There are two separate arguments going on in this thread right now, neither are related to the OP. Can we at least argue about whether pyro is viable in 6v6? or not?
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Full time pyro would still be silly since scouts still easily win in a 1v1, but as a surprise strategy to mid it might work. You can't watch flanks very well as a class that can only really win close range fights.
The only real advantage to a pyro at mid is afterburn, and the ability to deny bombing soldiers. To be honest, people haven't tried running pyro to mid for a while outside of pugs, I could see it working once or twice.
lower case unbased
I prefer buckling spring keyboards over all others, an '89 IBM model M has got to be my favorite keyboard I've ever used, but MX Blues are the closest you get to that. I don't see why people say they're bad for gaming, I find it nice that I can hear/feel the activation point. The only real problem is that they're loud, which some people don't like.
http://www.youtube.com/watch?v=0Ka52OU_8js
No ingame sound because 7/9 of the demos had broken audio.
disengageAt work. Wooooo.
http://i.imgur.com/X9qEZ2y.jpg
is that blood on the floor behind you?
http://teamfortress.tv/forum/thread/6832/1
The Stand is my favorite book all time, by far.
Roland from the Dark Tower series.
I think that just "Tools" would be a better name for the subforum, given that it's already under TF2 categorically.
When large images are put in spoiler tags, they just get cut off as opposed to being scaled down.
^ 1250x211 black box
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hes dabes
The way timedemo works is it sets host_framerate to 66 and then times how long it takes to generate (and playback) all of the frames from the demo. So that means that you are always seeing 66 frames per second regardless of how fast the demo is progressing, making it slow down or speed up based on performance. If it's changing speeds severely, it's probably due to an unrelated issue.