It seems like a long shot, but you don't have net_fakelag or net_fakejitter set to anything in your cfg do you?
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SteamID64 | 76561198000941943 |
SteamID3 | [U:1:40676215] |
SteamID32 | STEAM_0:1:20338107 |
Country | United States |
Signed Up | July 18, 2012 |
Last Posted | December 17, 2021 at 11:21 AM |
Posts | 108 (0 per day) |
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I know that nav meshes are used to tell bots where they can move on maps. This would probably help: https://developer.valvesoftware.com/wiki/Navigation_Meshes
In terms of modifying bot behavior, I'd imagine you'd have to actually modify the game code. This looks like it might be a starting place for doing such a thing: https://github.com/ValveSoftware/source-sdk-2013/blob/55ed12f8d1eb6887d348be03aee5573d44177ffb/mp/src/game/server/sdk/sdk_bot_temp.cpp
All I remember is everyone in my class blindly doing the Gone With the Wind test since it gave you a ton of points and you only had to get 7/10 questions right to get the points.
When super shitty games are on sale for $0.14 or $0.19 or something, if they have trading cards you'll make a profit if you buy the game and idle over night.
I played drums for several years and percussion in high school. I was never very good since I didn't take it that seriously, but if given the chance I'd like to learn bass guitar. I guess since I didn't take it seriously and now I've graduated and don't play anymore, I've actually become more interested in music lately.
Is there a way to switch between scoreboards without toggling minmode?
Hi, I'm looking for a team for s19 in low to mid open if you need someone last minute. I would prefer to play soldier or medic, but I would be open to trying other classes. I'd also be ok with backing up.
My competitive experience includes one season of open on a team that went 7-9 in s17. I played pocket on that team, but I did not maincall. Because of this, if i end up in a position where I will need to maincall, I will have to learn as the season progresses.
The number of hours I have logged on TF2 is not reflective of how much I have played the game or my skill level. I would estimate the number of hours I have actually been playing is less than half of what steam says and the amount of time playing competitive is a small fraction of that.
My schedule is flexible and I am able to scrim any night.
Feel free to PM me or add me on steam, thanks.
Put this garbage in the dumpster, I can feel the tumors growing in my brain.
the original Spyro trilogy for PS1
the Freddi Fish games
TimeSplitters 2
JumpStart 1st grade and JumpStart 3rd grade
Civilization II
Super Mario Kart
and this fuckin game
Not sure if this is a bug but when I set my forum subscription preferences, if I disable the cs:go sub-forums I can't view the cs:go section at all; the page is blank.
I will most likely go depending on how busy I am with school
CHERRYJust slighltly alter them to match TF2 realm and have people immediately understand what they mean.
Silver I
Silver II
Silver III
Silver IV
Silver Monkeynaut
Silver Monkeynaut's Master
(https://wiki.teamfortress.com/w/images/thumb/c/cf/Bestbuddies.png/200px-Bestbuddies.png?t=20111120145030)
Badlands Brawler I
Badlands Brawler II
Badlands Brawler III
Badlands Brawler's Coach
I'm out of other ideas for now
Piggybacking off of this, you could use names similar to the tf2 steam badges by using a play on words with a map or word that is a staple of competitive tf2.
For example, control point commando, bad man of the badlands, etc
flatlineDreamboat
this made me a bit emotional
it hit me right in the feels, wonder how many of us have similar stories about invite players
I'm pretty sure back on skial badlands in like 2012 I played against grape and said something like "people whose aliases are food are stupid" and I have regretted it ever since.
The first time I ever played mge was against grape around 2 years ago, needless to say it wasn't encouraging.
The quake live files are stored in pk3 files in steamapps/common/quake live/baseq3 which you can open with SLADE. If you look through some of the "pak" pk3 files you should find the sounds.