9.10.1 released with performance improvements and new app customization features.
This release took 60 hours to produce. If you like the work I do, consider supporting me!
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SteamID64 | 76561198046110893 |
SteamID3 | [U:1:85845165] |
SteamID32 | STEAM_0:1:42922582 |
Country | United States |
Signed Up | August 8, 2017 |
Last Posted | September 14, 2024 at 1:13 AM |
Posts | 1545 (0.6 per day) |
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Raw Input | 1 |
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9.10.1 released with performance improvements and new app customization features.
This release took 60 hours to produce. If you like the work I do, consider supporting me!
Fixed Quake crosshair 6 and added CPMA 1 through 10, thanks!
BuildBruhgonna be honest, it took a bit more time and digging than id like to admit to learn that the customize menu was a dropdown.
I'll try to make it more obvious for now, but in the future the app is going to be redesigned to move customization to be at the forefront.
The app has been updated, with a style refresh which will make the experience easier and more pleasant.
We have also launched a new crosshair UI, bringing along with it new crosshairs from Leth, Tob, wavesui, CPMA and Quake!
https://cdn.discordapp.com/attachments/389091069091905546/1016744793566617641/unknown.png
This is how it looks:
https://media.discordapp.net/attachments/389091098922057728/1013254301663105094/unknown.png
9.10.0 released with app weapons customization and class binds, minor optimizations.
This release took 95 hours to produce. If you like the work I do, consider supporting me!
The lag compensation fixes crowded melee fights, boston basher hits on team mates, and whip. Basically anything you saw on your screen in terms of teammates blocking your melee hit, was incorrect vs. the server.
9.9.2 released with bug fixes.
This release took 10 hours to produce. If you like the work I do, consider supporting me!
This may alleviate the freezing problem some people are having on the freezecam, though I'm not sure it would be fully solved (seems like a game issue).
_PaiDo you and your friend run mastercomfig/another extensive config? My friend and I don't have 4gb ram, but we both had mastercomfig and we noticed after every death that lagged, our configs were reexecuting, sometimes twice in a row. Since my friend with a weaker computer was lagging far more than me, maybe its something that reloads the config and the lag is from resetting all the graphics settings?
The configs would re-execute as a result of the lag/freezing, maybe make it slightly worse. But would not be the root cause. All it does is reload your class configs, because it thinks you just respawned, because of the lag.
9.9.1 released with FPS increases, Spy hitreg improvements, visibility tweaks.
This release took 43 hours to produce. If you like the work I do, consider supporting me!
they've been working on steam trust since 2018, hopefully it comes out soon for tf2
I just liked sharing that I enjoyed TF2 and what it meant to me. I hope at least if Valve reads it, they know how much the game means to the community and that they're appreciated for what they've made. In the end, I don't expect much to change but hopefully it's something in the back of their mind, to know how valuable TF is to so many people.
Ah, then probably recursive precaching. Maybe we can get Valve to clear out the reference from that file :)
I couldn't find this reference anywhere. Maybe you have a weapon script which sets ExplosionEffect, ExplosionPlayerEffect or ExplosionWaterEffect to this value.