wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted March 31, 2025 at 7:16 PM
Posts 866 (0.2 per day)
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1920x1080
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Hardware Peripherals
Mouse ASUS ROG Sica
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Headphones  
Monitor BenQ XL2430T
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#1 CS:GO update for 6/8/21 (1.37.9.4) in CS2 General Discussion

Via the CS:GO blog:

Valve[UI]
– Fixed live match links in the event panel.

[ SDK ]
– Updated AI Behavior Trees
— Added new “action_secondary_attack” node.
— Added new “action_reload” and “condition_is_reloading” nodes.
— Ammo counts for all weapons are available on the Blackboard via “AmmoCount/weapon_name” key, with “AmmoCount/current” holding the ammo count for the currently equipped weapon. These can be read using nodes such as “condition_is_less”, “condition_is_equal”, etc.

[MAPS]
Pitstop
– Map-wide graphical update with new textures and models.
– Improved optimization.
– Removed cubby under drop-down.
– Lighting and clipping adjustments.

Rumor has it:

- What you see above is *almost* all of what you're getting, with a single exception of new and updated translations for a few more languages, which are made possible in part by contributions from Translators Like You - Thank You

- Size is ~75 MB

posted about 3 years ago
#1 CS:GO update for 6/3/21 (6/4/21 UTC, 1.37.9.3) in CS2 General Discussion

Via the CS:GO blog:

Valve[NON-PRIME]
– Non-Prime status accounts will no longer earn XP, Ranks, Skill Groups, item drops, or Prime status through play time.
– Non-Prime accounts will not be able to participate in Ranked matches.
– Non-Prime accounts will not be able to activate Bonus Rank XP items and can no longer claim Service Medals.

[UNRANKED MATCHES]
– Introducing Unranked matches for Competitive, Wingman, and Danger Zone game modes.
— While still using skill-based matchmaking, Unranked matches do not affect Skill Group and have no Skill Group party restrictions.
— Non-Prime accounts are restricted to Unranked, whereas Prime accounts may choose between Ranked and Unranked.
— Ranked matches will always be with other Prime players, exclusively, whereas Unranked matches will be created from the mixed pool of Non-Prime players — and Prime players that have chosen to play Unranked.

[VSCRIPT]
– Added “DebugDrawBoxAngles” to draw oriented bounding boxes. Usage: DebugDrawBoxAngles( ent.GetOrigin(), ent.GetBoundingMins(), ent.GetBoundingMaxs(), ent.GetAngles(), r, g, b, a, time);
– Added “GetBoundingMinsOriented” and “GetBoundingMaxsOriented” functions that return the axis-aligned bounding box of an entity taking its current orientation into account.

[MISC]
– Scrimmage has been removed from Competitive matchmaking, and has been replaced by Unranked matchmaking.
– Added Import button to Workshop Workbench that takes a .tga file and generates a .vtf file. If the .tga file name contains “_normal” the generated .vtf file will be compiled with the ‘normal’ flag.

Rumor has it:

- For additional answers to questions you might have about today's Prime changes, see this Steam Support article

- Script changes as well as a handful of translations, the latter of which are made possible in part by contributions from Translators Like You - Thank You, are all over here for your viewing pleasure

- Size is ~20 MB

posted about 3 years ago
#1 CS:GO update for 5/27/21 (1.37.9.2) in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Added option ‘2’ to sv_damage_print_enable, which, when set, will only print damage output after round has ended.
– Coach positions are now saved in round backup files.
– In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command.
– In Retakes, armor value now remains fixed during card selection.

[ VSCRIPT ]
– Fixed bounding box issue for rotated entities.

[ MAPS ]
– Ancient
— Art-revision on bombsite B and surrounding area
— Higher contrast base textures at B for better player reads
— Fixed random missing micro-polygons in bomb B totem/sculpture
— Recolored plywood throughout the map for better contrast
— Straightened out broken-wall passage to bombsite B
— Tweaked spawnpoint placement for both teams

– Grind
— Reduced lurk positions in mid for more fluid rotations.
— Lowered cover on A Short to allow boosting over smokes.
— Removed unintended boost locations.
— Fixed multiple bomb stuck spots.
— Minor quality of life and art updates.

– Mocha
— Clipping improvements.
— Navigation mesh improvements.
— Added additional bombsite markers.
— Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.

