mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted September 14, 2024 at 1:13 AM
Posts 1545 (0.6 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 42 43 44 45 46 47 48 ⋅⋅ 103
#1533 mastercomfig - fps/customization config in Customization
morwannegThere's also some questionable things like you discouraging individualistic fine-tuning of your config

By making modifications to the config compatible with the frequent updates to it through custom.cfg, and providing ways to easily customize quality levels, I'm discouraging fine tuning? I'd really like to know how you came to this conclusion.

morwanneg the fact that you expect me to read all that text above this post

I'm responding to other people's posts. With words. There were a lot of things to respond to, so there are a lot of words. There's no expectation for you to read anything, nor for you to post here. But I appreciate your feedback.

morwannegetc

Honestly, looking back, it seems like you had one complaint but wanted to make a list so you stuck on another thing for no reason and then an etc.

morwannegIf you were to ask for a donation of maybe a key or a couple of bucks, I'd be down with that. Subscribing just doesn't seem like a logical choice to make in this situation.

I'm happy to accept one time payments. You'll still contribute to the machine learning service and receive the reward of real-time prediction for hardware specific recommendations. The servers for this real-time prediction cost money. So you pay money to get those features. There's no way to provide it for free. That's why it's "locked" behind a paywall.

morwannegThe fact that you'd offer it kind of actually makes me not even want to use your config even for free.

The config isn't going to get worse or more restricted to make room for paid features. In fact, quite the opposite is happening. Trends found in the data analysis will allow me to improve the config for everyone. It's just the hardware specific recommendation service that's tailored for each individual system costs more money, so people have to pay for it to get access for it. The payment also goes towards the lower cost general processing that will be used for aforementioned trend finding.

posted about 6 years ago
#3 Micro stutters/input lag only in Pugchamp in Q/A Help
JulezFor some reason my game feels like garbage in pugchamp. Pubs/dm/scrims feel smooth, but as soon as i join a pug it's like i'm playing on half of my fps.
Using mastercoms cfg with the recommended launch options.
Any ideas?

It might be something to do with the server's networking settings. Could you try setting these in your custom.cfg:

net_splitrate 1
net_compresspackets_minsize 1024
net_maxroutable 1260
net_maxfragments 1260

On that note, does anyone know where I could access PugChamp's server configs so I can try to reproduce it for testing?

YeeHaw--This post is only available to Mastercomfig™ Premium™ Subscribers--

I understand this is some sort of meme, but I'm going to respond to it anyway.

Why on earth would I ever stop helping people because I'm accepting donations that go towards directly benefiting the config? I'm sorry that servers for machine learning cost money, I wish they didn't, but they do, and even more so for the low latency predictions required for determining recommendations on the fly for people using the app. Some of the money will go towards improving the config for everyone, as data will be analyzed together and the aggregate findings can be used to find generally good values.

Or, I could just get donations and spend it on ice cream, an unusual or something else entirely for myself, is that something you prefer? I certainly don't feel comfortable with doing that. If you still really think it's bad for me to ask for money to improve a config that I have already spent thousands of hours making and supporting, then I think you should consider your reasoning for that, and tell me about it.

posted about 6 years ago
#1530 mastercomfig - fps/customization config in Customization
zfnWhere has this discussion taken place, or was that sarcasm? Only myself and Zetos have replied to this thread, both expressing uncertainty in the idea, plus your survey of 106 responses at the time of this post are negative. 68.9% of people said they wouldn't be open to subscribing to mastercomfig+, not to mention the16% maybe and 2.8% don't know. That's 87.7% of 106 people who are against/uncertain to the idea.

There's been discussion here, on Discord and on the Steam Community. It doesn't really matter how many people won't subscribe, since mastercomfig+ isn't designed to negatively affect them (in fact, stuff will trickle down to the main config so it can only help them). The only thing that matters is how many people will subscribe, as that helps me determine how extensive the analysis can be and if I can sustain it at all.

zfnWhat is machine learning? How does it work? How exactly will that be used here? What sort of performance impact will it have on my game, if it is gathering data specific to my system? What sort of performance boost would I be expecting to obtain from all of this? Would this all be included in the .exe file, or will that be a separate download? What sort of data is being collected? Have I misunderstood the idea completely?

