bump, I'd be down to play pretty much any class but medic really.
If your team is on the verge of death hit me up and I can maybe fill a spot! :)
Account Details | |
---|---|
SteamID64 | 76561198046177462 |
SteamID3 | [U:1:85911734] |
SteamID32 | STEAM_0:0:42955867 |
Country | Saint Pierre and Miquelon |
Signed Up | July 22, 2012 |
Last Posted | July 27, 2017 at 8:39 PM |
Posts | 970 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.9 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
|
Resolution |
1920 x 1080 |
Refresh Rate |
200 |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK |
Keyboard | Coolermaster CM Storm 10 Keyless MX Red Switches |
Mousepad | Steelseries qck mass |
Headphones | Turtle Beach PX11 |
Monitor | ASUS VG248QE 24" 144Hz/1ms |
bump, I'd be down to play pretty much any class but medic really.
If your team is on the verge of death hit me up and I can maybe fill a spot! :)
Wasn't counting that scrim as the other team ran pyro + vaccinator to mid and everyone started dicking around after that. I think our medic was on sniper for a while as well.
Also you looked up logs to make see if i was lying? for real?
Played in 3 full hours of scrims with me tonight. He went sniper for I think 5 total lives total in as many scrims (including like 2 on viaduct).
I don't know why people think he snipes all the time.
what the fuck is up with these minus frags on fan. That desktop rocks
also, bindtoggle <key> r_drawviewmodel will give you a key that toggles viewmodels on and off if you want them for different classes.
I might have fucked up there a bit so someone please correct me I set this on my personal config like a year ago and havent looked back since.
id pay like 5 bucks if frozun would come back with his 420 elo and start beating kids with like 2.2k again
bump, had a tryout that went well but still looking for more in case it doesn't pan out
got a tryout sunday, in case that doesnt pan out im still looking :)
play tr_rocketshooting and try to do 360s between bouncing the bot up and the airshot
technosexwatch okiewaka play soldier
the only real advice in this thread
I'm sure you are already very far into the development process, but honestly the only thing wrong with pyro is the execution of airblast mechanics.
I think if the only thing that was changed was how airblasts affect momentum then pyro would be significantly less annoying to play against. I.e. if airblast functioned as like very large radius splash damage (without the damage obviously) it would make pyro significantly more difficult but still not remove the usefulness of the class in many situations.