– Cache
— Performance optimizations. (Thanks leplubodeslapin!)
— Reduced bird sounds volume.
— Reduced contrast on some textures.
— Brightened sky slightly.
— Fixed minor issues. (Thanks imik!)
— Restored vivid color to select textures and models.
— Restored select details even on lowest graphical settings.

Rumor has it:

- If you're having a hard time wrapping your head around what the bounding box issue is all about, try watching this brief video demonstrating the problem uploaded by /u/OrelStealth and you'll most likely walk away with a much better understanding of it:

https://www.youtube.com/watch?v=GkjoCXk3P-Q

- A description outlining each of the options for sv_damage_print_enable has been attached to that command which will appear when it's entered without a number, now that option 2 has been implemented

- While today's map updates make up a bulk of the size of this update, there is also a slightly smaller than usual set of translations, which are made possible with the efforts and help of Translators Like You - Thank You

- Size is close to 300 MB

posted about 3 years ago
#1 CS:GO update for 5/13/21 (1.37.9.1) in CS2 General Discussion

Via the CS:GO blog:

Valve[CSGO 360 STATS]
– Adjusted the calculation for the weapon performance category score.

[MISC]
– Fixed a case where players would receive duplicate warnings about launching in untrusted mode.

[MAPS]
Ancient
-Implemented Cubby 2.0 in mid connector to A, to remove cheap shoulder angle towards site
-Slimmed down the fancy rock, also in mid connector to A
-Sparsed foliage and improved clipping on boost planter near A main
-Quieted down soundscape birds
-Removed clipping from top of bombsite sign in A site, allowing you to self-boost to planter by T main
-Added vphysics clip to T spawn water so guns don’t fully submerge
-So many clip brush tweaks
-Blocked grenades from entering inaccessible building by T entrance to mid
-Blocked pixelgaps through scaffolding near B site
-Blocked pixelgaps through doorway trim in new CT path to A site
-Simplified grenade collision on rooftops
-General optimizations

Grind
– Made wall on A long surfable
– Fixed invisible wall near B site
– Fixed out of map boost near A site
– Fixed collision of wall near A site
– Fixed collision of pillars around A site
– Minor art updates around T spawn

Frostbite
– Fixed a regression with airdrops
– Fixed stuck spots (thanks Jakob & conzept)
– Fixed a gap in terrain
– Reworked watchtower models

Rumor has it:

- As /u/vMcJohn alluded to a couple of weeks ago, a fix for Trusted Mode blindly trusting anything with a digital signature that just so happened to be located in C:\Windows\* (such as a workaround to use OBS' Game Capture layer) has been implemented where if foreign software is detected, the game will operate as if it was running with the -allow_third_party_software launch command (and there's a few GC protobufs to relay that fact when it does happen)

- Yes, 2020 RMR Sticker Capsules are still available to be purchased

- Other than that, a few translations have made their way in that were hammered out as usual with the help of Translators Like You - Thank You

- Size is ~250 MB

posted about 3 years ago
#1 CS:GO update for 5/6/21 (5/7/21 UTC, 1.37.9.0) in CS2 General Discussion

Via the CS:GO blog:

Valve[ CS:GO 360 STATS ]
– Updated heatmap images for calavera, grind, mocha, and pitstop

[ MISC ]
– Removed option to look for nearby players for Guardian Missions
– Security and stability improvements

[ MAPS ]
Ancient
– Updated minimap image

Pitstop
– Latest version from workshop

Rumor has it:

- What you see is *mostly* what you get, though also stuffed into this one is an assortment of new and updated translations, which as always are made possible in part by the efforts of Translators Like You - Thank You

- Size is ~75 MB

posted about 3 years ago
#6 MAJOR CS:GO update for 5/3/21 (1.37.8.9) in CS2 General Discussion

Part 2 of Rumor has it, because of the character limit:

