GentlemanJon
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SteamID64 76561198045803959
SteamID3 [U:1:85538231]
SteamID32 STEAM_0:1:42769115
Country United Kingdom
Signed Up March 1, 2014
Last Posted October 1, 2019 at 12:14 PM
Posts 1307 (0.3 per day)
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#23 Fantasy TF2 Proposal in Projects
SideshowThe website isn't the reason it failed. It requires constant inputting of logs from official games, and updating prices etc to keep it relevant. Creating the website is a tiny amount of the effort required to run this system if I understood Jon correctly, and wouldn't be enough to create an alternative.

In the end Jon decided it was too much work for the small amount of attention it received iirc.

It was being very busy at work and hitting a nightmare git merge conflict that stopped me continuing with it. Now I'll have some free time so I'm weighing up bringing it back and making the necessary modifications to get some help.

posted about 8 years ago
#30 Team Infused pick up new team in News

http://i.imgur.com/GhM9z.gif

posted about 8 years ago
#58 Highlander article missing in Site Discussion
DavidTheWinI know a lot of money and volunteer work goes into highlander, I've seen how much work Jon does with Blackout. I was just replying to the idea that tsc must be getting something for doing a lot of writing.

I'm still living off that VanillaTF2 money

posted about 8 years ago
#32 On The Point - Interview Series in TF2 General Discussion

Glossed over his role in the Pyro debacle. Puff piece

posted about 8 years ago
#28 On The Point - Interview Series in TF2 General Discussion

Should have gone with Overtime

posted about 8 years ago
#14 R.I.P. Lemmy in Off Topic
VanguardDLKRest in peace if you feel like it you beautiful bastard, but I think you'd get bored of peace pretty quickly. Fuck cancer.

Don't worry Vanguard, we already know what happens at the funeral

http://www.youtube.com/watch?v=FL7-sbiGlzw&t=3m34s

posted about 8 years ago
#22 Adverts on comp.tf in TF2 General Discussion
Foxnot everyone goes into supporting a community with personal profit in mind the entire time lol

Speaking as someone who has sunk ridiculous time into community stuff for nothing, if the comp scene were big enough to make projects significantly profitable there would be far better facilities because people would be able to make building and maintaining them their jobs. The trading scene has a lot of long term high quality services because they are profitable.

However I don't think this will produce any kind of significant cash for comp.tf, the ads just won't produce high value clicks.

posted about 8 years ago
#33 Interested in a team based scrimming website? in Projects
omniDon't get why Kevin is getting shit for calling facts out.

Well the tone is probably a bit excessive, we're not exactly uncovering an arch criminal here.

The main problem with the proposed project is that it doesn't offer anything significantly new in addition to existing sites and I think there's a lack of research into the subject, what's out there already, what opinions people have expressed on forums before. If the question is "would you like something nice for free?" then the answer will always be yes. I don't see this becoming used much though without some significantly stronger elements he probably isn't in a position to provide.

posted about 8 years ago
#104 Why Are These Unlocks Banned? in TF2 General Discussion
clckwrkThe whole idea of "not fun to play against" is a legitimate way to consider balance.

Going back to what Valve asked of the competitive community some time ago and the ban phase that it still seems they will include in match making (there are no statements to the contrary afaik), which unlocks are not fun to play against is one of the key things they want to know. They just want it in a way that can be analysed and tracked over time.

posted about 8 years ago
#18 Why Are These Unlocks Banned? in TF2 General Discussion

Several of these I've seen justified because they're annoying. So I guess it's related to the level of trolling in comp games and how likely these are going to be used just to piss people off.

posted about 8 years ago
#15 dreamhack thanks thread in LAN Discussion

Thanks Sweden

posted about 8 years ago
#109 tactics.tf strategy tool in Projects

cp_steel added for LOL HL fans

posted about 8 years ago
#12 New condensed scheduled and roster changes for DreamHack Winter Day 1 in News
AdmirableNice try, aidsbrit!

Check your passport, subject of the crown

posted about 8 years ago
#74 froyotech disbands in News
iridescentFUZZRegardless of what happens to Overwatch, I'm interested to see if it will actually manage to retain top level players from more skilled games(Tribes, Quake, TF2). I mean, I get that top level players are probably bored having played their respective games so long, but after having played at that level in games with incredibly high technical-skill ceilings, I wonder how long they'll be able to feel 'challenged' by a game like Overwatch.

Blizzard will support an Overwatch pro scene so as long as they're doing well in that then they will actually be pro players, as opposed to TF2, Quake, Tribes "pro" players. That will make a huge difference.

And as long as Overwatch's skill ceiling is high enough in any aspect of the game, which looks like it will largely come down to teamwork, coordination and an understanding of the metagame, there will be plenty of challenge.

Not all of the top TF2 players can be successful in the game, but most of them will probably be better rewarded than you currently are in TF2 even as a mediocre pro. There are plenty of pull factors.

posted about 8 years ago
#114 Epsilon pull out of Dreamhack in LAN Discussion
Starkiehe removed me :(

Sorry but for the safety of the rest of the TF2 community you're going to have to move into a hazardous materials container. Lan attendance is allowed, but only in a hazmat suit.

posted about 8 years ago
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