So the app will collect hardware and OS information, similar to Steam's hardware survey. It will also collect performance data while you run the game. I'm not entirely sure what the performance impact will be yet since mastercomfig+ isn't close to being actually implemented yet, but my goal is to make it close to zero since this is a performance config after all.

So all this data is submitted to a server which analyzes the data using machine learning, which makes associations between hardware details, performance data and settings. As more data comes in from a wide variety of systems, it will be able to analyze enough data to make predictions about optimal values and performance for different settings.

zfnWhat exactly will the difference be between the paid version and the free version? If we set aside cvars which are mostly personal preference (decals, props, gibs, ragdolls, ropes, effects, sound, lighting, shadows, post processing, character visuals etc etc), what exactly will mastercomfig+ be suggesting to improve performance that we don't already know thanks to your efforts so far?

You shouldn't set aside those values, as that's a big part of mastercomfig+. Here's a mockup of how it would look like:

https://i.imgur.com/VJmIyeL.png

This would replace the presets with a preference slider for performance/quality, along with a performance estimate based on your selections and hardware.

https://i.imgur.com/5wmTAVb.png

Individual settings would show relative performance estimates and highlight highest performance/quality options, so you can tell what the best tradeoff is going to be.

In addition to these recommendations/performance predictions, it will also tune hardware specific settings optimizations, like clipping, z reject, occlusion, etc.

zfnIf the number of people subscribing is lower than you originally thought, how long will you maintain the project for?

This service is extremely scalable. The quality and speed of the results being generated might suffer from less funding, but I don't see a likely scenario where I would have to shut down the service altogether.

zfn I have no intention of using mastercomfig+, but I appreciate your efforts and enthusiasm for this 10 year old game. Nevertheless, will I be able to donate a single lump sum of money your way, instead of seeing -$2.70's on my bank statement each month?

I think I've stated this before, but you are in no way required to do a recurring payment. You can do a single payment which pays towards your subscription, and you get to keep any values gotten from the service even after your subscription expires. So let's say you donate a one time payment of $18.09. That would be enough for the biannual payment + 1 month, so you would get the service for that long and once your subscription ends, you get to keep the values generated from it, but you won't get future values as the service does more analysis until you pay for the service again. And, if you pay any thing extra (like let's say $1.70), it will go towards paying for your service as it accumulates to the required payment.

Bucakeas for ways of payment, i've always preferred simple one-shot paypal donations so i can decide what i want to pay/can miss, and later i can always come back and put in extra. i realize that might not be ideal for someone putting in time consistently, but i think it's safe to assume that some might not bother with patreon at all, while they would consider something like paypal. (just a suggestion to have that as an option as well.)

Patreon provides PayPal as a payment method. And, it's fine if you pay only one time, as explained above.

springrollsthrow in my 2 cents, i'd totally be willing to donate for all the effort you've put in but i'm also really really against subscription based services (perhaps scarred by forgetting to unsubscribe from esea premium....) one-shot donation would be greatly preferable, mastercomfig+ would be cool also but i dont really play the game anymore so that's not really the main appeal for me personally

As explained above, there's no requirement to do a recurring subscription. Also, think about it like this: you donate money one time, and you get something extra, even if it's just for like a month or so. I think that's better than just donating and getting nothing at all and there being no clear benefit to how the donation will improve the config's service to its users.

ComangliaFrom the posts above it seems the most ideal solution would be to make a payment system not terribly dissimilar to humblebundle. Put in X amount of dollars = X months of subscription + remainder being considered a straight donation. Without a recurring subscription, of course you can still have a subscription method as well, but I believe having the prior method would be preferable to the majority of people willing to donate/pay you.

I'm not sure if I understand the issue with a subscription, you can still do one time payments and you get the service for as much as you paid for. See above for more information.

ComangliaI can only imagine the amount of time Mastercoms has put into this and it really makes me wonder how you could possibly have that much time.

I spend on average 3 hours a day on mastercomfig.

posted about 6 years ago
#1524 mastercomfig - fps/customization config in Customization

Again, I would appreciate any discussion about mastercomfig+ to make the service more appealing to everyone.

Keep in mind that this is a donation reward through a Patreon, and that it would be impossible for me to provide such a service without making it paid (due to the per-hour costs for machine learning infrastructure).