- Item descriptions and flavor text for Snakebite Case items are as follows:
- SG 553 Heavy Metal: "Its black base is finished with orange and yellow highlights. Three stars have been painted on the rear of the butt stock. "One of these studs is the Turbo button, I just can't remember which...""
- Glock-18 Clear Polymer: "It has been painted with a tan slide and blue trigger. The frame is made of a clear polymer. What you see is what you get"
- M249 O.S.I.P.R.: "This M249 has been custom painted in gunmetal grey and finished with a Combine logo. Overwatch Standard Issue Pulse Rifle"
- CZ75-Auto Circaetus: "A bird of prey carrying a snake has been custom painted on this CZ75. A snake eater, minus the catchy theme song"
- UMP-45 Oscillator: "A randomized pattern in orange, black, and grey has been applied. Everyone has a breaking point; where's yours?"
- R8 Revolver Junk Yard: "Its blue base has been covered in silver handwriting and drawings. The cylinder and front sight have been painted red. Fit for a king"
- Nova Windblown: "It has been spray painted with a randomized pattern of a dandelion field. Get off my lawn"
- P250 Cyber Shell: "It has been custom painted with a silver slide and hexagon-textured grip. You represent the front line of our cyber security effort"
- Negev dev_texture: "It has been custom painted with an orange base and grey developer textures. hammer.exe time"
- MAC-10 Button Masher: "It has been custom painted to resemble a game pad and various buttons poking through a clear polymer casing. Giving the phrase "console wars" a whole new meaning"
- Desert Eagle Trigger Discipline: "A pink isometric pattern has been custom painted on the barrel. The hammer and front sight have been painted bright blue. Patience is its own reward"
- AK-47 Slate: "A custom paint job has been applied which can only be described as "black on black on slate black". "Call a doctor, they're gonna need one""
- MP9 Food Chain: "This brightly colored MP9 has been custom painted with a monster food chain. Eat or be eaten"
- XM1014 XOXO: "A vividly colored, punk-inspired pattern has been applied. Yeah, right..."
- Galil AR Chromatic Aberration: "The colors in this custom paint job were applied in offset positions, leading to an eye-popping look. (Not so) easy on the eyes..."
- USP-S The Traitor: "It has been custom painted using the Hanged Man tarot card as inspiration. Past failures are the blueprints for future success"
- M4A4 In Living Color: "It has been custom painted using neon colors and covered with hand-drawn designs. Fight for one, fight for all"

- A fair bit of localization file updates have also snuck their way in as part of this update (and you can also view the protobufs that make subscribing to CS:GO 360 Stats possible as well as map-specific logic while you're there too), no doubt helped along with the efforts of Translators Like You - Thank You

posted about 3 years ago
#1 MAJOR CS:GO update for 5/3/21 (1.37.8.9) in CS2 General Discussion

Via the CS:GO blog:

Valve[ OPERATION BROKEN FANG ]
– Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
– Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats.
– Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
– Retakes remains available and has been moved into Wargames.

[ SNAKEBITE CASE ]
– Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.

[ MISC ]
– Chicken models have received a visual upgrade.
– Fixed community maps whose textures would appear black as a result of previous security fixes.
– The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
– Additional security and stability improvements.
– Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to ‘true’ in info_map_parameters.

[ MAPS ]
– Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
– Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
– Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.

– Ancient:
— New route from CT spawn to A site
— Widened T entrance to left side of mid
— Opened up skylight in T tunnel to A site
— Extended plantable bomb zone in B site
— Opened up ledge in A site
— Various minor bugfixes

– Nuke:
— Fixed a clipping issue on window in T lobby
— Centered a lamp that was bugging me

– Frostbite:
— Overhauled interior lighting
— Fixed delivery drones being stuck in the bottom right corner of the map
— Added drone clips to improve delivery drone navigation
— Fixed rare cases of loot spawning in inaccessible areas/inside terrain
— Made a window frame in Alpha non solid (thanks Musti)
— Clipped wood railings in the frozen lake area
— Improved the look of the ice texture when Shader Detail is set to Medium or lower
— Fixed a missing face on a wooden beam in Town
— Added a sound effect in server room

Rumor has it:

- RIP Operation Broken Fang - December 3, 2020 - May 3, 2021
- Despite today being May 3rd, the updated description on the pass seems to totally disregard the Valve Time reality having happened and claims that it ran to April 30th as was originally planned

- CS:GO 360 Stats costs US$1/CA$1.25 a month. Even if you choose not to subscribe to it to collect data from your matches going forward, you can still view past data collected during Operation Broken Fang if you were a pass holder
- It also has its own Steam Support article for other questions you might have about it, but also alludes to the possibility of a future price hike

- The shift of Ancient into the Active Duty pool and relegation of Train into the Reserves pool is the first shakeup in over 2 years; 767 days precisely, the last time it was modified was when Vertigo was switched into Active Duty and Cache taken out on 3/28/19
- For those concerned about the Active Duty and Reserves swap today, Valve has said that the RMR series will continue to use the old map pool with Train

- /u/Ch-i-ef from the Frostbite development team encourages people to go directly to its Steam Workshop page if they find an issue with the map or have ideas for how it could improve, now that it's here to stay

- /u/shzkr replied with an image of what one of the new chickens looks like (as has /u/IslaBonita_), and /u/Waveitup also put up a video showing a few chickens in their natural habitat:

https://www.youtube.com/watch?v=j0Mrs8LBGOI

- A few bonus up-close shots and a couple polycounts too from /u/dooodaaad

- CS:GO Stash has put up the contents of the Snakebite Case as they usually do whenever there's a new crate-shaped virtual object added in the game, in-game inspection links should become available in a short while (and if you need a refresher, the Broken Fang gloves can be viewed here)

- Size is ~1 GB - data capped users should take action now

(There's more! Catch part 2 of RHI at: https://www.teamfortress.tv/post/1034893/major-cs-go-update-for-5-3-21-1-37-8-9)

posted about 3 years ago
#1 CS:GO PRERELEASE update for late 4/27/21 in CS2 General Discussion

Via the CS:GO blog:

ValveA new build (“1.37.8.8-rc1”) is now available in the CS:GO beta depot. This build is compatible with public matchmaking.

For instructions on how to opt into a CS:GO beta depot build, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326

[ Misc ]

– Numerous security and stability improvements.

Rumor has it:

- Size is ~20 MB

posted about 3 years ago
#1 CS:GO update for 4/16/21 (1.37.8.7) in CS2 General Discussion

Via the CS:GO blog:

Valve[STORE]
– Items purchased from the in-game store will not be tradable/marketable for one week.
– Operation Cases redeemed as an operation reward will not be tradable/marketable for one week.
– Items received from market-restricted containers will continue to be sellable immediately on the Steam Community Market.

[MISC]
– Fixed a rare visual bug with equipped item indicators when equipping a default item into a loadout slot.
– Various stability improvements.
posted about 3 years ago
#10 Twitch AD block in TF2 General Discussion
malyFirefox + uBlock origin and no ads whatsoever, even on twitch.tv.
Just use Firefox, Chrome is a bitch when it comes to your privacy.

This is the correct answer.

>t. chrome pleb

posted about 3 years ago
#1 CS:GO update for 3/29/21 (3/30/21 UTC, 1.37.8.6) in CS2 General Discussion

Via the CS:GO blog:

Valve[ OPERATION BROKEN FANG ]
– For a limited time, Broken Fang Premier is available for everyone.
– Operation Broken Fang Passholders will play in Prime Account Status queue when matchmaking for Broken Fang Premier.

[ MISC ]
– Fixed Steam networking sockets implementation to dynamically load “wlanapi.dll” system library and to work on Windows Server systems which don’t have Wireless LAN Service enabled.
– Adjusted Zeus texture to read Zeus X-27. For the record, this counts as a Zeus skin.

Rumor has it:

- This is what the Zeus X-27's texture used to look like before, and this is what it looks like as of tonight's update
- Very subtle, right? You may spot something even more subtle, in that "ZUESS" has been corrected to read "ZEUS", eliminating a double-typo

- If it looks like a skin, has an item schema entry like a skin, and has a wear rating like a skin, then it probably is a skin. Sadly, a Zeus texture tweak isn't actually a skin. The only item schema change in this one is a coupon prefab tweak for the Poorly Drawn Stickers Capsule
- But with that said, your memes can still be dreams

- To round it off, here's a peek at the networking changes and a helping of translations, the latter of which is made possible in part by contributions from Translators Like You - Thank You: https://github.com/SteamDatabase/GameTracking-CSGO/commit/ce1528dad1ae688f3b4e909364b27609143e301f

- Size is ~10 MB

posted about 4 years ago
#1 CS:GO update for 3/18/21 (1.37.8.5) in CS2 General Discussion

Via the CS:GO blog:

Valve[ STORE ]
– As a cross-promotion with Supergiant Games, owners of Hades on Steam, after they accrue sufficient playtime in the game, will receive The Hades Music Kit in CS:GO.
– Two new music kits – “The Lowlife Pack” by Neck Deep, and “CHAIN$AW.LXADXUT” by Scarlxrd – are now available for purchase in-game.
– Added the Poorly Drawn Sticker Capsule featuring a variety of poorly drawn stickers.

