https://i.imgur.com/Aigzj9y.png
fuck I'm not playing MM then. Way to many settings are locked with this.
viewmodel fov needs to be adjusted and expanded on in the advance options menu
and seriously a lot of the settings in fps configs should just be done when setting tf2 to "low" anyway...
hell the pixelfog one should just be set for the best viewability by default for everyone regardless of preset.
Also Dx9 flames on burning players absolutely murder FPS on a lot AMD GPU systems. I have no idea why, but with a old PC (AMD CPU and GPU) of mine I rarely dropped below 90fps in dx8 and in dx9 I was around 75, but if there was a burning player near me my fps would tank and it would get worse the closer they were to the point that if a burning player was standing directly next to me my fps would be below 10fps... This was a few years ago and I filed a bug report for it with the exact system I had. This issue still exists on that system and for the heavy on my HL team who has a Intel CPU and a recent AMD GPU in dx9. Issue still doesn't occur in Dx8. Issue also occurs on a spare PC I have that's an Intel CPU and a AMD GPU.
Plus with the Competitive MM settings most people with 144Hz and especially 240Hz monitors will no longer get the frame rates to support it unlike in CSGO. Which really detracts from the whole "competitive" part of MM.