 2016
Last Posted October 19, 2020 at 3:42 PM
Posts 691 (0.2 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC1-A
Keyboard CM Quickfire TK (Brown Switches)
Mousepad PureTrak Talent Cloth
Headphones Philips SHP9500S
Monitor BenQ XL2411 (main) HP Pavilion 23bw (secondary)
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#774 ESEA-O S24 Happenings/Discussion in TF2 General Discussion

dont u get it wolsne your opinion doesn't count because i called you bad

posted about 7 years ago
#768 ESEA-O S24 Happenings/Discussion in TF2 General Discussion
OppebomurkscribeI might be downfragged the shit out of, but I got message that Last Minute Team is ded. Also solid assasins was ded a week or two ago, so that leaves my team to be the only low open team left at the east :(.
dadsquad exists

the bigger picture is that there are more teams calling themselves "mid-high open" than there possibly can be mid-high open teams. You can't have the vast majority of teams be above average- there are an equal number of teams below average. I say this knowing well that my team is one of the ones calling themselves mid-high open. Who knows, maybe we are one of the low-mid teams. I don't think so, but nobody does. We'll see come the end of the season :)

posted about 7 years ago
#763 ESEA-O S24 Happenings/Discussion in TF2 General Discussion

open players are BAD haha!! i am funny

posted about 7 years ago
#113 favorite b4nny tweet? in Off Topic

https://twitter.com/4G_b4nny/status/834852050886238208

posted about 7 years ago
#701 ESEA-O S24 Happenings/Discussion in TF2 General Discussion

GG OK Kids, definitely closer than the score suggested and an exhilarating match!

posted about 7 years ago
#14 ESEA S24 W4: EVL Gaming vs. froyotech in Matches

Freestate to go off

posted about 7 years ago
#9 Grape Juice III LFT Roamer in Recruitment (looking for team)

Good player, fun to be around, deserves a solid open team. Big playmaker as well who comes up big in crucial moments. If you need a roamer at this point in the season you can't go wrong with Grape Juice III!

posted about 7 years ago
#9 pyxelize lft in Recruitment (looking for team)

Good player, good attitude, pick him up!

posted about 7 years ago
#593 ESEA-O S24 Happenings/Discussion in TF2 General Discussion

Oppebo is my favorite, but he still has a history of frequent roster changes. I think he fits right in

posted about 7 years ago
#585 ESEA-O S24 Happenings/Discussion in TF2 General Discussion

what happens if we combine Oppebo, MeWiseMagic, and Mecha_Cop onto the same roster? The team killing capability of that trio would be out of this world. I think that's the solution

posted about 7 years ago
#10 MeWiseMagic LFT in Recruitment (looking for team)

Good

posted about 7 years ago
#22 low fps problems in Hardware

edit nvm im dumb

posted about 7 years ago
#9 Using a 120hz monitor on a t440p laptop in Q/A Help

I used to have a laptop and wanted to see if I could use it with a 120hz monitor and get 120hz. This was the most useful reply I got: http://www.teamfortress.tv/36444/laptop-to-external-display-is-120hz-possible#2

posted about 7 years ago
#31 cp_coilblaze (5cp) in Map Discussion

Playing roamer, it felt like there weren't enough health packs around the map. They might just not be intuitively positioned, and I definitely need to play more to get a better feel for the map, but it felt like I couldn't afford to take damage because it would usually take me out of the fight for a long time. Other than that (and broken spawn/shutter issues) I had a lot of fun, and I think there's a lot of potential for a great map!

posted about 7 years ago
#38 cp_drudgery - 5CP in Map Discussion

I only got to play one game on Drudgery yesterday, so I'd need to play more to give some more feedback. However, pushing last felt like a pretty miserable task. The entire floor being flat was pretty uninteresting to play in, and all the entrances felt super cramped and I had to use through every time. I vaguely liked the rest of the map, but last night need a big rework. Interested to see what others think, we might have just been going about pushing wrong

posted about 7 years ago
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