Nothing that isn't specific per user will be put behind a paywall. All mastercomfig+ is doing is adding specifically tailored values for your computer, based on machine learning analysis. And, I'll be using the data trends from the analysis to benefit everyone by releasing aggregate reports every month and applying what I learn from the analysis to mastercomfig, it's just the per user compute that is more intensive and is the main factor for the costs.

Many people have expressed wanting to donate, and I figured this would be a cool thing to do for them, that would also benefit the community. If you have any more concerns, please express them in the thread so I can address them, instead of just downfragging and moving on.

posted about 6 years ago
#1522 mastercomfig - fps/customization config in Customization

Hello everyone! After having a great discussion with the community about mastercomfig+, I am ready to announce pricing details for these premium mastercomfig features.

Pricing will be $2.70 per month, with discounts available for subscribing for longer:

$7.90 quarterly (3 months) (effective rate: $2.64/month) 2.5% off
$15.39 bianually (6 months) (effective rate: $2.57/month) 5% off
$29.16 yearly (12 months) (effective rate: $2.43/month) 10% off

Also, when you refer a friend to subscribe to mastercomfig+, you get a free month per referral (up to 5 referrals)!

To reiterate the benefits of mastercomfig+, it is a machine learning powered service that helps you make decisions about settings according to your specified preferences for performance and quality and optimizes the config for your specific system and hardware configuration.

Finally, to emphasize that mastercomfig+ is about supporting the config and creating value for the community, I'll be providing the community with aggregate performance data every month to help everyone determine trends in optimizations and quality levels. In addition to this free service, mastercomfig+ will be free for everyone to try out once a month if there are at least 100 paying mastercomfig+ subscribers for that month.

I hope the community finds this new information about mastercomfig+ encouraging and if not, I'll continue to listen and make adjustments as needed. Thank you for your time and interest, and I hope you're excited for the future of mastercomfig as much as I am.

posted about 6 years ago
#1521 mastercomfig - fps/customization config in Customization
rmsound feels delayed after a10 update.
tried to show it on video, but it sounds ok on it.
upd: reverting back to a9 helped, so issue is a10 update.

I have updated the dynamic hardware config data. Just use 7.0.0-a.10 and reapply to stream in the latest config.

pancake_stacksThat's from April though. You've stripped all the commenting from newer versions, sadly. The pre-made presets don't always fit a persons preferences. It was nice being able to quickly read what a cvar did and tweaking it without having to constantly google and cross reference what does what, e.g. - every other fps config. I'mma leave you with this:

7.0.0 is still in alpha. Descriptions for more individual settings will be coming soon. You can see that work here: https://github.com/mastercoms/mastercomfig/blob/beta/config/cvars.json. There's just thousands of things to comment, so I hope you can understand why it's not a thing right now. I'm sorry that you think this is sad, and I agree that this sort of info is very valuable for users. It's not a decision I made to them unavailable to users, I really want to add them before 7.0.0 goes into beta.

posted about 6 years ago
#1517 mastercomfig - fps/customization config in Customization
ZetosThe guys mentioned earlier r_renderoverlayfragment 0 and r_staticprop_lod 0 in order to keep the decals from popping in/out depending on the distance, but that removed them from showing altogether. Is there a way to lock them on (while using Medium preset, regardless of quality, just keep them existent)?

And everytime I open my TF2, the backpack doesn't have colored borders, regardless of cl_showbackpackrarities 1 on custom.cfg. I tried using that "bug fixing technique" of repeating the cvar with 0/1 on the cfg, but still starts off everytime.

Is there another cvar that relates to this, and the medium preset enforces it? So having cl_showbackpackrarities 1 is overruled?

With the latest version, there is a custom setting called Art decal fade. You can turn it off to disable fading.

Not sure about backpack borders. Will look into it.

posted about 6 years ago
#1515 mastercomfig - fps/customization config in Customization

mastercomfig 7.0.0-a.10

posted about 6 years ago
#1514 mastercomfig - fps/customization config in Customization
HrblsHow do you manage your addons with the .exe, or do you continue to DL them separately?

Addons from 6.7.0 are generally not compatible with 7.0.0.

