coIewhenever i start capping a point, this huge control point indicator pops up in the top of my screen, indicating the capping progress: http://i.imgur.com/0Usi7e3.png
resource\ui\controlpointprogressbar.res
also, if you don't mind two asks, can someone tell me what file i need to go to edit the round timer that stays on the top of the screen
resource\ui\hudobjectivetimepanel.res for the positioning & resource\ui\hudobjectivetimepanel.res for the actual timer (which is also used twice in hudobjectivekothtimepanel.res for the King of the Hill clocks)
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EricWhat's the easiest way to edit the tournament HUD with mp_tournament_readymode 1/2 (also, what's the difference between 1 and 2 for that cvar)?
Record a demo in a lobby/pickup that has this enabled. I have one but it's a very long one, I'll try to make one that can be shared along with other useful demos to make editing in certain situations easier.
Duplicating the stuff from Mann vs. Machine would also work, you just need to add in the team2 delta_x offset iirc
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face2faceis it possible to move the A, B, C, and D loadout preset buttons? im sure you can't move them up or down but i seem to remember being able to move them left or right...
Change "item_ydelta" in ClassLoadoutPanel in the top section to move them up or down.