rowrow
Account Details
SteamID64 76561198040946044
SteamID3 [U:1:80680316]
SteamID32 STEAM_0:0:40340158
Country United States
Signed Up March 28, 2014
Last Posted July 3, 2023 at 4:03 PM
Posts 762 (0.2 per day)
Game Settings
In-game Sensitivity 5.5
Windows Sensitivity
Raw Input  
DPI
1600
Resolution
1920x1080
Refresh Rate
120 Hz
Hardware Peripherals
Mouse Zowie ZA11
Keyboard shit
Mousepad Steelseries
Headphones Logitech H540
Monitor ASUS V248
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#53 ESEA S18 LAN - Day 1 in Events
ThorndykeThe tf2 matches rarely start on time at Lan right? Like, instead of waking up at 3am here in NZ, maybe time it more for 430?

It's not that bad, but don't expect a 3 AM start, maybe 3:30-4, in case you want that extra 30 mins

posted about 9 years ago
#104 cp_edifice in Map Discussion

I played this map many seasons back in Steel for UGC, and it was very fun to abuse the defensive side with a combo Heavyweaponsguy, and the sightlines were really favorable with sniper. I'd love to give a look at the map, and iterate the problems I saw back then.

Honestly it was so much fun playing the map though. It looks great, it needs something though.

posted about 9 years ago
#15 Eyesight thread in Off Topic

I think I'm like 20/15 which is like better than 20/20 somehow

posted about 9 years ago
#8 THE SHOOBIES lf mid-high scout and maybe a demo in Recruitment (looking for players)

My steam decided I'm under suspicion for phishing and spamming, and not buying video games recently, and it won't let me add you. Is there any chance you could hit me up http://steamcommunity.com/profiles/76561198040946044/

posted about 9 years ago
#4 ESEA S18 LAN - Day 1 in Events

I want to see bloodsire cast, cbear's still hibernating but it'd be nice if he wanted to step in

also it's twitch.tv/esea3 now

posted about 9 years ago
#6 Map playtesting in TF2 General Discussion

Aight so Logjam is like full of routes to second, caves honestly feels out of place but it'd probably be worse without it, idk. Spire is okay I guess but it makes second full of hiding places which like guarantees a flank opportunity. Middle would be okay if the long hallway wasn't in sight of people flooding through the chokepoint, so it makes rolling out far right irrelevant because you get called out, maybe put some kind of blinder so people can't see all the way down the lobby and call out a soldier/scout coming to stairs before mid.

And then granary pro was aight too, middle was interesting, and a lot easier to spam pipes in, middle is different but I don't think it was that much better/worse, I ended up turning a lot just to keep an eye on every bit of action; hitting soldier on the right crate, catching demo near garage, spamming the chokepoint/health pack. Second is okay, the bigger doorways makes it harder to fight the defenders in upper because the door can be cleared and rushed, I thought it was an alright change. The last pushes were kinda slow but people peaking/testing the waters made a pick turn into a push.

Sandstone sucked, it felt like sniper bait the whole time, but it was only 3 rounds. Flanking was a bit too easy for both teams, having the extra paths to point makes for sneak pushes. It's all too low-ceiling and sightlines look too good for sniper, and every time they got a heavy near the point it was hard to push into it, especially the house having a window and a lower door that's a cesspool of spam, maybe make the window the entrance and wall off the lower part of house, add a ramp or something, but it still wouldn't be much better because the size of the map is way too small and close, with long flank routes that go unchecked.

As for glassworks, I thought it looked promising, and the game was the closest of all the others, maybe because of teams or whatever, but as aim stated, flank has a lot of power because of all the routes to take between second and mid. It's a maze of flank routes from what I see, but other than that I think it looks fine and plays evenly, if there was less power on roaming scouts/soldiers it could be better. Last looks alright, second itself looks alright but the hallways and other places between mid and second need to be rearranged and simplified.

posted about 9 years ago
#71 ESEA Map Poll in TF2 General Discussion

glassworks would be alright in a few more tweaks I think, but it's not ready now.

posted about 9 years ago
#773 stream highlights in Videos

http://www.twitch.tv/ggglygy/v/4008521

IT'S HURRICANE SEASON

posted about 9 years ago
#20 ESEA Intermediate: Cafe Monster vs. Hate Being Sober in Events

what a show

posted about 9 years ago
#12 ESEA Intermediate: Cafe Monster vs. Hate Being Sober in Events

EVLTV wanted to set up a rap battle between kig and goldfish pre-stream, is there anyway we can get this to happen tomorrow? Both are ready to spit hot fire

posted about 9 years ago
#14 ESEA Intermediate: Meat Market vs. Hate Being Sober in Events

Awesome game guys, what a turn-around.

Also, follow-up, any criticisms for my casting? I was the corsa dundee caster

posted about 9 years ago
#3 ESEA Intermediate: Meat Market vs. Hate Being Sober in Events

snake should be a great game :]
granary is gonna suck :[

posted about 9 years ago
#15 REAL(ly dead map) 6v6 Tourney! in TF2 General Discussion

I would love to cast some gravelpit

posted about 9 years ago
#52 TF2 pickup lines in Off Topic

I'll teach you how to hold my badlands spire

posted about 9 years ago
#3 The Big Mac Thread in The Dumpster

I heard Big Mac is eventually getting phased out of McDonald's Menus

posted about 9 years ago
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