yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted July 5, 2024 at 6:46 PM
Posts 2137 (0.6 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#57 takyahud in Customization

majorly revamping the main menu arrangement

do you guys want the bright blue to stay as the default, or do you guys want me to make the rustic backgrounds from #42 the default?

posted about 9 years ago
#56 TF2 update for late 7/3/15 (7/4/15 UTC) in TF2 General Discussion

my performance just turned to shit

In no situation should an i5 2500k @ 5GHz and a 970 play at less than 60fps at 1080p

what the hell

posted about 9 years ago
#43 TF2 update for late 7/3/15 (7/4/15 UTC) in TF2 General Discussion
Tripzand if the med know hes gonna drop he can just switch to primary or melee

If a med knows he's going to drop

HE POPS

posted about 9 years ago
#747 The Gun Mettle Update in TF2 General Discussion

guys please delete recursive quotes

posted about 9 years ago
#11 Gun Mettle weapons found in files - workshop? in TF2 General Discussion

It's fake until they show where in the files this was added.

I've dug through literally everything the Gun Mettle update put out there, and while I've found references to matchmaking in translations, there were no new models like this added. The most I found was the c_model additions that they noted in the changelog.

VanguardDLKTo the people saying this was confirmed fake, etc. - this may be correct, but unless I'm very much mistaken, in the picture on the update's Part 2 page, look at the weapon pile in the bottom right corner of the "weapon balancing" picture; is that not the Afterburner (the green flamethrower) there in the pile? The tip/nozzle/whatever of it is quite distinctive and it looks identical.

Yes, that's the Afterburner, without a doubt. This "leak" is still fake though, until it can be proven.

I'm not doubting that they'll add new weapons, nor that the Afterburner won't be added (it's a great model), I'm just doubting the validity of the source.

posted about 9 years ago
#162 Gun Mettle Bugs in TF2 General Discussion

I'll make a separate entry for sentry and basher jumping, as well as others that people have mentioned that I've been too busy to add

edit: added a fuckload, tell me if I missed anything, and please try and confirm the bug before telling me I missed it

posted about 9 years ago
#55 takyahud in Customization
poopy_don't have a screenshot, but im guessing mp_tournament_readymode broke the tournament setup hud.
Show Content

It shows the box for the individual readyup (behind press f4), but f4 readies the entire team. I'm guessing the bar for that shouldn't be there.

Also, will the contracts and the mission progress be added to the hud?

edit: inspect panels are weird too. + backpack panel doesn't have item quality colors.
Show Content

http://i.imgur.com/y4emrOG.jpg

http://i.imgur.com/jP2F2bI.jpg

Weird line shows up on the 2nd, no image on either.

for the record i don't think readymode is working fully yet

contracts and mission progress already work in the HUD but yes, i'll work on skinning them and making them fit properly. they're definitely usable right now though.

will work in inspect panels, backpacks, and leaderboards.

wrathTF2add competitive beta button when people find it

they already did

posted about 9 years ago
#4 Team Fortress 2 Update Released Jul 3 2015 in News

if valve has a serverside cvar for retaining ammo and ubers, and it's disabled on MM servers... that's the only way i can see this being okay

posted about 9 years ago
#159 Gun Mettle Bugs in TF2 General Discussion

good work valve, you're on the right track

posted about 9 years ago
#1 Team Fortress 2 Update Released Jul 3 2015 in News
Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicideÜberCharge levels
posted about 9 years ago
#661 The Gun Mettle Update in TF2 General Discussion
deetrHow do you know how hard it is to do? There are a lot of Australium weapons that do not have skins and therefore presumably don't have an inspect animation. It would be extremely difficult to just make a bunch of animations. What if the way that they check if a weapon can be inspected relies on the weapon being a stock weapon (in which case Australiums may not be caught by the check because they count as different weapons).

All I'm saying is sure it was probably possible to make Australium weapons be inspected, but you have no idea how easy or difficult it would have been to implement.

actually it's not hard to do as long as the weapon is one of the ones that also has a skinned variant. Australium weapons are literally just replacement textures that are part of the normal model. These new "skinned" weapons are also texture swaps, using the same model. The model already has the animations. All they need to do is set a number from 0 to 1 for most australium weapons in the schema.

All aussies are either skinnable or are held the exact same way as the other weapons, with the same animation. The only exceptions to this rule are melee weapons and the Force A Nature.

Black Box uses the standard RL hand animations and posing. Tomislav does too. Frontier Justice uses the standard Shotgun animations.

Very few weapons need new animations. Not only that, but again, thanks to the c_model system, it's literally just a schema flag.

And for reference, weapons that need new animations:
Golden Pan
Knife
Wrench
Eyelander
Axtinguisher
Force A Nature

posted about 9 years ago
#660 The Gun Mettle Update in TF2 General Discussion
Juicykinda blows that your going to have to buy a matchmaking pass when competitive matchmaking is free in every other valve game, not to mention people just bought the gun mettle pass

it's a f2p game what did you expect

if it's one time and it's a decent price then why the fuck not support it, they're adding fucking matchmaking. plus it'll help dispel cheaters.

posted about 9 years ago
#655 The Gun Mettle Update in TF2 General Discussion
Knuckles_It's not hard to do, they have it this way intentionally. Gotta have more reasons to pay them money

It's also not hard to fix all these fucking bugs, but I'm pretty sure they aren't intentional.

posted about 9 years ago
#653 The Gun Mettle Update in TF2 General Discussion
indecencythe fact that you can inspect a skinned weapon but not for example an aussie scattergun is fucking blowing my mind right now

This is the kind of thing that I'm sure they'll change

posted about 9 years ago
#2 low pc usage, low fps tho in Q/A Help

cpu bottleneck, tf2 supports 3 threads max

posted about 9 years ago
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