I said that in a lapse of frustration after being called "idiot, moron, dumbass, retard" among other things, with practically 5 people yelling at me while I continued on the topic. I didn't mean to discount decades of combined jumper experience and if it came across that way, I am sorry. But please do respect me and my experience as a developer. Only through mutual respect can this discussion work. I don't mean to call into question the experiences you've had but ultimately only better understand them through these tests. I'm also sorry if you feel put on trial for something that you feel to be self evident, but please do understand I did present counterpoints which remain unaddressed and ignored, while I have spent the time to create tests and respond to concerns. Furthermore, I don't see any remorse from you two as to what you did, and you're continuing aggressive assertions against me, as if you all are so pure.
ReeroNot only did you misunderstand the essential reason that people use this (the visual delay of projectiles),
What is non visual about my video? I was trying to demonstrate that when I click, there is no difference as to when or where the projectiles themselves visually appear. If you can refute that, please do so but I don't think I have misunderstood the situation, just have tackled it from a different angle which may shine new light on what's actually going on.
As for the speeds, I saw that your speedometer was commonly above 1000 while theirs was around 890 to 920 as you said. I don't intend for pointing this out to be offensive. I just want this to be as exact as possible so we can get rid of the noise and clearly identify what's at play here. It's not a slight on anyone here to want these scenarios and I understand that while it can be demeaning to not trust people outright, that goes both ways and furthermore, only hard evidence can truly get us somewhere else.