Did FaceIt kill itself? Haven't seen many games in the past few days...
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SteamID64 | 76561197960784384 |
SteamID3 | [U:1:518656] |
SteamID32 | STEAM_0:0:259328 |
Country | United States |
Signed Up | October 14, 2016 |
Last Posted | January 2, 2023 at 7:53 PM |
Posts | 67 (0 per day) |
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At least games actually start now. There was some asshole who could see teams ahead of time and would not ready up if he saw there was a ridiculous stack... I heard he just gave up entirely until they fix it.
smesiinhouse pug groups are cancer most of the time and not that fun
inhouse inhouse pugs (as in like pugs with ur cjerk buddies) can be acceptable, depends with the people u play with
so yeah ur fucked
you could also try ringing but it's a mixed bag, you could have fun or you could get microed by some retarded maincaller
So what's the answer.. join a team? Or quit?
I play scout. I'm guessing around high open level, but I don't really know... not on a team.
PugChamp: is mostly IM / Invite players, I get picked only 2-3 times per day. Love it though, and am def improving from playing there.
MixChamp: Not that I'm amazing but I typically top frag and want better competition. Decently balanced games but not that many of them per day.
TF2C: doesn't have that many games going on, and skill level is so-so. Can play HL for shits and giggles but doesn't really improve my game much.
FaceIt: Currently garbage. Teams are demonstrably highest ELO vs lowest ELO. No matter how hard I pound, I can't beat the stack. Then I lose ELO. Then I get on a shittier team. Lose more ELO. Even if I had high ELO, I can't imagine getting better playing there. I quit until they fix it.
Scrims: I would love to play in more scrims but I don't know where to find 'em. I guess I need to join a team?
Wiethoofdvgui_cache_res_files 0 // allow for live hud edits and reload with hud_reloadscheme vgui_drawtree 1 // Your friend for finding hud elements (tick 'Highlight Selected')
vgui_drawtree ... amazing. Thanks
flatlinehttp://doodlesstuff.com/?tutorial=tf2hud (somewhat outdated)
http://huds.tf
Yeah, it's way out dated and is not comprehensive at all.
Where in huds.tf can I find this info? Or are you suggesting to go on the forums there...
When looking through .res files, I have a limited idea of what each configuration is for. Are .res settings documented anywhere, or is everybody just doing their own trial and error?
The reverse would also be nice -- It'd be amazing to have an image of a HUD and have some indication of where edits to that element live.
I'm just trying to edit the y positioning of the healing target... I have no idea what to edit.