C O M P B O Y S
http://puu.sh/nv5Zb/84ecd23ce3.jpg
anyone know how to edit the stats text color?
Account Details | |
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SteamID64 | 76561198060818596 |
SteamID3 | [U:1:100552868] |
SteamID32 | STEAM_0:0:50276434 |
Country | Canada |
Signed Up | December 28, 2014 |
Last Posted | June 16, 2018 at 12:04 AM |
Posts | 158 (0 per day) |
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Raw Input | |
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Headphones | |
Monitor |
Are submissions going to be posted in this thread? Good luck all, can't wait to see your designs :)
hoXyyGameMenu.res, there is a "OnlyWhenCompetitiveEnabled" or something like that for the button, remove that, and it should work.
Still nothing. Not appearing in the vgui drawtree menu either.
Gamemenu.res Entry:
"PlayCompetitiveButton"
{
"label" "#MMenu_PlayComp"
"command" "ladder_ui_show"
"subimage" "glyph_practice"
"OnlyAtMenu" "1"
"OnlyWhenCompetitiveEnabled" "0"
}
MainMenuOverride.res Entry:
"PlayCompetitiveButton"
{
"ControlName" "EditablePanel"
"fieldname" "PlayCompetitiveButton"
"xpos" "0"
"ypos" "180"
"zpos" "11"
"wide" "270"
"tall" "36"
"visible" "1"
"enabled" "1"
"PaintBackgroundType" "0"
"navUp" "PlayPVEButton"
"navDown" "ServerBrowserButton"
"navRight" "Notifications_ShowButtonPanel"
"navToRelay" "SubButton"
"SubButton"
{
"ControlName" "CExImageButton"
"fieldName" "SubButton"
"xpos" "0"
"ypos" "0"
"wide" "250"
"tall" "26"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"textinsetx" "25"
"use_proportional_insets" "1"
"font" "HudFontSmallBold"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"border_default" "MainMenuButtonDefault"
"border_armed" "MainMenuButtonArmed"
"paintbackground" "0"
"defaultFgColor_override" "46 43 42 255"
"armedFgColor_override" "235 226 202 255"
"depressedFgColor_override" "46 43 42 255"
"image_drawcolor" "117 107 94 255"
"image_armedcolor" "235 226 202 255"
"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "6"
"ypos" "6"
"zpos" "1"
"wide" "14"
"tall" "14"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
}
}
}
Wiethoofd@rawsor, the PlayCompetitiveButton in mainmenuoverride 'if_competitive' got enabled with the stress test from last night
Is there any way to force-enable it or is it hard coded when it appears? I tried to set both visible and enabled to 1 but nothing appeared
http://puu.sh/nrAHS/98f0857ebb.jpg
okay so what's been screwed up now
_DR34M_Rawrsormade a minmode version of my main menu because i was bored
http://puu.sh/naUhg/b788815194.jpg
i was Wondering How do i use Your hud is a bit confusing i know editing But what do i have to put i putted the hud in my custom folder and When i lunch the game its keep loading
Help ?
When you download the zip you put the folder "materialmaybe" into the custom folder. The hud has a few materials which might be making your game load more
any other questions should go here: http://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers/
puoi1fr3fouRawrsormade a minmode version of my main menu because i was boredsick buttons, dl link?
http://puu.sh/naUhg/b788815194.jpg
https://github.com/Rawrsor/MaterialHUD
Just a note, I don't always commit changes every time I post here, so the one on the github doesn't have this menu yet.
made a minmode version of my main menu because i was bored
FUNKesnip
Dunno if someone's already done it, but try this and see if it works ( I don't have any contracts right now so I can't 100% guarantee ) http://puu.sh/n6T8v/ed3eff85fa.rar
WiethoofdRawrsorWhich colors do I have to edit in chatscheme.res to change the background color of the chat box?Have you tried showschemevisualizer chatscheme yet? It has to be one of these I guess white, OffWhite, DullWhite
it's probably not white offwhite or dullwhite because it's transparent. Also, whenever I do showschemevisualizer of anything but clientscheme my game just crashes.
Which colors do I have to edit in chatscheme.res to change the background color of the chat box?
face2faceis there a way to prevent the engineer building status display from being stuck on the top of the viewport while dead? i feel like im missing some simple ypos somewhere
edit to prevent double-posting:
how do i go about embedding custom .vtf files in my hud? i tried just plopping em into /materials/vgui/replay/thumbnails/ but everything i do just makes the missing texture pink checkerboard :\
Be sure to have an appropriate .vmt file of the same name in the same folder. Look at this for more info: http://huds.tf/forum/showthread.php?tid=23
Silent-DanSilent-DanOn some HUDs, for example rayshud, the fonts are sometimes cut off, for example the 2 in the health. Is there a fix for this?
http://i.imgur.com/4xL790t.jpg
repost
This just happens sometimes with anti-aliased fonts, I don't think there's a way around it other than a different font size
time for some more updates boys. Engi HUD, tournament menus, finished in-game menu, and (sv_pure 0 only) control point icons.
http://i.imgur.com/gDhZCJi.jpg
http://i.imgur.com/oMVrfJI.jpg
http://i.imgur.com/xe4gWHU.jpg
http://i.imgur.com/3wOvtw5.jpg
http://i.imgur.com/WAJRU2Z.jpg
http://i.imgur.com/7sujGpS.jpg
github also updated
http://github.com/rawrsor/materialHUD
release thread (maybe) coming soon
so my team labels aren't showing up on my scoreboard. I've checked console/the file for missing braces or quotation marks but there aren't any missing. Can't remember when this started happening, but it was fairly recent.
before:
http://puu.sh/mKPm8/4c51cdfa05.jpg
after: