having only played snakewater and process games since the nerf and renerf with falloff, I haven't had much else to gauge on its impact. I will definitely feel it come viaduct, and have more on its impact that I've seen following then, but for now the biggest thing is just being easier to bum-rush with little consequence.
Adapting may mean playing hella passive, and I feel like the trade-off of high aggression and damage punished by getting rushed while low on clip size is better than being able to land 2 stickies on a scout and still get killed.
I piped a scout on snakewater second, he grabbed the pack near point and I placed a great sticky while he rushed me that hit for 87 damage, and he lived on 1 health and got the kill while semi-airborne