Here's the state of porting addons to 7.0.0:

* No Extra Models: Included with 7.0.0 currently. Will be made part of the world detail setting.
* No Footsteps: Not available for 7.0.0. 6.7.0 VPK is compatible. Will be a sound setting.
* No Pyroland: Not available for 7.0.0. 6.7.0 VPK is compatible. Will be a world detail setting.
* No Soundscapes: Not available for 7.0.0. 6.7.0 VPK is compatible. Will be a sound setting.
* No Tutorial: Not available for 7.0.0. 6.7.0 VPK is not compatible. Will be a HUD setting soon.
* Mouse Tweaks: Not available for 7.0.0. 6.7.0 VPK is not compatible. Settings from mouse tweaks will be available to be changed in the input category coming soon. The specific values will be shared by me as a config addon on mastercomfig community.
* Transparent Viewmodels: Not available for 7.0.0. 6.7.0 VPK is not compatible. Will be shared by me as a config addon on mastercomfig community.
* Bad GPU: Available through the app's hardware autodetect.
* Bad CPU: Not available for 7.0.0. 6.7.0 VPK is not compatible. Will be available through the app's hardware autodetect soon.

posted about 6 years ago
#1512 mastercomfig - fps/customization config in Customization

mastercomfig 7.0.0-a.9

posted about 6 years ago
#1511 mastercomfig - fps/customization config in Customization
zfnI'd be more than happy to throw a donation your way or something like that if you had a donation link set up, but I'd rather that be a one-time payment rather than a monthly fee for exclusive benefits.

Yeah, and that's fine. You'll be able to donate and get one month of the benefits.

zfnWhat sort of costs would be involved in setting something like this up?

Machine learning infrastructure.

posted about 6 years ago
#1509 mastercomfig - fps/customization config in Customization
ZetosBesides what zfn said, if the idea to use premium is to fine-tune based on hardware and internet, I believe most people would require it the same way some use bp.tf's premium search. They subscribe for a month, get the info they need and just cancel the subscription. Unless they're a PC junkie that frequently upgrades stuff, a one-time check is all they need. Sure, there could be "future updates to those recommendations as the service learns more", but if people feel like they're missing out on something, they might cater to something else. Or just stick to whatever they can get for free.

I'm not concerned about people doing that since they're paying for a month of service, so they get a month of service. If they want to support the config and get the service for longer, then they will subscribe for longer. I don't think it's a big deal if people find themselves happy with one month or choose to only get it once in a while to update themselves when they need to.

ZetosI feel like a donation page would be more objective and not hinder whatever optimization the app can provide. Albeit I guess it'd raise less money.

It wouldn't be hindering anything the app could provide as it wouldn't be feasible to maintain this as a non-paid service.

posted about 6 years ago
#1507 mastercomfig - fps/customization config in Customization
zfnWhile the whole machine learning thing sounds pretty cool, I think it's clear from the survey that the majority of players aren't interested in paying for a config.

All I want in a config is to remove as much visual clutter as possible, and a nice performance boost, which I can already do thanks to the efforts yourself and others before you have put in. Paying a monthly fee just to "fine-tune specific values" just seems a little unnecessary and over the top in my opinion.

Yeah that's why I had the survey. But keep in mind that it's not just fine tuning values for your specific system configuration but also giving you recommendations on what quality levels to choose based on your specified quality/performance preference and it gives you estimates for the performance impact of different quality levels.

Also, the only thing you subscribe to is the service, not the values you obtain from it. So you could totally subscribe for just a month to get the optimal values and adjust quality levels with the recommendation engine, but you wouldn't get future updates to those recommendations as the service learns more.

However, this is primarily just supposed to be a donation (which a lot of people expressed wanting to do), so I think it's good to consider that instead of just the raw benefit.

posted about 6 years ago
#8 What config right now gives the highest fps? in Q/A Help

You should be able to adjust and add whatever you want using the custom.cfg and you're able to make those changes without having to redo them every time the config updates.

posted about 6 years ago
#6 What config right now gives the highest fps? in Q/A Help

Well isn't it just one VPK? And the comfig.cfg file has everything you need. https://github.com/mastercoms/mastercomfig/blob/release/config/mastercomfig/cfg/comfig.cfg

posted about 6 years ago
1 ⋅⋅ 42 43 44 45 46 47 48 ⋅⋅ 103