it's everyone's' fault that you guys are kind of retarded?...
Account Details | |
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SteamID64 | 76561198022872621 |
SteamID3 | [U:1:62606893] |
SteamID32 | STEAM_0:1:31303446 |
Country | United States |
Signed Up | July 3, 2013 |
Last Posted | January 5, 2019 at 1:04 PM |
Posts | 1075 (0.3 per day) |
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Mouse | Logitech G403 Prestige |
Keyboard | Corsair Strafe |
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my heart = corsa
im going to LAN ams....and im teamless.....cmon buddyyyy.....
Olgha@b4nny get a med i want to have an ultiduo match against you
I'm still aiming to go to LAN, you can worry about getting your ass kicked there.
Having a different starting 6 classes in TF2 is not viable, we have the best we already are going to have. HOWEVER there are PLENTY of times where people don't offclass enough, simply because it's 'lame as hell.' Try putting a heavy or pyro on top of badlands spire and see how immensely difficult it is for the enemy team to push out of last against that. Try pushing out of gullywash choke with a pyro and see how hard it is for the enemy team to keep spamming one of the tiniest choke points in the game against that. You can also take an ubertrade with a pyro in gullywash choke and airblast the enemy medic to the lowground. You instantly win an ubertrade if that happens. These are situations that happened BEFORE and worked and I'm certain there's million more situations waiting to be discovered.
There are still MANY things that have yet to be utilized in competitive TF2 even with a restricted whitelist. We have so much more to explore but it won't ever happen because it's 'lame as hell.' The amount of times I've played on a team that refused to offclass during scrims BUT when it comes to match time they are too nervous to try something new out. They tell me it's because 'there's no point in practicing that' but I'm pretty confident it's because they just think it's just lame to do. Is it fair to think that these things are lame? Yeah it is. It's not fair to say offclassing more often isn't viable and just throw the idea away. This stagnates progress in a game that has a meta that can still be developed and changed even after over 10 years of progress.
bump, only had one add and i did make this thread kinda late. help me save tf2.
Spy at the beginning of round is optimal for checking kritz, but when you play with a bunch of nerds long enough (my team) it's extremely easy for them to discern a kritzkrieg by them just glancing at the medic.
fun fact: the voice lines the medic does when he pops a kritzkrieg is different than the voice lines than when he uses an ubercharge (it's why I have a voice command play when I pop uber/kritz, to mask those specific voicelines)
I have a reignited to drive to be the best I can be again this season and while my positioning isn't the very best, I'm pretty happy where it's at currently. My mechanics, however, are not nearly as good as they use to be. I truly believe ultiduo really is the best way to improve your mechanics on medic. Unfortunately I am only asking for really high level. I know it's a bit rude but I can't learn much if I'm not playing against probably the top level of DM lords (sorry).
I don't really have a soldier to play with (by this I mean don't expect to play against b4nny and me when you add me). If I can have help assembling a squad though that would be fantastic.
If you want to see ascent fucking pound you can add me here: https://steamcommunity.com/profiles/76561198061560390/ (please do not add the steam account linked to this tftv account)
and before anyone mocks me for asking this
i remember one time a guy added me asking me to trade and i said i couldn't trade for a month. he literally waited a whole month and asked me to trade with a bot with the intentions of 'verifying my items.' LOL these folks are determined
is he on the right steam account