ZetosThe sliders only show up if an option is changed. If I let it checked, relaunching the app won't tell me if the slider was on or what number was set unless I click the checkbox.
I'm using MSAA 8X (which by looking at the aliases on module-define, should be mat_antialias 8 and mat_aaquality 0), but in-game the antialias sticks to 1. This is an old bug, didn't originate from a.15.
On an older iteration of the config, you wrote on the mat_antialias that it was "commented due to HUD and overlay glitches", so it should be set once and then commented out. Has it changed? Because the config reapplies it every game launch.
Googling about that resolution reset problem I'm having took me to troubleshooting these cvars, but even removing them from the modules-define didn't help. Got any suggestions?
Out of curiosity, is there a way to quickly take a look at what once was the client-custom? It seems to have been restructured.
This is an incomplete UI feature.
Not sure why that would happen.
I haven't found a good way to apply anti-aliasing settings.
Check tf/cfg/config.cfg and your regedit if on Windows (HKEY_CURRENT_USER\Software\Valve\Source\tf\Settings\mat_antialias).
tf/cfg/app/profiles/default/custom