been out of it for a bit, but I'm trying to update my hud for MM. Whenever i load an MM demo my game crashes with a message "bad inline model number 116". I'm using the hud_animations manifest method for animations, so it can't be those. Any thoughts?
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SteamID64 | 76561198060818596 |
SteamID3 | [U:1:100552868] |
SteamID32 | STEAM_0:0:50276434 |
Country | Canada |
Signed Up | December 28, 2014 |
Last Posted | June 16, 2018 at 12:04 AM |
Posts | 158 (0 per day) |
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made a little something that's been in my head for a while just too lazy to make it
JarateKingsweet ass hud stuff
Looking really good! Can't wait to see dev's spec hud implemented, that thing looked sick
-ASTRA-Download link?
I'm really digging just about everything you've shown thusfar, but I can't find a DL link anywhere.
Great work man!
it's not too far back but here: https://github.com/rawrsor/materialHUD
It's always a few changes behind due to me not updating my repo every time i make small changes
SevinAre custom in-game icons no longer allowed? I'm trying to add some custom icons to my team select menu and they are blocked by sv_pure in Valve servers.
where are they placed? They only work in vgui/replay/thumbnails and make sure you have proper .vmts set up.
puoi1How do you make the console print out a ascii?
first i converted an image to ASCII, then put this in a config file:
echo" ``` "
echo" `.:/+ossssssso+/:.` "
echo" ./ossssssssssssssssssso:. "
echo" `-ossssssssssssssssssssssssso- "
echo" -ossssssssssssssssssssssssssso+/. "
echo" `+ssssssssssssssssssssssssssso+++++:` "
echo" `ossssssss+sssssssssssssssss/++++++++/` "
echo" osssssssss`./sssssssssssss/``o++++++++: "
echo" :ssssssssss` `/sssssssso/` `ooo+++++++- "
echo" ossssssssss` `/ossso:` `ooooo+++++/ "
echo" `sssssssssss` `:o:` `ooooooo++++ "
echo" `sssssssssss` ` `ooooooooo++ "
echo" ossssssssss.`` ``oooooooooo+ "
echo" :ssssssssss.```` ````oooooooooo- "
echo" +sssssssss.`````` ``````ooooooooo/ "
echo" `ossssssss------------------:oooooooo/` "
echo" `+ssssso++++ooooooooooooooooooooooo/` "
echo" -oso++++++++ooooooooooooooooooo+. "
echo" `-/++++++++++ooooooooooooooo/- "
echo" `-/+++++++++oooooooooo/:` "
echo" `.-:://++++o++/:-.` "
echo" ,,, "
echo" "
echo" Material Hud "
echo" By Rawrsor "
echo" "
echo" "
echo" "
echo" "
and then put this in cfg/valve.rc
//exec default.cfg
r_decal_cullsize 1
// Setup custom controller
exec joystick.cfg
// run a user script file if present
exec autoexec.cfg
//
// stuff command line statements
//
stuffcmds
// display the startup level
startupmenu
sv_unlockedchapters 99
clear
exec logo.cfg
new notifications panels & console ASCII printout
http://puu.sh/nGA6n/1b479482ac.jpg
Tino_please tell me that you have that working in-game and they are not just PS mockups.
I want it now
knowing dev it's either in game already or he will not stop until it is in game.
Got an in-game prototype working, class icons are still a little iffy as well as the font, subject to change. Also, anyone got a demo I could use for more extensive testing?
JarateKingIt's not conventional and not exactly the easiest to explain, but it's definitely doable. I stand to be corrected, but everything posted on this thread so far is, to my knowledge, completely implementable.
I hope you don't mind me asking, but would you happen to have any of the major design considerations for the tftv hud? Making a mean looking mockup is one thing, but only a handful of people have any actual experience with designing for casting on a stream rather than just looking good.
I believe slin means that stuff like health can't be oppositely aligned, since the HUD just copies one side to the other basically. Unless you can work your magic and pull out a miracle, they'll both have to be left-aligned (unless I'm incorrect)
EDIT: Got fukin ninja'd, that could probably work, never thought of that, you always are thinking outside the box man!
MR_SLINI think class icons are essential, especially since the temporary labels that you have will be replaced by names on a real cast.
for sure, wasn't really thinking about that at the time :P
also update:
kicking myself for not knowing this one but how do I change the background of the tournament spectator info?
wooo
http://i.imgur.com/WIs2xTn.png
http://imgur.com/a/TrV8y
spent a solid couple hours, lemme know what you think. Will probably change red/blue colors to something darker