Rumor has it:

- Descriptions that go along with each of the 3 music kits added today are as follows:
- Darren Korb, Hades Music Kit: "Sure, you might miss a shot from time to time, but what never misses is this blood-pumping Music Kit straight from the Underworld of Hades, Supergiant's rogue-like dungeon crawler."
- Neck Deep, The Lowlife Pack: Prove you are not a normie (and better than everyone else on the map) with Neck Deep's new music kit, which includes songs from the band's album All Distortions Are Intentional.
- Scarlxrd, CHAIN$AW.LXADXUT.: "CHAIN$AW BRINGS SCARLXRD AT HIS UNPRECENDENTED BEST WITH A RAW FLOW AND A HEAVY TRACK TO MATCH."

- Just like the Half-Life: Alyx Music Kit, Hades Music Kit is not available in StatTrak

- Here are each of the Poorly Drawn Stickers by /u/HH110011HH and Hoxton, which is itself in a Poorly Drawn Sticker Capsule:

- Poorly Drawn Ava (& (Holo))
- Poorly Drawn Balkan (& (Holo))
- Poorly Drawn Bloody Darryl (& (Holo))
- Poorly Drawn Chicken (& (Holo))
- Poorly Drawn FBI (& (Holo))
- Poorly Drawn IDF (& (Holo))
- Poorly Drawn Leet Crew (& (Holo))
- Poorly Drawn Number K (& (Holo))
- Poorly Drawn SAS (& (Holo))
- Poorly Drawn Terrorist (& (Holo))

- Dialogue of the final Operation Broken Fang boss mission has been translated into a few additional languages (specifically French, Greek, Polish, Portuguese, Russian, Spanish, and a small bit of Bulgarian) along with some other additional string translations, which as always is made possible in part by contributions from Translators Like You - Thank You

- Size is close to 50 MB

posted about 4 years ago
#29 I'm scared D: in TF2 General Discussion

This is exactly why Valve needs to be kicked in the rear-end to actually enforce COPPA or the age-gating provisions of EU GDPR, whichever is greater. It leads to dumb bullshit like this that is just a waste of everyone's time. That's it, that's my two cents on it, any other questions, see:

alfahttps://i.gyazo.com/b3f6b51e10c1ab21bf59d4fb1909fe4f.png
posted about 4 years ago
#1 CS:GO update for 3/15/21 (3/16/21 UTC, 1.37.8.4) in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Fixed “env_fade” entities for “only triggering player” configuration.
– Added vscript function ScriptTraceLinePlayersIncluded.

[ MAPS ]
Updated Guard to the most recent workshop
– Fixed boost spot on arches (Thanks @FilyandraXBL)
– Fixed nodraw behind CT Spawn (Thanks Mii Fanboy)
– Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)

Rumor has it:

- The final boss map for Operation Broken Fang, "Cultivating Trouble", has been added in in advance of tomorrow's set of final missions, including script changes and logic additions, materials and textures, sounds, as well as strings for dialogue (spoilers within, if it wasn't obvious!)

- Beyond that, there's also a healthy dose of localization in various languages, made possible in part by contributions from Translators Like You - Thank You

- Size is ~110 MB

posted about 4 years ago
#21 wickedplayer494 Appreciation Thread in TF2 General Discussion

It's gonna be kind of crazy to think that late this year that I'll have been going at this gig of mine for 10 straight years. Even though the glory days of the at-least-once-weekly updates are long behind us, it's been quite the ride that I've been happy to share. And really, thank you all for your readership, and especially thanks to those of you that do your own digging as well. Without you, getting quality information out to the masses, preferably in a hurry, would be a tough ask. It's a true team effort.

ZestyThe way Facepunch handled bans was extremely entertaining. I miss that website.

Most of us have moved on to Knockout after Garry decided to be Garry and kill off the old forums. It's a fair bit more relaxed over there, though most of the fracases these days are about whether you can even say this or that word at all. A lot more open than FP ever was even if a bunch of the userbase doesn't like the POV of some of the mods there (most of which are different, I think really the only carryover is OvB). I don't really hold any hard feelings, that post of mine was really a knee-jerk thing that was influenced heavily by a near-B&E experience a long, long time ago when I was much younger. It was actually around one of the nicer areas of Tyndall Park too, closer to King Edward if I'm remembering right, pretty much right across from Stanley Knowles, but even then the cops dragged their ass horribly to even take a statement from what I was told.

posted about 4 years ago
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