m4risacoIewhile i agree with you on everything you said about overwatch, it IS more stable than tf2 at this point. crashes from tf2 are a lot more frequent than overwatch, so is any stability problem.
i'm not denying thou the fact that it's a ridiculous comparison giving how old one game is compared to the other.
It's not a ridiculous comparison considering the game still has a very large playerbase and is constantly being updated, but instead all I've seen each update is less stability and less framerate and more stupid shit. I have not seen a multiplayer game need so many hotfixes shortly after releasing patches that cause the game to crash; it's not an issue with advancing operating systems or hardware, but what else can you expect when the entirety of the TF2 team is so tiny?
that's such an uninformed thing to say. it's true that a lot of the new items are missing LODs and the tf2 team could and should be working on this, but i know we had a recent patch about optimization so it's not like they're completely sweeping the issue under the rug. so it's not fair to say every update so far has meant less framerate. i'm guessing stupid shit you mean skins? you should think about who pays for tf2. it's a f2p game, all the major updates are free, you get to read all those comics and now we're getting matchmaking. the tf2 team needs to get paid somehow. i'd rather they have what they're doing now than anything else which is probably way worse.
the thing you say about tf2 needing so many hotfixes, i'm pretty sure many other games would've needed a lot more considering tf2 is 8 (or 9) year old game. that's a really long time isn't it? when you think about how badly each new assassin's creed game launches or how broken just cause 3 was on launch, i'd pretty confidently say the tf2 team is doing a pretty good job.
and you need to consider if you've even been in their situation and understand how hard it is. tf2 has a community at least 59k+, with a massive variety in people who like to pub, comp, etc etc. are you really expecting it to be a walk in the park trying to appease so many people at once? i don't understand why you would acknowledge the tf2 team is small but imply that they should be doing better since you bring up issues about crashing and optimization.
programming is also incredibly misunderstood. it's not a jigsaw puzzle you rearrange or add to and it all magically works. a game the size of tf2 is going to have an insanely massive pile of code and going through it is extremely difficult.
please stop passing judgement about something you don't understand and stop talking about the tf2 team as if they're just sitting around raking in cash while jerking off at the office.